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	<title>Template:Harvest Effect Values - Revision history</title>
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	<updated>2026-09-23T23:37:36Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.deeznuts.wiki/index.php?title=Template:Harvest_Effect_Values&amp;diff=2188&amp;oldid=prev</id>
		<title>Wvaske: Harvest DB: add the standard effect-tag vocabulary (single source for the schema and the search form)</title>
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		<updated>2026-09-13T02:29:37Z</updated>

		<summary type="html">&lt;p&gt;Harvest DB: add the standard effect-tag vocabulary (single source for the schema and the search form)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;includeonly&amp;gt;Damage: Fire,Damage: Cold,Damage: Lightning,Damage: Thunder,Damage: Acid,Damage: Poison,Damage: Necrotic,Damage: Radiant,Damage: Force,Damage: Psychic,Damage: Bludgeoning,Damage: Piercing,Damage: Slashing,Resistance: Fire,Resistance: Cold,Resistance: Lightning,Resistance: Thunder,Resistance: Acid,Resistance: Poison,Resistance: Necrotic,Resistance: Radiant,Resistance: Force,Resistance: Psychic,Resistance: Nonmagical Weapons,Resistance: Spells,Ward: Charm,Ward: Fear,Ward: Poison,Ward: Disease,Ward: Paralysis,Ward: Sleep,Ward: Stun,Ward: Petrification,Ward: Exhaustion,Afflict: Poisoned,Afflict: Paralysis,Afflict: Fear,Afflict: Charm,Afflict: Sleep,Afflict: Slow,Afflict: Blind,Afflict: Restrain,Afflict: Stun,Afflict: Exhaustion,Afflict: Disease,Boost: Strength,Boost: Dexterity,Boost: Constitution,Boost: Intelligence,Boost: Wisdom,Boost: Charisma,Boost: Armor Class,Boost: Attack Rolls,Boost: Spell Power,Boost: Saving Throws,Boost: Hit Points,Boost: Initiative,Boost: Carrying Capacity,Skill: Acrobatics,Skill: Animal Handling,Skill: Arcana,Skill: Athletics,Skill: Deception,Skill: History,Skill: Insight,Skill: Intimidation,Skill: Investigation,Skill: Medicine,Skill: Nature,Skill: Perception,Skill: Performance,Skill: Persuasion,Skill: Religion,Skill: Sleight of Hand,Skill: Stealth,Skill: Survival,Sense: Darkvision,Sense: Blindsight,Sense: Tremorsense,Sense: Truesight,Sense: Heightened Senses,Move: Flight,Move: Swimming,Move: Climbing,Move: Burrowing,Move: Speed,Move: Water Breathing,Restore: Healing,Restore: Regeneration,Restore: Temporary Hit Points,Restore: Cure Poison,Restore: Cure Disease,Restore: Restoration,Restore: Revival,Utility: Divination,Utility: Scrying,Utility: Navigation,Utility: Luck,Utility: Illusion,Utility: Disguise,Utility: Invisibility,Utility: Telepathy,Utility: Light,Utility: Size Change,Utility: Environmental Adaptation&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
The &amp;#039;&amp;#039;&amp;#039;standard effect vocabulary&amp;#039;&amp;#039;&amp;#039; for harvest components — 105 &amp;lt;code&amp;gt;Category: Subtype&amp;lt;/code&amp;gt; tags (Damage, Resistance, Ward, Afflict, Boost, Skill, Sense, Move, Restore, Utility), distilled from the D&amp;amp;D Beyond modifier types. This template is the &amp;#039;&amp;#039;&amp;#039;single source of truth&amp;#039;&amp;#039;&amp;#039;: it is transcluded as the &amp;lt;code&amp;gt;allowed values=&amp;lt;/code&amp;gt; of the &amp;lt;code&amp;gt;effects&amp;lt;/code&amp;gt; field in [[Template:Harvest Component]] and [[Template:DM Harvest Component]], and as the option list of the [[Form:Component Search|component search form]]. Add or remove values here; &amp;#039;&amp;#039;&amp;#039;renames also require editing every stored row that uses the old value&amp;#039;&amp;#039;&amp;#039;, and any schema change needs the Cargo table recreated (see the harvest-database skill).&lt;br /&gt;
[[Category:Templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Wvaske</name></author>
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