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| {{Lore|type=Crafting Knowledge}}
| | #REDIRECT [[Monster Harvesting]] |
| == Dragon Harvesting ==
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| A slain dragon is a mobile treasury of crafting materials. White dragon parts in particular keep their bite of cold long after death, and a careful hand can turn scale, fang, gland, and bone into arms, armor, and alchemy.
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| === Harvesting a carcass ===
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| Each part is recovered with a single ability check, using the tool appropriate to the work. If you are proficient with the tool you add your Proficiency Bonus; if you are also proficient with a related skill, you make the check with Advantage. A failed check ruins only that part.
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| Work is divided into '''stations''' by tool:
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| * '''Alchemy''' (Alchemist's Supplies) — glands, blood, eyes, and the rarest organs
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| * '''Smithing''' (Smith's / Carver's Tools) — scales, claws, fangs, horn, bone
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| * '''Skinning''' (Leatherworker's Tools) — hide and wing membrane
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| * '''Scavenging''' (no tools) — whatever the beast had swallowed
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| A full party can work every station at once. Spare hands may [[Help]] another harvester for Advantage.
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| === What can be made ===
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| See [[Dragon Crafting Recipes]] for known formulae, and [[Crafting at the Greywatch]] for where and how to build them.
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| [[Category:Crafting]] [[Category:Lore]]
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