Drilldown: HarvestComponents
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component:
Alchemist's (2) ·
Alchemist's / Jeweler's (1) ·
Calligrapher's (1) ·
Cook's (1) ·
Jeweler's (1) ·
Jeweler's / Glassblower's (1) ·
Leatherworker's (2) ·
Poisoner's (1) ·
Scavenge (2) ·
Smith's (2) ·
Smith's (or Thieves' fine work) (1) ·
Smith's (or Woodcarver's fine work) (1) ·
Smith's / Woodcarver's (1)
None (2) ·
Afflict: Fear (2) ·
Afflict: Slow (1) ·
Boost: Armor Class (2) ·
Boost: Constitution (2) ·
Boost: Spell Power (2) ·
Damage: Cold (1) ·
Damage: Fire (1) ·
Damage: Necrotic (1) ·
Damage: Piercing (2) ·
Damage: Poison (1) ·
Damage: Slashing (2) ·
Move: Flight (2) ·
Resistance: Cold (1) ·
Resistance: Fire (1) ·
Resistance: Spells (1) ·
Restore: Healing (1) ·
Sense: Darkvision (2) ·
Skill: Intimidation (2) ·
Utility: Divination (1) ·
Utility: Environmental Adaptation (1)
None (2) ·
Armor (2) ·
Bomb (2) ·
Poison (1) ·
Potion (2) ·
Staff (2) ·
Wand (2) ·
Weapon (2) ·
Wondrous (2)
None (2) ·
Armor (2) ·
Bomb (2) ·
Poison (2) ·
Potion (2) ·
Rations (1) ·
Staff (2) ·
Wand (2) ·
Weapon (2) ·
Wondrous (2)
Showing below up to 41 results in range #1 to #41.


