Template:Monster Lore: Difference between revisions

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Add Monster Lore template: Harper field-dossier scaffold for tracking learned creature properties (descriptive, no stats)
 
Widen dossier infobox to 40% of content width
 
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== {{PAGENAME}} ==
{| class="wikitable" style="float:right; width:40%; margin:0 0 1em 1em; font-size:90%;"
''A Harper field dossier what the company has learned of this creature, told in qualities, never in numbers. No statistics, no values: speak of what a thing shrugs off, not of how much. Open in the voice of the agent who filed it.''
|+ style="font-size:115%;" | '''{{{creature_name|{{PAGENAME}}}}}'''
! colspan="2" style="text-align:center;" | ''Harper Field Dossier''
|-
! colspan="2" style="text-align:center; background:#e8e8f0;" | ''Combat reference''
|-
! style="text-align:left; width:10.5em;" | Type
| {{{type|Unestablished}}}
|-
! style="text-align:left;" | Vulnerabilities
| {{{vulnerabilities|None discovered}}}
|-
! style="text-align:left;" | Resistances
| {{{resistances|None known}}}
|-
! style="text-align:left;" | Immunities
| {{{immunities|None known}}}
|-
! style="text-align:left;" | Condition Immunities
| {{{condition_immunities|None known}}}
|-
! style="text-align:left;" | Strong Saves
| {{{strong_saves|Unknown}}}
|-
! style="text-align:left;" | Senses
| {{{senses|Unknown}}}
|-
! style="text-align:left;" | Movement
| {{{movement|Unknown}}}
|-
! style="text-align:left;" | Notable Abilities
| {{{abilities|Unknown}}}
|-
! colspan="2" style="text-align:center; background:#e8e8f0;" | ''Provenance''
|-
! style="text-align:left;" | Knowledge
| {{{confidence|Fragmentary}}}
|-
! style="text-align:left;" | First Encountered
| {{{encountered|—}}}
|-
! style="text-align:left;" | Filed by
| {{{agent|Unsigned}}}
|}<includeonly>[[Category:Monsters]]</includeonly><noinclude>
== Usage ==
A '''Monster Lore''' dossier records what the company has learned of a creature, never its game statistics. The right-hand box is a '''combat reference''' for the next encounter; its labels mirror the statblock so players know what each line governs, but the content is always prose — name the kind, never a number (''"Immune to: cold of every kind,"'' not a value). The body is a running log of the encounters the company has already had, with the Harpers' insight on each. Transcluding the template files the page into [[:Category:Monsters]] automatically.


=== Dispatch ===
<pre>
The reporting Harper's letter to the company: what was faced, where, and the weight of the threat. Note how sure the circle is of what follows — a single sighting, or many.
{{Monster Lore
| creature_name =  
| type          = e.g. Chromatic dragon (white)
| vulnerabilities = What wounds it worse than it should ("None discovered")
| resistances  = What merely glances off
| immunities    = What does nothing at all
| condition_immunities = Conditions it cannot suffer (frightened, poisoned...)
| strong_saves  = What it rarely fails (reflexes, body, will, force of personality)
| senses        = How it perceives — sight in the dark, blind-sense, keen scent
| movement      = How it gets around — flight, swimming, ice-walking, burrowing
| abilities    = Breath, presence, the way it fights, magic it can refuse
| confidence    = Fragmentary | Partial | Well-attested
| encountered  = [[Session ##]], where
| agent        = Reporting Harper
}}


=== What Bites Deepest ===
== The Harpers' Read ==
Vulnerabilities — what wounds it faster than steel should. Write "nothing confirmed" if none has been seen, and record guesses as guesses, never as fact.
The agent's insight: what the encounters reveal and how to use it.


=== What It Shrugs Off ===
== Encounters of Record ==
Resistances and immunities — what merely glances off, and what does nothing at all. Name the kind (cold, fire, the bite of ordinary weapons), never a number.
=== [[Session ##]] — Where it was faced ===
 
The company's account, and what the circle learned from it.
=== Hard to Unfoot ===
</pre>
What it cannot easily be made to suffer — fear, poison, exhaustion, charm, or magic it can simply refuse. The strengths of its will and its body.
[[Category:Templates]]
 
</noinclude>
=== Its Gifts for Murder ===
Signature powers its breath, its presence, its flight, the manner in which it fights. Describe the experience of facing it, not the dice behind it.
 
=== How It Hunts ===
Temperament, lair, and tactics. Where it is found, and how it turns that ground against intruders.
 
=== Standing Advice ===
* Hard-won counsel for the next company to face it.
 
=== Knowledge Ledger ===
''Move entries upward as they are proven; the dossier grows with the company.''
; Confirmed
: Seen with the company's own eyes.
; Suspected
: Reasoned, but unproven.
; Still Dark
: Unknown — fill as you learn.
 
=== Encounters of Record ===
* [[Session ##]] – When and where it was faced.
 
[[Category:Templates]] [[Category:Monsters]]

Latest revision as of 05:05, 12 June 2026

Monster Lore
Harper Field Dossier
Combat reference
Type Unestablished
Vulnerabilities None discovered
Resistances None known
Immunities None known
Condition Immunities None known
Strong Saves Unknown
Senses Unknown
Movement Unknown
Notable Abilities Unknown
Provenance
Knowledge Fragmentary
First Encountered
Filed by Unsigned

Usage

A Monster Lore dossier records what the company has learned of a creature, never its game statistics. The right-hand box is a combat reference for the next encounter; its labels mirror the statblock so players know what each line governs, but the content is always prose — name the kind, never a number ("Immune to: cold of every kind," not a value). The body is a running log of the encounters the company has already had, with the Harpers' insight on each. Transcluding the template files the page into Category:Monsters automatically.

{{Monster Lore
| creature_name = 
| type          = e.g. Chromatic dragon (white)
| vulnerabilities = What wounds it worse than it should ("None discovered")
| resistances   = What merely glances off
| immunities    = What does nothing at all
| condition_immunities = Conditions it cannot suffer (frightened, poisoned...)
| strong_saves  = What it rarely fails (reflexes, body, will, force of personality)
| senses        = How it perceives — sight in the dark, blind-sense, keen scent
| movement      = How it gets around — flight, swimming, ice-walking, burrowing
| abilities     = Breath, presence, the way it fights, magic it can refuse
| confidence    = Fragmentary | Partial | Well-attested
| encountered   = [[Session ##]], where
| agent         = Reporting Harper
}}

== The Harpers' Read ==
The agent's insight: what the encounters reveal and how to use it.

== Encounters of Record ==
=== [[Session ##]] — Where it was faced ===
The company's account, and what the circle learned from it.