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	<title>Carp Alderleaf - Revision history</title>
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	<updated>2026-09-22T01:34:27Z</updated>
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		<id>https://wiki.deeznuts.wiki/index.php?title=Carp_Alderleaf&amp;diff=46&amp;oldid=prev</id>
		<title>Wvaske: Created Carp Alderleaf NPC page with campaign-integrated lore, hidden DM notes, and foreshadowing potential for Rise of Tiamat.</title>
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		<updated>2026-01-10T03:47:25Z</updated>

		<summary type="html">&lt;p&gt;Created Carp Alderleaf NPC page with campaign-integrated lore, hidden DM notes, and foreshadowing potential for Rise of Tiamat.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;== Carp Alderleaf ==&lt;br /&gt;
[[File:Carp_Alderleaf_Portrait.png|right|200px|thumb|Carp Alderleaf, Curious Halfling Youth of Phandalin]]&lt;br /&gt;
&lt;br /&gt;
Carp Alderleaf is a spirited halfling boy from [[Phandalin]], known for his endless curiosity and tendency to wander into trouble. The son of [[Qelline Alderleaf]], he lives on [[Alderleaf Farm]] at the town’s edge and dreams of becoming an adventurer like the heroes who pass through town.&lt;br /&gt;
&lt;br /&gt;
=== Background ===&lt;br /&gt;
Carp was first mentioned in [[Session 03 – Welcome to Phandalin]] when he told the party about a hidden tunnel leading beneath [[Tresendar Manor]] — the presumed hideout of the [[Redbrands]]. His discovery provided a critical lead in uncovering the gang’s operations.&lt;br /&gt;
&lt;br /&gt;
Though young, Carp’s bravery and inquisitiveness have made him a local legend in miniature. He idolizes the adventurers and often pretends to be one himself, wielding a wooden sword and boasting about his “secret missions.”&lt;br /&gt;
&lt;br /&gt;
=== Relationships ===&lt;br /&gt;
* [[Qelline Alderleaf]] – His mother, a halfling farmer and friend to the adventurers.  &lt;br /&gt;
* [[Phandalin]] – His home and playground; the source of most of his adventures.  &lt;br /&gt;
* [[Tresendar Manor]] – The site of his most famous discovery.  &lt;br /&gt;
&lt;br /&gt;
=== Current Status ===&lt;br /&gt;
Alive and well in Phandalin, likely grounded after revealing the Redbrands’ secret tunnel. Continues to shadow adventurers and dream of heroism.&lt;br /&gt;
&lt;br /&gt;
=== Appearances ===&lt;br /&gt;
* [[Session 03 – Welcome to Phandalin]] – Tells the adventurers about the secret tunnel beneath [[Tresendar Manor]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;details&amp;gt;&amp;lt;summary&amp;gt;🧩 DM Notes (Spoilers)&amp;lt;/summary&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Truth:&amp;#039;&amp;#039;&amp;#039; Carp’s discovery of the tunnel put him briefly on the Redbrands’ radar, though they underestimated him. His family remains under quiet observation by the [[Zhentarim]] through local informants connected to the [[Phandalin Miners’ Exchange]].&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Foreshadowing:&amp;#039;&amp;#039;&amp;#039;  &lt;br /&gt;
* Carp could later become an apprentice to one of the player characters or a messenger for the [[Harpers]] or [[Order of the Gauntlet]].  &lt;br /&gt;
* If revisited during &amp;#039;&amp;#039;Rise of Tiamat&amp;#039;&amp;#039;, an older Carp may serve as a young scout or courier aiding the party’s network.  &lt;br /&gt;
* His natural curiosity could foreshadow future encounters with dangerous knowledge or magical relics hidden around Phandalin.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/details&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:NPCs]] [[Category:Phandalin]] [[Category:Halflings]] [[Category:Lost Mine of Phandelver]]&lt;/div&gt;</summary>
		<author><name>Wvaske</name></author>
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