Drilldown: HarvestComponents
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Choose a table:
Use the filters below to narrow your results.
component:
None (3) ·
Afflict: Fear (1) ·
Afflict: Poisoned (1) ·
Afflict: Restrain (1) ·
Afflict: Slow (1) ·
Boost: Armor Class (1) ·
Boost: Constitution (1) ·
Boost: Hit Points (1) ·
Boost: Spell Power (1) ·
Damage: Acid (1) ·
Damage: Cold (1) ·
Damage: Piercing (1) ·
Damage: Slashing (1) ·
Move: Flight (1) ·
Resistance: Cold (1) ·
Restore: Healing (1) ·
Restore: Temporary Hit Points (1) ·
Sense: Darkvision (2) ·
Skill: Acrobatics (1) ·
Skill: Athletics (1) ·
Skill: Intimidation (1) ·
Utility: Divination (1) ·
Utility: Environmental Adaptation (1)
None (3) ·
Armor (1) ·
Bomb (2) ·
Poison (1) ·
Potion (3) ·
Staff (1) ·
Wand (1) ·
Weapon (1) ·
Wondrous (2)
None (3) ·
Armor (3) ·
Bomb (2) ·
Poison (3) ·
Potion (2) ·
Rations (2) ·
Staff (1) ·
Wand (1) ·
Weapon (3) ·
Wondrous (3)
Showing below up to 40 results in range #1 to #40.


