Drilldown: HarvestComponents
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Choose a table:
Use the filters below to narrow your results.
component:
None (3) ·
Afflict: Charm (1) ·
Afflict: Poisoned (2) ·
Afflict: Restrain (1) ·
Boost: Armor Class (2) ·
Boost: Constitution (2) ·
Boost: Spell Power (1) ·
Damage: Acid (1) ·
Damage: Piercing (2) ·
Damage: Poison (1) ·
Damage: Slashing (1) ·
Move: Flight (1) ·
Move: Swimming (1) ·
Move: Water Breathing (1) ·
Resistance: Poison (1) ·
Restore: Cure Poison (1) ·
Restore: Healing (1) ·
Sense: Darkvision (3) ·
Skill: Acrobatics (1) ·
Skill: Athletics (1) ·
Skill: Deception (1) ·
Skill: Insight (1) ·
Skill: Perception (1) ·
Skill: Persuasion (1) ·
Skill: Stealth (1) ·
Utility: Environmental Adaptation (1) ·
Ward: Charm (1) ·
Ward: Poison (1)
None (3) ·
Armor (2) ·
Bomb (2) ·
Poison (2) ·
Potion (3) ·
Staff (1) ·
Wand (1) ·
Weapon (2) ·
Wondrous (3)
None (3) ·
Armor (3) ·
Bomb (3) ·
Poison (3) ·
Potion (3) ·
Rations (3) ·
Staff (1) ·
Wand (2) ·
Weapon (3) ·
Wondrous (3)
Showing below up to 42 results in range #1 to #42.


