Tempered Soul/Usage Log: Difference between revisions

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Errata: damage is an official legal target for the soul die (DM, 2026-08-09) — supersedes the anomaly flags on Keyleth's S52/S53 spends
Tempered Soul: Carl used Thread
 
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A running record of every time a member of [[Deez Nuts]] spends [[Tempered Soul]]. The feat was granted to the whole party when they signed [[A Compact of restoration and continuance|the Compact]] in [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|Session 50]], so the log begins there.
A running record of every time a member of [[Deez Nuts]] spends [[Tempered Soul]]. The feat was granted to the whole party when they signed [[A Compact of restoration and continuance|the Compact]] in [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|Session 50]], so the log begins there.


'''Why we track this:''' Tempered Soul is meant to be narrated, not just rolled. Per the DM's rule (S50): each use, the player tells the table '''what they are feeling, what they are using it to empower, and how they envision that power coming about.''' Logging all three — with a verbatim quote — keeps a record of how each character calls on it.
'''Why we track this:''' Tempered Soul is meant to be narrated, not just rolled. Per the DM's rule <ref name="s50" />: each use, the player tells the table '''what they are feeling, what they are using it to empower, and how they envision that power coming about.''' And because '''in-domain Aspect use is what grows the Aspect''' (d6 → d8 → d10 → d12 → d20), the log separates '''base d4 spends''' from '''Aspect d6 spends'''. What you log is what your soul becomes.
 
'''This log is also load-bearing.''' In S52 the DM used the accumulated record to decide who had "used your tempered soul enough times in a single domain" to crystallize an Aspect. What you log is what your soul becomes.


=== How to log a use ===
=== How to log a use ===
For every spend, add a row to that character's table below:
For every spend, add a row to that character's table below:
* '''Session''' it happened in.
* '''Session''' it happened in.
* '''Empowered''' — the exact roll or effect, with the math: ''base roll + die(result) = total''. (An attack, a save, a save DC raised, a check, a harvest roll.)
* '''Die''' — the '''base d4''', or the character's named '''Aspect d6'''. If the table never said which and the result doesn't prove it (a rolled 5 or 6 can only be the d6), '''log it as the d4'''.
* '''Empowered''' — the exact roll or effect, with the math: ''base roll + die(result) = total''. (An attack, a save, a save DC raised, a check, a harvest roll, damage.)
* '''Feeling & how they described it''' — the emotion, memory, or instinct, '''quoted verbatim'''.
* '''Feeling & how they described it''' — the emotion, memory, or instinct, '''quoted verbatim'''.
* '''Outcome''' — did the soul die change the result?
* '''Outcome''' — did the soul die change the result?


== The Aspects awaken (Session 52, 2026-07-12) ==
=== The Aspects ===
S52 is the session the system evolved. On the first night of the march out of Luskan, two characters woke from visions and the feat became '''Tempered Soul Aspects'''.
Full domain definitions are on [[Tempered Soul#The Aspects|Tempered Soul]].
 
{| class="wikitable"
'''The crystallizations:'''
! Character !! Aspect (d6) !! Domain, in short
* '''[[Shade]] — "Arcane Certainty"''' (domain: ''empowering arcane energy''). Her visions were "of this sort of new, powerful, arcane power that you have… visions of, uh, throwing fireballs and chromatic orbs, and just the power of the destruction that you're able to wield."
|-
* '''[[Baelgrum]] — "Protection and Healing"''' (the transcript garbles his name as "Bill Graham"). His visions: "You were recalling how you would… been sort of the shield for the party, um, taking on damage so that they didn't, uh, being able to heal people or, uh, help and bless people, uh, with your power."
| [[Shade]] || '''Arcane Certainty''' || Unhesitating confidence in her own magic
* '''[[Gootcha]]''' crystallized '''mid-combat''' later the same session (see her use #3) — the DM ruled the spend itself tipped her over: ''"use of your… Tempered Soul is going to bump you into your aspect."''
|-
* '''All six''' were bumped by session end. DM, in the wrap-up: ''"I'm pretty sure that everyone will have gotten bumped up today, so I'll, uh, finalize the drop-down selections for everyone else."'' Domains for [[Keyleth]], [[Xanphina]] and [[Karma]] were not named on-mic — Keyleth's is being steered toward '''nature and survival''' (DM, mid-session: ''"since survival and nature is kind of your thing… if you want to use your tempered soul on it, it helps to develop your aspect in nature and survival"'').
| [[Baelgrum]] || '''Protector's Debt''' || Shielding, aiding, healing, rescuing those in his care
|-
| [[Xanphina]] || '''Hellworn Fury''' || Rage sustained past all reason
|-
| [[Karma]] || '''Heartwood Resolve''' || Planting herself and refusing to bend
|-
| [[Keyleth]] || '''The Righteous Hunt''' || Prey judged deserving — including harvesting the deserving dead
|-
| [[Gootcha]] || '''Raven's Remembrance''' || Deliberate memory; acts in the [[Raven Queen]]'s sight
|-
| [[Carl]] || '''Aye Aye, Captain''' || Afraid, and doing the thing regardless
|}


'''The mechanics, as the DM stated them at the table:'''
== Prelude — the return strikes <ref name="s50">[[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|Session 50]].</ref> ==
* In your Aspect's domain you may roll a '''d6 instead of a d4'''. The d4 remains available for anything, including in-domain if you want to spend less.
Before the feat was formally granted, each soul returning from the Hells imbued '''one action''' with more power than they had ever managed — the DM had each player roll a d4, add it, and describe what they felt. These six simultaneous strikes killed [[Arauthator]] (89 damage, all at once). They are the feat's origin, logged here for the record and not counted in the tally.
* '''Charges''' replace once-per-day. Your pool is the sum of your dice — base d4 + one d6 Aspect = '''10 charges'''. "Rolling a D4 uses 4 charges, rolling a D6 uses 6 charges."
* '''Recovery:''' "you get all of them back on a long rest, and you get half of them back on a short rest" — true for everyone, Aspect or not ("if you have a D4, you can short rest, you'll get two of them back").
* '''Growth:''' "it will scale up from a D6 to a D8, D10, D12, D20… if you keep working within an aspect." Spreading across multiple Aspects makes any one of them harder to push to d20 — "do you want to focus in one area, or do you want to branch it out so that you have broader domains?" Only '''one Aspect each''' for now.
 
'''Other rulings from S52:'''
* '''Any d20 roll qualifies:''' "any D20 roll is an option to use your Tempered Soul if you want to."
* '''It can be applied retroactively to a check already rolled''' — the DM offered it on "past checks" during the travel montage, and offered it to Gootcha ''after'' calling her attack a miss.
* '''It can raise a save DC you impose on others''', not just your own rolls (Xanphina's Restraining Ward, Baelgrum's Command, Karma's Cone of Cold).
* '''Timing:''' you may spend it after you know what you're facing. "I feel like you can use it after you know what's happening, because the whole point is, like, you know whether or not you need to go bigger."
* '''Camping overnight is a long rest''' and fully resets the pool (asked by Baelgrum, confirmed by the DM).
 
== Prelude — the return strikes (Session 50) ==
Before the feat was formally granted, each soul returning from the Hells imbued '''one action''' with more power than they had ever managed — the DM had each player roll a d4, add it, and describe what they felt. These six simultaneous strikes killed [[Arauthator]] (89 damage, all at once). They are the feat's origin and are logged here for the record.


{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
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== Usage by character ==
== Usage by character ==
''All S50–S51 spends predate the Aspects (crystallized during S52) and are base d4 by definition.''


=== Baelgrum ===
=== Baelgrum — Aspect: Protector's Debt ===
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! # !! Session !! Empowered !! Feeling & how described (quote) !! Outcome
! # !! Session !! Die !! Empowered !! Feeling & how described (quote) !! Outcome
|-
|-
| 1 || [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|S50]] || Attack — last charge of his Orb of Dragon's Breath (fire) vs. the [[Hydra]] || Revulsion → protectiveness: ''"I'm feeling revulsion seeing this monstrosity on my friggin' boat. And I am channeling this energy to protect my new friends."'' || +3 → hit (24); 23 damage, Hydra down to two heads
| 1 || S50 || d4 || Attack — last charge of his Orb of Dragon's Breath (fire) vs. the [[Hydra]] || Revulsion → protectiveness: ''"I'm feeling revulsion seeing this monstrosity on my friggin' boat. And I am channeling this energy to protect my new friends."'' || +3 → hit (24); 23 damage, Hydra down to two heads
|-
|-
| 2 || [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|S50]] || Save DC — raised the Wisdom save DC of his 4th-level Spirit Guardians vs. the Dragon Turtle to 19 || Confidence + protectiveness + awe: ''"I'm feeling… Confidence? … want to sort of protect these [good] people. I'm also feeling bewilderment at all the shit I've seen in… the one day I've been with this group. It's a [mixed] bag, for sure."'' || Turtle rolled a natural 1, failed the DC 19; 19 radiant + speed halved
| 2 || S50 || d4 || Save DC — raised the Wisdom save DC of his 4th-level Spirit Guardians vs. the Dragon Turtle to 19 || Confidence + protectiveness + awe: ''"I'm feeling… Confidence? … want to sort of protect these [good] people. I'm also feeling bewilderment at all the shit I've seen in… the one day I've been with this group."'' || Turtle rolled a natural 1, failed the DC 19; 19 radiant + speed halved
|-
|-
| 3 || [[Session 51 - The Red Gold Reckoning (2026-06-28)|S51]] || Wisdom save (DC 15) — volunteering to open [[Halvard]]'s bolted chest of 3,000 red coins || Duty to strangers: ''"Disbelief at… how my abilities are turning out today… while I was not involved in this particular escapade to start this, I am feeling like it is necessary for us to try and help these people out."'' || 12 + d4(4) = 16 — the d4 was the whole margin; avoided the curse's failed-save rider (it can command him to move or cast)
| 3 || S51 || d4 || Wisdom save (DC 15) — volunteering to open [[Halvard]]'s bolted chest of 3,000 red coins || Duty to strangers: ''"…while I was not involved in this particular escapade to start this, I am feeling like it is necessary for us to try and help these people out."'' || 12 + d4(4) = 16 — the d4 was the whole margin; avoided the curse's failed-save rider
|-
|-
| 4 || [[Session 51 - The Red Gold Reckoning (2026-06-28)|S51]] || Spell attack — touching the hostile dockmaster [[Bargus]] with Remove Curse (had already hit; spent it anyway; second spend without a long rest between, allowed at the table) || Responsibility / setting things right: ''"We're pretty far into this at this point. I'm feeling a sense of responsibility to try and help this guy out. Considering we were… in a roundabout way, the cause of this. So yeah, responsibility, trying to set things right."'' || 28 → 31; the curse "washes through him very powerfully" — Bargus uniquely kept his memories of the coins calling to him
| 4 || S51 || d4 || Spell attack — touching the hostile dockmaster [[Bargus]] with Remove Curse (had already hit; spent it anyway; second spend without a long rest between, allowed at the table) || Responsibility / setting things right: ''"…we were… in a roundabout way, the cause of this. So yeah, responsibility, trying to set things right."'' || 28 → 31; the curse "washes through him very powerfully" — Bargus uniquely kept his memories of the coins calling to him
|-
|-
| 5 || S52 (2026-07-12) || '''Persuasion check''' (with advantage, from Keyleth's Insight) — getting the burned-out villagers of the razed farmstead to open up about the red dragon and the cultists. '''Deliberately chose the d4''' over his new d6 — persuasion is outside his protection/healing domain: ''"The four banger, I think. It's pretty **** good anyway, but I'm going to use it anyway."'' (base roll and die result not read out) || Personal grief: ''"I'm pretty torn up about this one, right? So where I'm from, this exact thing happened. This is how I lost… Chunk of my family, this is why I'm doing what I'm doing, so this is particularly personal."'' || Success. The villagers "open up a little bit more, because they… they see that you may actually be able to help. You're not just random travelers." '''This is the roll that cracked the cult's method''' — one villager reveals the cultists "just have orders to hit specific areas and they're just working through their list… collecting more and more gold and treasure, uh, for their dragon god."
| 5 || S52 || d4 ''(deliberate — out of domain)'' || '''Persuasion check''' (with advantage, from Keyleth's Insight) — getting the burned-out villagers to open up about the red dragon and the cultists. ''"The four banger, I think."'' || Personal grief: ''"…where I'm from, this exact thing happened. This is how I lost… chunk of my family… this is particularly personal."'' || Success. '''The roll that cracked the cult's method''' — a villager reveals the cultists are "working through their list… collecting more and more gold and treasure for their dragon god."
|-
|-
| 6 || S52 (2026-07-12) || '''Survival check''' — the 8-day march from Baldur's Gate to [[Elturel]] along the River Chionthar. '''14 + d4(1) = 15.''' (He has −1 Survival: "I have a negative one on survival. This is not a good stat," and also took Keyleth's Guidance) || ''— none narrated (purely mechanical):'' ''"Another one on the D4, sick."'' (sarcastic — a 1) || Travel resolved as uneventful
| 6 || S52 || d4 || '''Survival check''' — the 8-day Baldur's Gate [[Elturel]] march. '''14 + d4(1) = 15''' (−1 Survival, plus Keyleth's Guidance) || ''— none narrated:'' ''"Another one on the D4, sick."'' (sarcastic — a 1) || Travel resolved as uneventful
|-
|-
| 7 || S52 (2026-07-12) || '''Save DC — his first Aspect (d6) use, and the first in campaign history.''' Raised the spell save DC of a 4th-level '''Command ("Halt")''' targeting three enemies at once — Garrick, Vex and Keith. '''Base DC 17 + d6(4) = DC 21''' ("17, 18, 19, 20, 21. It's a 21 whiz save."). Declared explicitly as ''"Tempur-Sul aspect"'' — squarely in his '''protection''' domain || Protecting the party: ''"thought around this. I'm… attempting to slow some of these fools down from swinging on my friends."'' || Devastating. DM: ''"Jesus."'' — then rolled all three Wisdom saves and '''all three failed''': ''"Alright, so they are all commanded to halt."'' Garrick, Vex and Keith each lost their turn (no move, action or bonus action). The single most load-bearing spend of the ambush.
| 7 || S52 || '''Aspect d6''' — the first Aspect spend in campaign history || '''Save DC 4th-level Command ("Halt")''' on Garrick, Vex and Keith at once. '''Base DC 17 + d6(4) = DC 21''' || Protecting the party: ''"I'm… attempting to slow some of these fools down from swinging on my friends."'' || Devastating — '''all three failed''' and lost their whole turn. The single most load-bearing spend of the ambush.
|-
| 8 || S53 || d4 ''(deliberate — "this is not necessarily protecting")'' || '''Save DC — 4th-level Fireball''' vs. the undead horde; d4(1) → DC 18 '''for the dragonborn cultist only''' (the one-creature ruling was made on this spend) || Vengeance: ''"My guy's pissed… he wants to send these guys back to hell."'' || Dragonborn failed; zombies incinerated; the dragonborn left bloodied
|-
| 9 || S53 || '''Aspect d6''' || '''Save DC — Command ("Halt")''' (1st level) on the second blue dragon wyrmling; '''d6(2) → DC 19''' || Protective calm: ''"…now I just want to protect Gootcha and Will."'' (Will down; Gootcha exposed on the wall.) || '''Failed''' — the wyrmling halted mid-air, could only land, and died to Gootcha. The spend that grounded the fight's last flier.
|-
| 10 || S54 || '''Aspect d6''' || '''Save DC — 2nd-level Command ("Approach")''' on the [[Yuan-ti]] Anathema (advantage on saves vs. magic); '''d6(6) → DC 24''' — the maximum roll || Protection, plus civic pest-control: ''"Not only am I trying to protect my friends, I'm also trying to rid this town of this sneaky-headed asshole."'' || '''Unbeatable''' — DM: "He can't, he fails." The silenced, poisoned anathema was dragged through the wolf pack and died before arriving.
|-
| 11 || S54 || d4 || '''Harvest check''' — the Anathema; '''14 + d4(3) + Guidance(3) = 20''', exactly the Very Rare DC || Providing for the party: ''"Want to build up some good stuff to protect the homies."'' || His best smithing harvest yet — the Anathema Scale Coat
|-
| 12 || S55 || '''Aspect d6''' ''(named: "there's my D6. Come on, baby." — rolled a 3)'' || '''Save DC — Scrying''' (5th level, his first casting) on [[Varram the White]], keyed to the purple wyrmspeaker's thread and his 1,000-gp crystal; d6(3) added to the save DC, with Guidance over his shoulder || The quest, and the one who matters: ''"This target is specifically important to our quest… pretty much one of the figureheads of this whole deal."'' || '''The vision came through''' — Varram revealed as a prisoner of the yuan-ti, tortured in a windowless cell, pleading for her life. The reveal that reframed the whole pursuit.
|}
|}


=== Keyleth ===
=== Keyleth — Aspect: The Righteous Hunt ===
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! # !! Session !! Empowered !! Feeling & how described (quote) !! Outcome
! # !! Session !! Die !! Empowered !! Feeling & how described (quote) !! Outcome
|-
|-
| 1 || [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|S50]] || Attack — longbow reaction shot (Captain Larusta's command) vs. the [[Hydra]] || ''(No clear inspiration named)'' fear/anger: ''"I can't think of an inspiration right now. Other than fear, I'm very upset about the dead people up front, angry, as usual… I'm gonna go ahead and add that on there and get it used."'' || Hit; 12 damage + 4 Hunter's Mark — helped take out one of the last two heads
| 1 || S50 || d4 || Attack — longbow reaction shot (Captain Larusta's command) vs. the [[Hydra]] || Fear/anger: ''"I can't think of an inspiration right now. Other than fear, I'm very upset about the dead people up front, angry, as usual…"'' || Hit; 12 damage + 4 Hunter's Mark
|-
|-
| 2 || [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|S50]] || Harvesting roll — Dragon Turtle carcass (d4 = 1) || Vengeful & righteous: ''"as I start harvesting the corpse… I find myself relishing it more than I probably would have in the past. Feeling vengeful and righteous."'' || Result deferred
| 2 || S50 || d4 || Harvesting roll — Dragon Turtle carcass (d4 = 1) || Vengeful & righteous: ''"…I find myself relishing it more than I probably would have in the past. Feeling vengeful and righteous."'' || Result deferred
|-
|-
| 3 || [[Session 51 - The Red Gold Reckoning (2026-06-28)|S51]] || Wisdom save — retconned at session end onto the psychic pulse from the first coin-melt at the Half Moon Street forge || Ancestral guidance: ''"Channel the wisdom of my elders, and looking to them for guidance. Feeling pretty confident in that role."'' (DM: "you added that to harden your heart and your mind… protecting your mind.") || Shielded her mind from the infernal pulse
| 3 || S51 || d4 || Wisdom save — retconned onto the psychic pulse from the first coin-melt || Ancestral guidance: ''"Channel the wisdom of my elders… Feeling pretty confident in that role."'' || Shielded her mind from the infernal pulse
|-
|-
| 4 || S52 (2026-07-12) || '''Survival check''' — day 3 of the Luskan → Neverwinter march (base roll and die result not read out). An '''in-domain''' spend: the DM had just called her out by name to build toward a nature/survival Aspect || Teenage angst: ''"Yes, I too am channeling every bit of frustration. It has been for me, my survival has not been as easy every day. So I'm very frustrated and feel like I'm lacking as… as a ranger. So a lot of angst, teenage angst almost."'' || Day passed uneventfully; the party reached the halfway point
| 4 || S52 || d4 || '''Survival check''' — day 3 of the Luskan → Neverwinter march || Teenage angst: ''"…my survival has not been as easy every day… a lot of angst, teenage angst almost."'' || Day passed uneventfully
|-
|-
| 5 || S52 (2026-07-12) || '''Survival check''' — the night's camp (night 3 → 4). '''25 + d4(1) = 26''' — the highest of the party || Anger for the villagers: ''"I'll use mine as well. And it's more of anger and frustration at what the villagers went through."'' / ''"Sometimes I can also relate."'' || Carried the group; party average 16.3 → an excellent night's rest
| 5 || S52 || d4 || '''Survival check''' — the night's camp. '''25 + d4(1) = 26''' — the highest of the party || Anger for the villagers: ''"…it's more of anger and frustration at what the villagers went through."'' || Carried the group to an excellent night's rest
|-
|-
| 6 || S52 (2026-07-12) || '''Survival check''' — the Baldur's Gate → [[Elturel]] march. '''18 + d4(2) = 20.''' She also cast Guidance on Baelgrum for the same check || ''— none narrated (purely mechanical)'' || Travel uneventful
| 6 || S52 || d4 || '''Survival check''' — the Baldur's Gate → Elturel march. '''18 + d4(2) = 20''' || ''— none narrated'' || Travel uneventful
|-
|-
| 7 || S52 (2026-07-12) || '''Damage''' — after already hitting Vex with a 27 (Zephyr Strike / Worm Reaver; 14 + 7 from the extra 1d8), she invoked her '''1d4''' and added ''"Whopping two more."'' '''Mechanically anomalous''' — the feat adds to a d20 test, not to damage, and the attack had already resolved as a hit. The DM did not object, so it stands as spent || Indignant fury: ''"because I'm very angry, how dare he get all up in my business and lay hand upon me or hammer in this case. So that's going to get my 1d4."'' || +2 damage. Vex left "still standing, but barely" after her follow-up shot and Hellfire Pixie damage. '''Flagged for the DM''' — worth a ruling on whether damage is a legal target for the die
| 7 || S52 || d4 || '''Damage''' — Worm Reaver hit on Vex, ''"Whopping two more"'' (the spend that later produced the damage-is-legal ruling) || Indignant fury: ''"…how dare he get all up in my business and lay hand upon me."'' || +2 damage; Vex left "still standing, but barely"
|-
| 8 || S53 || '''Aspect d6''' || '''Damage — the killing of the first blue dragon wyrmling''', stacked on her super-inspiration auto-crit. In-domain: "''it's your hunter's [aspect], basically''" — her prey, found and struck || Declared through action rather than narration — the killing shot itself || '''Killed the wyrmling''' — ensnared out of the sky, pixies desecrating the corpse
|-
| 9 || S54 || '''Aspect d6''' || '''Harvest check''' — the Anathema; '''14 + d6(3) + Guidance(3) = 20''', exactly the Very Rare DC. In-domain by name: '''harvesting the deserving dead''' || ''— none narrated;'' she self-targeted Guidance || Recovered the Heat-Pit Clusters; the d6 was part of the exact margin
|-
| 10 || S55 || d4 ''(die not named; a 2)'' || '''Investigation check''' — the dug-up explorer's grave on [[Varram the White|Varram]]'s trail; '''22 + (2) = 24''' || ''— none narrated:'' ''"Should I add some Tempered Soul to that bad boy?"'' || The extra reach found the pattern: the digger ignored the coin and rifled '''only spaces big enough to hide a mask or a helm'''
|-
| 11 || S55 || d4 ''(die not named; a 2)'' || '''Attack roll''' — longbow vs. a diving [[Peryton]]; a '''natural 1''' (12), + (2) = 14 → '''hit'''. The ruling was made on this spend: a Tempered Soul spend can overcome a natural 1 || ''— none narrated;'' the DM: "If you put your tempered soul on, I'll say that that can overcome a 1." || Miss into hit — 11 damage into the wounded man-hunter
|-
| 12 || S55 || '''Aspect d6''' ''(rolled a 5)'' || '''Damage — the killing arrow''' on the same peryton, limping for the horizon. In-domain: prey judged deserving — a flight that ate only people || The DM supplied the image: ''"You force the world around you to obey, and the arrow buries itself even deeper, striking into its heart."'' || '''Killed the peryton''' — ''"That felt good."''
|}
|}


=== Shade ===
=== Shade — Aspect: Arcane Certainty ===
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! # !! Session !! Empowered !! Feeling & how described (quote) !! Outcome
! # !! Session !! Die !! Empowered !! Feeling & how described (quote) !! Outcome
|-
|-
| 1 || [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|S50]] || Attack — Chromatic Orb (fire) vs. the [[Hydra]] || Pure confidence: ''"what I'm feeling is just, like, pure confidence."'' || Hit (32); 40 fire damage — '''killed the Hydra'''
| 1 || S50 || d4 || Attack — Chromatic Orb (fire) vs. the [[Hydra]] || Pure confidence: ''"what I'm feeling is just, like, pure confidence."'' || Hit (32); 40 fire — '''killed the Hydra'''
|-
|-
| 2 || [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|S50]] || Attack — 3rd-level Chromatic Orb (acid) vs. the Dragon Turtle, rolled "just in case I miss" || Bloodlust + confidence + anger: ''"the feelings that I have right now are, like, bloodlust and confidence… all my new power has been wonderful. And I'm really mad, because I also got some of his steam."'' || Hit (24); 30 acid damage
| 2 || S50 || d4 || Attack — 3rd-level Chromatic Orb (acid) vs. the Dragon Turtle, "just in case I miss" || Bloodlust + confidence + anger: ''"…all my new power has been wonderful. And I'm really mad, because I also got some of his steam."'' || Hit (24); 30 acid
|-
|-
| 3 || [[Session 51 - The Red Gold Reckoning (2026-06-28)|S51]] || Wisdom save (DC 20) — the infernal pulse of 2,400 coins melting inside the [[Host Tower of the Arcane|Host Tower]] vault || Confidence, and pyromania: ''"I too am feeling confident that we can do this. And I like fire."'' || Took 2 psychic (halved from 4); steeled "through confidence, resolve, and just an absolute love of fire"
| 3 || S51 || d4 || Wisdom save (DC 20) — the infernal pulse of 2,400 coins melting in the [[Host Tower of the Arcane|Host Tower]] vault || Confidence, and pyromania: ''"I too am feeling confident that we can do this. And I like fire."'' || Took 2 psychic (halved)
|-
|-
| 4 || S52 (2026-07-12) || '''Survival check''' — the night's camp (night 3 → 4). '''10 + d4(1) = 11''' || Restless anticipation: ''"[I] will be using mine as well. And I'm feeling… anxious for a fight, but, like, in a good way. But also… Know that we have stuff to do."'' || A wasted spend — she slept badly anyway. Baelgrum, next morning, to the Bronze Blades: "Don't mind Shady. She didn't sleep very well last night." Shade: "I didn't."
| 4 || S52 || d4 || '''Survival check''' — the night's camp. '''10 + d4(1) = 11''' || Restless anticipation: ''"I'm feeling… anxious for a fight, but, like, in a good way."'' || A wasted spend — she slept badly anyway
|-
|-
| 5 || S52 (2026-07-12) || '''Survival check''' — the Baldur's Gate → [[Elturel]] march. '''4 + d4(3) = 7''' (a terrible base roll) || Weariness: ''"I will be using my [Tempered Soul]… Because I'm feeling… Ambitious but tired."'' || Travel still resolved as an easy trip
| 5 || S52 || d4 || '''Survival check''' — the Baldur's Gate → Elturel march. '''4 + d4(3) = 7''' || Weariness: ''"Ambitious but tired."'' || Travel still resolved as an easy trip
|-
|-
| 6 || S52 (2026-07-12) || '''Wisdom save (DC 14)''' vs. Rook's shadow-wreathed magical arrow — failure would have '''blinded''' her. '''13 + (3) = 16.''' Her 13 would have failed by one. (Die not named aloud; she checked her pool first — ''"I think I have enough left in my bank"'' — and the DM confirmed she was at all 10 charges after the long rest) || ''— no feeling narrated by the player;'' the DM supplied it: ''"the shadows start to roll around you and cover you, but you use your arcane power and push them aside and they dissipate doing nothing."'' The whole table egged her on (Keyleth: ''"Be tempered."'') || '''The die was the entire margin.''' DM: "if you had not passed this one… you would have been blinded, unable to, you know, target anything that requires line of sight, like a lot of spells do." She immediately Hellish Rebuked Rook (4th level) in return
| 6 || S52 || d4 ''(die not named; a 3)'' || '''Wisdom save (DC 14)''' vs. Rook's shadow-arrow — failure = '''blinded'''. '''13 + (3) = 16''' — the 13 would have failed by one || ''— none narrated by the player;'' the DM supplied the image: ''"you use your arcane power and push them aside."'' (Keyleth: ''"Be tempered."'') || '''The die was the entire margin.''' She immediately Hellish Rebuked Rook in return
|-
| 7 || S54 || '''Aspect d6''' ''(rolled a 5)'' || '''Harvest check''' — the Anathema; '''25 + d6(5) = 30''', the table's best || Determination: ''"I'm feeling determined to get this poison."'' || Signature Venom Glands ×2 and the deepest haul of the carcass
|}
|}


=== Gootcha ===
=== Gootcha — Aspect: Raven's Remembrance ===
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! # !! Session !! Empowered !! Feeling & how described (quote) !! Outcome
! # !! Session !! Die !! Empowered !! Feeling & how described (quote) !! Outcome
|-
|-
| 1 || [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|S50]] || Long-rest Constitution save / Survival check (DC 18) || Longing for rest: ''"My intention is that I need rest, and I'm looking forward to sweet dreams."'' || Not individually resolved on-screen
| 1 || S50 || d4 || Long-rest Constitution save / Survival check (DC 18) || Longing for rest: ''"I need rest, and I'm looking forward to sweet dreams."'' || Not individually resolved on-screen
|-
|-
| 2 || [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|S50]] || Hex — d4 (rolled 1) applied to the Dragon Turtle's Dexterity saves while hexed (DM ruling: disadvantage −1) || Memory of the slain dragon: ''"As I'm hexing him, I am thinking of a memory of the dragon… that we just killed."'' || The turtle failed every Dexterity save for the rest of the fight — javelin of lightning, Erupting Earth, and the wolves all landed full
| 2 || S50 || d4 || Hex — d4 (rolled 1) applied to the Dragon Turtle's Dexterity saves while hexed (DM ruling: disadvantage −1) || Memory of the slain dragon: ''"As I'm hexing him, I am thinking of a memory of the dragon… that we just killed."'' || The turtle failed every Dexterity save for the rest of the fight
|-
|-
| 3 || [[Session 51 - The Red Gold Reckoning (2026-06-28)|S51]] || Sleight of Hand — mid-attempt reroll pickpocketing a Kurth bridge guard (with Baelgrum's Guidance) || Her old self: ''"I'm feeling like I am out of practice… I'm feeling my past and how good I used to be at this. Feeling like I got this."'' || Success — 20 gold (18 of them red coins, the discovery that cracked the whole mystery) plus a gold ring with a blue gemstone
| 3 || S51 || d4 || Sleight of Hand — mid-attempt reroll pickpocketing a Kurth bridge guard (with Baelgrum's Guidance) || Her old self: ''"I'm feeling my past and how good I used to be at this. Feeling like I got this."'' || Success — 20 gold (18 red the discovery that cracked the whole mystery) plus a ring
|-
|-
| 4 || S52 (2026-07-12) || '''Survival check''' — day 3 of the Luskan → Neverwinter march (base roll and die result not read out) || Frustration: ''"I'm also going to use my Tempered Soul because… I'm feeling frustrated that, um, every other day was so easy. Why is today so hard?"'' || Day passed uneventfully
| 4 || S52 || d4 || '''Survival check''' — day 3 of the Luskan → Neverwinter march || Frustration: ''"…every other day was so easy. Why is today so hard?"'' || Day passed uneventfully
|-
|-
| 5 || S52 (2026-07-12) || '''Survival check''' — the Baldur's Gate → [[Elturel]] march. '''18 + d4(2) = 20''' || ''— none narrated (purely mechanical)'' || Travel uneventful
| 5 || S52 || d4 || '''Survival check''' — the Baldur's Gate → Elturel march. '''18 + d4(2) = 20''' || ''— none narrated'' || Travel uneventful
|-
|-
| 6 || S52 (2026-07-12) || '''Attack roll — and her Aspect crystallized on this spend.''' Sneak-attack shortbow shot at Vex, opening the road ambush. '''14 to hit — a miss''' (DM: "I don't think that is going to hit"), so he offered her the feat. '''14 + d4(3) = 17''', and then the DM ruled the use itself tipped her into her Aspect and retroactively upgraded the die: ''"Tempered Soul is going to bump you into your aspect… I'm gonna treat it like a D6, where I'm just gonna, you know, bump up that extra 2."'' → '''19''' || Remembering who she is: ''"I am… remembering what a badass I am, and being like, yeah, it's been a while, but you got this."'' || '''Turned a miss into a hit — and revealed the ambush's hidden piece.''' The arrow struck '''Rook''', an invisible Tabaxi standing in the line of fire; sneak attack for 15, popping her invisibility. Gootcha stayed hidden (Rook failed to spot her)
| 6 || S52 || d4 → '''Aspect d6''' ''(retroactive upgrade — the crystallizing spend)'' || '''Attack roll''' — sneak-attack shortbow at Vex; '''14 (miss) + d4(3) = 17''', then the DM ruled the spend itself tipped her into her Aspect: ''"I'm gonna treat it like a D6… bump up that extra 2"'' → '''19''' || Remembering who she is: ''"I am… remembering what a badass I am."'' || '''Miss into hit — and revealed the ambush's hidden piece''': the arrow struck the invisible '''Rook''', popping her invisibility
|-
| 7 || S54 || d4 ''(die not named; a 4)'' || '''Harvest check''' — the Anathema; '''23 + (4) = 27''', second-best of the table (Thieves' → Jeweler's fine work) || ''— none narrated on-mic'' || Both pairs of Gemlike Serpent Eyes
|}
|}


=== Xanphina ===
=== Xanphina — Aspect: Hellworn Fury ===
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! # !! Session !! Empowered !! Feeling & how described (quote) !! Outcome
! # !! Session !! Die !! Empowered !! Feeling & how described (quote) !! Outcome
|-
| 1 || S50 || d4 || Long-rest Constitution save / Survival check (DC 18) || ''— none narrated:'' ''"I'm gonna use mine, too."'' || Not individually resolved
|-
| 2 || S50 || d4 || Harvesting roll — Dragon Turtle carcass (d4 = 2) || Rage: ''"I'm viewing my harvesting with rage, because I'm still raging."'' || 12 total (result deferred)
|-
| 3 || S51 || d4 || Strength (Athletics) — tearing the dockmaster's bolted-down coin box off his desk (had already passed with 21; spent it anyway) || Accomplishment: ''"…we are making progress in helping to right this wrong that we have done to this town."'' || The bolts sheared and flew across the room
|-
|-
| 1 || [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|S50]] || Long-rest Constitution save / Survival check (DC 18) || ''— no emotion narrated (purely mechanical):'' ''"I'm gonna use mine, too."'' || Not individually resolved
| 4 || S52 || d4 || '''Survival check''' — day 3 of the Luskan → Neverwinter march || Calm: ''"I'm feeling, um… Zen."'' || Day passed uneventfully
|-
|-
| 2 || [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|S50]] || Harvesting roll — Dragon Turtle carcass (d4 = 2) || Rage: ''"I'm viewing my harvesting with rage, because I'm still raging, so that's what I feel."'' || 12 total (result deferred)
| 5 || S52 || d4 || '''Survival check''' — the Baldur's Gate → Elturel march. '''d4(3)''' || ''— none narrated'' || Travel uneventful
|-
|-
| 3 || [[Session 51 - The Red Gold Reckoning (2026-06-28)|S51]] || Strength (Athletics) — tearing the dockmaster's bolted-down coin box off his desk (had already passed with 21; spent it anyway) || Accomplishment: ''"I'm feeling… a small amount, a feeling like accomplishment that we are making progress in helping to right this wrong that we have done to this town."'' || The bolts sheared and flew across the room — the box came free like it was nailed down with paper
| 6 || S52 || d4 || '''Save DC — Restraining Ward DC 15 → 17''' (d4 = 2) on the caster winding up a '''Fireball''' (available "because you are not yet raging") || Anger: ''"I am feeling angry that he is trying to fireball me."'' || '''He rolled exactly 15''' pass vs. 15, fail vs. 17. Restrained mid-cast; '''the Fireball never went off'''
|-
|-
| 4 || S52 (2026-07-12) || '''Survival check''' — day 3 of the Luskan → Neverwinter march (base roll and die result not read out) || Calm: ''"Oh, I'm feeling, um… Zen. Fair."'' || Day passed uneventfully
| 7 || S53 || '''Aspect d6''' || '''Wisdom save (DC 15)''' vs. the necromancer's Bestow Curse (fail = lose her action); rolled low, added the d6 (in-domain — refusing to drop under a force pressing on her) || ''— none narrated;'' a grasp at freedom (''"Can I use my… whatever, Tempered Soul."'') || '''Failed anyway''' — "didn't get me there." Lost her action; cast Shield of Faith as a bonus action instead
|-
|-
| 5 || S52 (2026-07-12) || '''Survival check''' — the Baldur's Gate → [[Elturel]] march. '''d4(3)''' (her base roll was not read out) || ''— none narrated (purely mechanical)'' || Travel uneventful
| 8 || S54 || d4 ''(die not named; a 4)'' || '''Harvest check''' — the Anathema; '''17 + (4) = 21''' || Curiosity: ''"I'm just really curious about what we're going to get out of this weird snake guy."'' || Cleared the Very Rare DC — the Mageward Ichor
|-
|-
| 6 || S52 (2026-07-12) || '''Save DC — raised her Restraining Ward from DC 15 to DC 17''' (d4 = 2), forcing a Strength save on the enemy caster (Keith/Morrow) who had dropped invisibility to '''Fireball''' the clustered party. Available to her, per the DM, "because you are not yet raging" || Anger: ''"then yeah, I'll apply my Tempered Soul to it, and I am feeling angry that he is trying to fireball me."'' || '''Decisive — the +2 was the whole fight.''' He rolled '''exactly 15''': a pass against the base DC 15, a failure against DC 17. DM: "He did roll a 15 otherwise. So you did need this to ensure that he failed." Restrained — "the chains wrapped around him and pulled his arms to his side, and he wasn't able to, uh, finish the spell." '''The Fireball never went off'''
| 9 || S55 || d4 ''(rolled a 1)'' || '''Attack roll''' — heavy crossbow at the last [[Peryton]] fleeing at 400 feet, with disadvantage; '''10 + (1) = 11''', needing 13. The DM ruled her rage-fueled shot qualified for Hellworn Fury, but her sheet carried only the d4 || ''— none narrated;'' woken by talons, throwing everything after the one that got away || '''Still missed''' — she ran it down on foot instead, cliff and all, and left it barely flying with a Javelin of Lightning
|}
|}


=== Karma ===
=== Karma — Aspect: Heartwood Resolve ===
{| class="wikitable" style="width:100%;"
{| class="wikitable" style="width:100%;"
! # !! Session !! Empowered !! Feeling & how described (quote) !! Outcome
! # !! Session !! Die !! Empowered !! Feeling & how described (quote) !! Outcome
|-
|-
| 1 || [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|S50]] || Long-rest Constitution save / Survival check (DC 18) || ''— no emotion narrated (purely mechanical):'' ''"Might as well use mine."'' || Not individually resolved
| 1 || S50 || d4 || Long-rest Constitution save / Survival check (DC 18) || ''— none narrated:'' ''"Might as well use mine."'' || Not individually resolved
|-
|-
| 2 || [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|S50]] || Harvesting roll — Dragon Turtle carcass (herbalism kit) || Curiosity: ''"Pure curiosity and interest. I want to know what we're going to be able to make from this."'' || 26 ("close")
| 2 || S50 || d4 || Harvesting roll — Dragon Turtle carcass (herbalism kit) || Curiosity: ''"Pure curiosity and interest. I want to know what we're going to be able to make from this."'' || 26 ("close")
|-
|-
| 3 || [[Session 51 - The Red Gold Reckoning (2026-06-28)|S51]] || Wisdom save (DC 20) — the infernal pulse of the vault melt she herself triggered with Flaming Sphere || Hardened resolve: ''"I'm going to feel… just hardened resolve and confidence flow through me. Maybe it was misplaced confidence, but it was confidence nonetheless."'' || Took 2 psychic (halved from 4)
| 3 || S51 || d4 || Wisdom save (DC 20) — the infernal pulse of the vault melt she herself triggered || Hardened resolve: ''"…just hardened resolve and confidence flow through me."'' || Took 2 psychic (halved)
|-
|-
| 4 || S52 (2026-07-12) || '''Survival check''' — the night's camp (night 3 → 4). '''9 + d4(4) = 13''' — the best possible roll on the die || Confidence: ''"I'm gonna, I'm gonna go ahead and use my tempered soul."'' / ''"I'm feeling confident I'm gonna get an excellent night's sleep."'' || Lifted a below-average roll to a solid one; party average 16.3
| 4 || S52 || d4 || '''Survival check''' — the night's camp. '''9 + d4(4) = 13''' — the best possible roll on the die || Confidence: ''"I'm feeling confident I'm gonna get an excellent night's sleep."'' || Lifted a below-average roll to a solid one
|-
|-
| 5 || S52 (2026-07-12) || '''Save DC — raised her Cone of Cold from DC 16 to DC 17''' (die = 1), catching four enemies (Vex, Keith, Morrow, Rook) in a Constitution save for ~35 damage. Prompted by Baelgrum ("Have you used the TemperChan?") || Ferocious confidence: ''"Oh yeah, I'm gonna use a tempered, because I'm really gonna… I'm just feeling so confident, I'm gonna fuck these guys up."'' || '''The single point mattered.''' Enemy saves: '''15+1 = 16''', 3+2 = 5, 12+1 = 13, 5+2 = 7. That first 16 '''would have met the base DC 16 and succeeded''' — against DC 17 it fails. DM: "They rolled real bad. '''All of them are taking full damage.'''" 36 damage each; Keith, Morrow and Rook all left "looking… extremely bad"
| 5 || S52 || d4 ''(die rolled a 1)'' || '''Save DC — Cone of Cold DC 16 17''' on four enemies at once ''(predates the S53 one-creature ruling)'' || Ferocious confidence: ''"I'm just feeling so confident, I'm gonna fuck these guys up."'' || '''The single point mattered''' — a 16 that would have saved now failed. "All of them are taking full damage." 36 each
|-
| 6 || S54 || '''Aspect d6''' ''(rolled a 5)'' || '''Harvest check''' the Anathema; '''12 + d6(5) = 17''' || Determination: ''"I am determined that I'm going to get something good out of here."'' || Missed Very Rare by three; cleared Rare — the Antivenin Organ
|}
|}
=== Carl — Aspect: Aye Aye, Captain ===
[[Carl]] carries Tempered Soul: Aspects too — reforged alongside the company. '''No spends recorded yet.''' When he spends, log it here: the d6 fires only when he is visibly afraid and follows through anyway — and never, by party treaty, on his bow.


== Declined or deferred uses ==
== Declined or deferred uses ==
Also part of the record — moments a character weighed the surge and held it:
Also part of the record — moments a character weighed the surge and held it:
* '''Gootcha''' (S50, Ice Spider Queen): a hopeless roll — ''"even 4 points isn't gonna get me anywhere."''
* '''Gootcha''' <ref name="s50" />: a hopeless roll — ''"even 4 points isn't gonna get me anywhere."''
* '''Keyleth''' (S50, Dragon Turtle): offered mid-fight, chose the Hellhound Whistle's Erupting Earth instead and saved the surge for the harvest.
* '''Keyleth''' <ref name="s50" />: offered mid-fight, chose the Hellhound Whistle's Erupting Earth instead and saved the surge for the harvest.
* '''Gootcha''' (S51, stables heist): offered a retcon on the stealth or lockpicking check — ''"Actually, you know what, I'm gonna save it, because we might need to stealth our way into another place."'' (First deliberate hoarding of the surge.)
* '''Gootcha''' <ref name="s51">[[Session 51 - The Red Gold Reckoning (2026-06-28)|Session 51]] — stables heist.</ref>: offered a retcon — ''"Actually, you know what, I'm gonna save it, because we might need to stealth our way into another place."'' (First deliberate hoarding of the surge.)
* '''Baelgrum''' (S51, the vault): passed the DC 20 clean — ''"I guess it doesn't matter. I was gonna say Tempered Soul."''
* '''Baelgrum''' <ref name="s51" />: passed the DC 20 clean — ''"I guess it doesn't matter. I was gonna say Tempered Soul."''
* '''Keyleth''' (S52, day-2 survival): the DM invited her by name to spend on a nature/survival check to grow her Aspect — ''"these are past checks, but if you want to use your tempered soul on it, it helps to develop your aspect in nature and survival"'' — and she let it pass (she had rolled 5, but with +11 Survival).
* '''Keyleth''' <ref name="s52">[[Session 52 - Nuts Deep and the Turnip Wagon Ambush (2026-07-12)|Session 52]] — day-2 survival.</ref>: invited by name to spend toward her Aspect, and let it pass (a 5 on the die, but +11 Survival).
* '''Keyleth''' (S52, the villagers): an Insight check of 3 on the die (11 total) went un-tempered — she used the mediocre result to pick out the most talkative villager, then handed the moment to Baelgrum instead.
* '''Keyleth''' <ref name="s52" />: an Insight of 11 went un-tempered — she used the mediocre result to pick the most talkative villager and handed the moment to Baelgrum.
* '''Baelgrum (7), Gootcha (18), Xanphina (23)''' (S52, night camp): all three sat out the night-camp survival check while Karma, Shade and Keyleth spent. Baelgrum ate a 7 without flinching — he had just confirmed with the DM that camping resets the pool.
* '''Baelgrum, Gootcha, Xanphina''' <ref name="s52" />: sat out the night-camp survival check; Baelgrum ate a 7 without flinching, having just confirmed camping resets the feat.
* '''Karma''' (S52, the Elturel march): the only member of the party '''not''' to spend on that survival check. Her 16 stood on its own.
* '''Karma''' <ref name="s52" />: the only member not to spend on that check. Her 16 stood on its own.
* '''Keyleth''' <ref name="s53">[[Session 53 - The Battle of Nuts Deep (2026-08-09)|Session 53]] — the wyrmling.</ref>: held her die when told "it's probably not enough to take them out" — the model hoarding play — then spent the moment the crit made it lethal (spend #8).
* '''Keyleth''' <ref name="s54">[[Session 54 - Serpents at Boareskyr Bridge (2026-08-30)|Session 54]] — the anathema's Entangle.</ref>: offered the die on her Strength save — "you would need to get, like, a 5 out of it" — and held: ''"I'll wait, I'll see what I can do next time. Or if you guys kill it."'' Freed herself next turn with Conjure Animals advantage plus Bless.
* '''Karma''' <ref name="s54" />: held her spend in combat and banked it for the harvest.
* '''Baelgrum''' <ref name="s55">[[Session 55 - Antlered Shadows (2026-09-12)|Session 55]] — the gnolls.</ref>: readied his die for the religion check on the gnolls — ''"I'm going to use my four"'' — and the DM waved it off: he would know the answer before spending. The 15 stood un-tempered.


== Tally ==
== Tally ==
Feat uses only (the S50 return strikes are logged in the Prelude above and not counted here).
Feat uses only (the S50 return strikes are logged in the Prelude and not counted). '''Aspect spends are the growth metric.''' Where the table never named the die, it is counted as the d4.
{| class="wikitable sortable"
{| class="wikitable sortable"
! Character !! S50 !! S51 !! S52 !! Total uses !! With a feeling narrated !! Purely mechanical
! Character !! Aspect !! d4 spends !! Aspect d6 spends !! Total
|-
|-
| [[Baelgrum]] || 2 || 2 || 3 || 7 || 6 || 1
| [[Baelgrum]] || Protector's Debt || 8 || '''4''' || 12
|-
|-
| [[Keyleth]] || 2 || 1 || 4 || 7 || 5 (1 vague) || 1
| [[Keyleth]] || The Righteous Hunt || 9 || '''3''' || 12
|-
|-
| [[Shade]] || 2 || 1 || 3 || 6 || 5 || 1
| [[Xanphina]] || Hellworn Fury || 8 || '''1''' || 9
|-
|-
| [[Gootcha]] || 2 || 1 || 3 || 6 || 5 || 1
| [[Shade]] || Arcane Certainty || 6 || '''1''' || 7
|-
| [[Xanphina]] || 2 || 1 || 3 || 6 || 4 || 2
|-
| [[Karma]] || 2 || 1 || 2 || 5 || 4 || 1
|-
! Total !! 12 !! 7 !! 18 !! 37 !! 29 (+1 vague) !! 7
|}
 
'''Session 52 at a glance:''' 18 spends — as many as the first two sessions combined. Six of them were on travel/survival checks during the two long marches (the DM actively encouraged spending there to grow Aspects), and five landed in the road ambush, where '''four separate spends were outcome-flipping''': Gootcha's miss-into-hit that exposed Rook, Shade's blindness save won by the exact margin, Xanphina's +2 that shut down a Fireball, and Karma's +1 that turned a successful save into full damage on all four enemies. Baelgrum's d6 Command DC 21 halted three enemies at once.
 
[[Category:Campaign]] [[Category:Reference]]
 
 
 
== Session 53 spends (2026-08-09) — the Battle of Nuts Deep ==
''Appended as a session block; fold into the per-character tables above at next full revision. The [[#Tally|master tally]] does not yet include these four spends.''
 
'''New ruling made mid-session:''' a save-DC boost applies to '''one creature only''' of a multi-target spell — made at the moment of Baelgrum's Fireball spend (#1 below) and now standing law on [[Tempered Soul]].
 
{| class="wikitable" style="width:100%;"
! Character !! Empowered !! Feeling & how described (quote) !! Outcome
|-
|-
| [[Baelgrum]] || '''Save DC — 4th-level Fireball''' vs. the undead horde; d4(1) raised the DC to '''18 for the dragonborn cultist only''' (17 for everyone else), under the brand-new one-creature ruling. In-domain? No — he chose the d4: "''I guess this has to be the four one, because this is not necessarily protecting.''" || Vengeance: "''My guy's pissed, right? He has a real thing against the Dragon Cult, so he wants to send these guys back to hell.''" || The dragonborn failed (a 2−2); zombies incinerated (Zombie C dead even on a save), the dragonborn left bloodied.
| [[Gootcha]] || Raven's Remembrance || 6 || '''1''' || 7
|-
|-
| [[Keyleth]] || '''Damage — the killing of the first blue dragon wyrmling.''' After her super-inspiration auto-crit (doubled bow, Hunter's Mark, Ensnaring Strike, re-rolled Hellfire Pixies), the DM told her the d6 would probably finish it — she spent it. In-domain: "''it's your hunter's [aspect], basically''" — her prey, found and struck. ''(Second occurrence of the damage-target anomaly — the feat nominally rides d20 tests; DM allowed it both times.)'' || Declared through action rather than narration — the Nuts Deep-inspired killing shot itself. || '''Killed the wyrmling''' — ensnared out of the sky, dead on the ground, pixies desecrating the corpse. She had earlier ''declined'' the spend when told it likely wasn't enough, and committed only once the crit made it decisive.
| [[Karma]] || Heartwood Resolve || 5 || '''1''' || 6
|-
|-
| [[Baelgrum]] || '''Save DC — Command: "Halt"''' (1st level) on the second blue dragon wyrmling; '''Aspect d6(2) → DC 19'''. Squarely in his protection domain, and declared as such. || Protective calm after the storm: "''I've calmed down a little bit after satiating my anger on the zombies and the cultists, and now I just want to protect Gootcha and Will.''" (Will was down; Gootcha exposed on the wall.) || '''Failed.''' The wyrmling halted mid-air — no move, action, or bonus action — and, flying rather than hovering, could only land on the wall, where Gootcha poisoned and killed it. The spend that grounded the fight's last flier.
| [[Carl]] || Aye Aye, Captain || 0 || 0 || 0
|-
|-
| [[Xanphina]] || '''Wisdom save (DC 15)''' at the start of her turn against the necromancer's '''Bestow Curse''' (fail = lose her action); rolled low, added her '''d6''' (in-domain breaking through a force pressing on her). || ''— none narrated;'' a purely mechanical grasp at freedom ("''Can I use my… whatever, Tempered Soul.''") || '''Failed anyway''' — "didn't get me there." The DM canvassed the table for a reroll ability; nobody had one. She lost her action, and spent the turn on Shield of Faith (bonus action) instead — giving Big Karma +2 AC.
! Total !! !! 42 !! 11 !! 53
|}
|}


'''Declined / deferred (S53):''' [[Keyleth]] initially held her die on the wyrmling when told "it's probably not enough to take them out" — the model hoarding play — then spent the moment it became lethal. [[Gootcha]] (played by Ashley remotely) made no spends this session; [[Karma]] made none; [[Shade]] was absent.
'''Reading the tally:''' [[Baelgrum]] leads on Aspect spends three Command save-DCs and now a Scrying, every one in service of the people or the quest in his care. [[Keyleth]] has pulled level with him in total spends, and her d6 keeps firing where her domain lives: the kill and the harvest of deserving prey. '''Name your die when you spend''' — an unnamed die is logged as the d4, and only Aspect spends grow the Aspect.


'''Session 53 at a glance:''' 4 spends, 3 outcome-relevant. Baelgrum's Command DC 19 was the load-bearer it deleted the second wyrmling's entire action economy and handed Gootcha the kill. The session also produced the '''one-creature save-DC ruling''' and confirmed the '''proficiency-scaled pool''' (7 + 5 charges at level 9).
== Rulings history ==
* '''S50:''' the feat granted — a d4 on any d20 test, narration required.
* '''S52 — the Aspects awaken:''' repeated in-domain use crystallized an Aspect for all six (Shade and Baelgrum by vision on the first night; Gootcha mid-combat, the DM retroactively upgrading her die). The '''charge pool''' established: pool = the total sides of your soul dice (d4 + d6 = 10); a die costs charges equal to its sides; half the maximum back on a short rest, all of it on a long rest; camping overnight counts. Other rulings: any d20 roll qualifies; retroactive application allowed; may raise an imposed save DC; may be spent after you know what you face.
* '''S53:''' a save-DC boost applies to '''one creature only''' of a multi-target spell.
* '''2026-08-09 errata:''' '''damage is a legal target''' for the die — "a less useful usage so I don't see a problem with it" (retroactively blessing Keyleth's S52 #7 and S53 #8).
* '''S54:''' harvest checks are legal targets; with a long rest imminent, the whole party may spend on one carcass; Keyleth's d6 explicitly covers "harvesting the deserving dead."
* '''S55:''' a Tempered Soul spend '''can overcome a natural 1''' on an attack roll — the auto-miss becomes a hit if the total reaches the AC (made on Keyleth's peryton shot). A spend on the '''save DC of Scrying''' is legal (Baelgrum's first casting).


== References ==
<references />


 
[[Category:Campaign]] [[Category:Reference]]
== Errata (2026-08-09) ==
* '''Hammer 17, 1489 DR, 1:00 PM''' — <nowiki>Carl</nowiki>: <nowiki>Knot</nowiki> (<nowiki>Weave</nowiki>), failed
* '''Damage is a legal target official.''' The DM has ruled that the Tempered Soul die '''may be added to damage''', not just to d20 tests: "It's a less useful usage so I don't see a problem with it." This supersedes the "mechanically anomalous / flagged for the DM" notes on [[Keyleth]]'s S52 spend #7 (Worm Reaver damage vs. Vex) and her S53 wyrmling-kill spend — both stand as rules-clean.
* '''Hammer 17, 1489 DR, 1:00 PM''' <nowiki>Carl</nowiki>: <nowiki>Lock</nowiki> (<nowiki>Weave</nowiki>), failed
* '''One-creature save-DC rule''' (made at the table, S53): a save-DC boost applies to only one creature of a multi-target spell. Recorded in the S53 block above and on [[Tempered Soul]].
* '''Hammer 17, 1489 DR, 1:00 PM''' — <nowiki>Carl</nowiki>: <nowiki>Rune</nowiki> (<nowiki>Weave</nowiki>), failed
* '''Hammer 17, 1489 DR, 1:00 PM''' — <nowiki>Carl</nowiki>: <nowiki>Lock</nowiki> (<nowiki>Weave</nowiki>), failed
* '''Hammer 17, 1489 DR, 1:00 PM''' — <nowiki>Carl</nowiki>: <nowiki>Knot</nowiki> (<nowiki>Weave</nowiki>), failed
* '''Hammer 17, 1489 DR, 1:00 PM''' — <nowiki>Carl</nowiki>: <nowiki>Thread</nowiki> (<nowiki>Weave</nowiki>, d6), failed

Latest revision as of 00:15, 21 September 2026

Tempered Soul Usage Log

A running record of every time a member of Deez Nuts spends Tempered Soul. The feat was granted to the whole party when they signed the Compact in Session 50, so the log begins there.

Why we track this: Tempered Soul is meant to be narrated, not just rolled. Per the DM's rule [1]: each use, the player tells the table what they are feeling, what they are using it to empower, and how they envision that power coming about. And because in-domain Aspect use is what grows the Aspect (d6 → d8 → d10 → d12 → d20), the log separates base d4 spends from Aspect d6 spends. What you log is what your soul becomes.

How to log a use

For every spend, add a row to that character's table below:

  • Session it happened in.
  • Die — the base d4, or the character's named Aspect d6. If the table never said which and the result doesn't prove it (a rolled 5 or 6 can only be the d6), log it as the d4.
  • Empowered — the exact roll or effect, with the math: base roll + die(result) = total. (An attack, a save, a save DC raised, a check, a harvest roll, damage.)
  • Feeling & how they described it — the emotion, memory, or instinct, quoted verbatim.
  • Outcome — did the soul die change the result?

The Aspects

Full domain definitions are on Tempered Soul.

Character Aspect (d6) Domain, in short
Shade Arcane Certainty Unhesitating confidence in her own magic
Baelgrum Protector's Debt Shielding, aiding, healing, rescuing those in his care
Xanphina Hellworn Fury Rage sustained past all reason
Karma Heartwood Resolve Planting herself and refusing to bend
Keyleth The Righteous Hunt Prey judged deserving — including harvesting the deserving dead
Gootcha Raven's Remembrance Deliberate memory; acts in the Raven Queen's sight
Carl Aye Aye, Captain Afraid, and doing the thing regardless

Prelude — the return strikes [1]

Before the feat was formally granted, each soul returning from the Hells imbued one action with more power than they had ever managed — the DM had each player roll a d4, add it, and describe what they felt. These six simultaneous strikes killed Arauthator (89 damage, all at once). They are the feat's origin, logged here for the record and not counted in the tally.

Character Empowered Feeling & how described (quote) Outcome
Keyleth Longbow shot (the first strike; Hunter's Mark re-cast) — 16 + d4(2) = 18 Infernal rage: "Well, some infernal rage I felt, I believe. Anger. And, pixies were all fired up. They're more swarm and bug-like. And so I channeled a lot of that, the rage into it, and drew back my bow, and… let loose." Hit — and time itself slowed after her arrow, letting the others strike as one
Xanphina Returning Trident throw — 17 + d4 Rage at the whole ordeal: "Obviously, rage. Rage at… how long and hard I already have been fighting him. And having gone literally to hell and back. And still being here fighting him… I felt it as I threw my trident, and I just put all of it into the throw." Hit
Baelgrum Guiding Bolt (his first act with the party — "Dragonfight! I think I like you people already.") Cold rage / revenge: "Anger. A need for revenge… [a dragon] actually burned my brother to death in a grain store as he was trying to protect our village. So… the past 3 years has been sort of a revenge tour on dragons and cultists. It's cold rage." Hit
Karma Blight — d4(1) added to the Constitution save DC (first-ever save-DC use) Total conviction: "Pure confidence. I have never felt so confident that this will strike true in my entire life." Dragon failed; Blight burned deep
Shade Chromatic Orb (4th level) — 24 to hit + d4 Power: "I'm feeling super fucking smart. And… powerful. And so I'm just, like, putting all my power into it." Hit
Gootcha Silence — 20-ft sphere over the dragon, d4 rolled into the effect The Raven Queen: "I am feeling annoyed. And I am also feeling the Raven Queen through me. Tell[ing] me to silence him. And end him." The kill landed in eerie, total silence

Usage by character

All S50–S51 spends predate the Aspects (crystallized during S52) and are base d4 by definition.

Baelgrum — Aspect: Protector's Debt

# Session Die Empowered Feeling & how described (quote) Outcome
1 S50 d4 Attack — last charge of his Orb of Dragon's Breath (fire) vs. the Hydra Revulsion → protectiveness: "I'm feeling revulsion seeing this monstrosity on my friggin' boat. And I am channeling this energy to protect my new friends." +3 → hit (24); 23 damage, Hydra down to two heads
2 S50 d4 Save DC — raised the Wisdom save DC of his 4th-level Spirit Guardians vs. the Dragon Turtle to 19 Confidence + protectiveness + awe: "I'm feeling… Confidence? … want to sort of protect these [good] people. I'm also feeling bewilderment at all the shit I've seen in… the one day I've been with this group." Turtle rolled a natural 1, failed the DC 19; 19 radiant + speed halved
3 S51 d4 Wisdom save (DC 15) — volunteering to open Halvard's bolted chest of 3,000 red coins Duty to strangers: "…while I was not involved in this particular escapade to start this, I am feeling like it is necessary for us to try and help these people out." 12 + d4(4) = 16 — the d4 was the whole margin; avoided the curse's failed-save rider
4 S51 d4 Spell attack — touching the hostile dockmaster Bargus with Remove Curse (had already hit; spent it anyway; second spend without a long rest between, allowed at the table) Responsibility / setting things right: "…we were… in a roundabout way, the cause of this. So yeah, responsibility, trying to set things right." 28 → 31; the curse "washes through him very powerfully" — Bargus uniquely kept his memories of the coins calling to him
5 S52 d4 (deliberate — out of domain) Persuasion check (with advantage, from Keyleth's Insight) — getting the burned-out villagers to open up about the red dragon and the cultists. "The four banger, I think." Personal grief: "…where I'm from, this exact thing happened. This is how I lost… chunk of my family… this is particularly personal." Success. The roll that cracked the cult's method — a villager reveals the cultists are "working through their list… collecting more and more gold and treasure for their dragon god."
6 S52 d4 Survival check — the 8-day Baldur's Gate → Elturel march. 14 + d4(1) = 15 (−1 Survival, plus Keyleth's Guidance) — none narrated: "Another one on the D4, sick." (sarcastic — a 1) Travel resolved as uneventful
7 S52 Aspect d6 — the first Aspect spend in campaign history Save DC — 4th-level Command ("Halt") on Garrick, Vex and Keith at once. Base DC 17 + d6(4) = DC 21 Protecting the party: "I'm… attempting to slow some of these fools down from swinging on my friends." Devastating — all three failed and lost their whole turn. The single most load-bearing spend of the ambush.
8 S53 d4 (deliberate — "this is not necessarily protecting") Save DC — 4th-level Fireball vs. the undead horde; d4(1) → DC 18 for the dragonborn cultist only (the one-creature ruling was made on this spend) Vengeance: "My guy's pissed… he wants to send these guys back to hell." Dragonborn failed; zombies incinerated; the dragonborn left bloodied
9 S53 Aspect d6 Save DC — Command ("Halt") (1st level) on the second blue dragon wyrmling; d6(2) → DC 19 Protective calm: "…now I just want to protect Gootcha and Will." (Will down; Gootcha exposed on the wall.) Failed — the wyrmling halted mid-air, could only land, and died to Gootcha. The spend that grounded the fight's last flier.
10 S54 Aspect d6 Save DC — 2nd-level Command ("Approach") on the Yuan-ti Anathema (advantage on saves vs. magic); d6(6) → DC 24 — the maximum roll Protection, plus civic pest-control: "Not only am I trying to protect my friends, I'm also trying to rid this town of this sneaky-headed asshole." Unbeatable — DM: "He can't, he fails." The silenced, poisoned anathema was dragged through the wolf pack and died before arriving.
11 S54 d4 Harvest check — the Anathema; 14 + d4(3) + Guidance(3) = 20, exactly the Very Rare DC Providing for the party: "Want to build up some good stuff to protect the homies." His best smithing harvest yet — the Anathema Scale Coat
12 S55 Aspect d6 (named: "there's my D6. Come on, baby." — rolled a 3) Save DC — Scrying (5th level, his first casting) on Varram the White, keyed to the purple wyrmspeaker's thread and his 1,000-gp crystal; d6(3) added to the save DC, with Guidance over his shoulder The quest, and the one who matters: "This target is specifically important to our quest… pretty much one of the figureheads of this whole deal." The vision came through — Varram revealed as a prisoner of the yuan-ti, tortured in a windowless cell, pleading for her life. The reveal that reframed the whole pursuit.

Keyleth — Aspect: The Righteous Hunt

# Session Die Empowered Feeling & how described (quote) Outcome
1 S50 d4 Attack — longbow reaction shot (Captain Larusta's command) vs. the Hydra Fear/anger: "I can't think of an inspiration right now. Other than fear, I'm very upset about the dead people up front, angry, as usual…" Hit; 12 damage + 4 Hunter's Mark
2 S50 d4 Harvesting roll — Dragon Turtle carcass (d4 = 1) Vengeful & righteous: "…I find myself relishing it more than I probably would have in the past. Feeling vengeful and righteous." Result deferred
3 S51 d4 Wisdom save — retconned onto the psychic pulse from the first coin-melt Ancestral guidance: "Channel the wisdom of my elders… Feeling pretty confident in that role." Shielded her mind from the infernal pulse
4 S52 d4 Survival check — day 3 of the Luskan → Neverwinter march Teenage angst: "…my survival has not been as easy every day… a lot of angst, teenage angst almost." Day passed uneventfully
5 S52 d4 Survival check — the night's camp. 25 + d4(1) = 26 — the highest of the party Anger for the villagers: "…it's more of anger and frustration at what the villagers went through." Carried the group to an excellent night's rest
6 S52 d4 Survival check — the Baldur's Gate → Elturel march. 18 + d4(2) = 20 — none narrated Travel uneventful
7 S52 d4 Damage — Worm Reaver hit on Vex, "Whopping two more" (the spend that later produced the damage-is-legal ruling) Indignant fury: "…how dare he get all up in my business and lay hand upon me." +2 damage; Vex left "still standing, but barely"
8 S53 Aspect d6 Damage — the killing of the first blue dragon wyrmling, stacked on her super-inspiration auto-crit. In-domain: "it's your hunter's [aspect], basically" — her prey, found and struck Declared through action rather than narration — the killing shot itself Killed the wyrmling — ensnared out of the sky, pixies desecrating the corpse
9 S54 Aspect d6 Harvest check — the Anathema; 14 + d6(3) + Guidance(3) = 20, exactly the Very Rare DC. In-domain by name: harvesting the deserving dead — none narrated; she self-targeted Guidance Recovered the Heat-Pit Clusters; the d6 was part of the exact margin
10 S55 d4 (die not named; a 2) Investigation check — the dug-up explorer's grave on Varram's trail; 22 + (2) = 24 — none narrated: "Should I add some Tempered Soul to that bad boy?" The extra reach found the pattern: the digger ignored the coin and rifled only spaces big enough to hide a mask or a helm
11 S55 d4 (die not named; a 2) Attack roll — longbow vs. a diving Peryton; a natural 1 (12), + (2) = 14 → hit. The ruling was made on this spend: a Tempered Soul spend can overcome a natural 1 — none narrated; the DM: "If you put your tempered soul on, I'll say that that can overcome a 1." Miss into hit — 11 damage into the wounded man-hunter
12 S55 Aspect d6 (rolled a 5) Damage — the killing arrow on the same peryton, limping for the horizon. In-domain: prey judged deserving — a flight that ate only people The DM supplied the image: "You force the world around you to obey, and the arrow buries itself even deeper, striking into its heart." Killed the peryton"That felt good."

Shade — Aspect: Arcane Certainty

# Session Die Empowered Feeling & how described (quote) Outcome
1 S50 d4 Attack — Chromatic Orb (fire) vs. the Hydra Pure confidence: "what I'm feeling is just, like, pure confidence." Hit (32); 40 fire — killed the Hydra
2 S50 d4 Attack — 3rd-level Chromatic Orb (acid) vs. the Dragon Turtle, "just in case I miss" Bloodlust + confidence + anger: "…all my new power has been wonderful. And I'm really mad, because I also got some of his steam." Hit (24); 30 acid
3 S51 d4 Wisdom save (DC 20) — the infernal pulse of 2,400 coins melting in the Host Tower vault Confidence, and pyromania: "I too am feeling confident that we can do this. And I like fire." Took 2 psychic (halved)
4 S52 d4 Survival check — the night's camp. 10 + d4(1) = 11 Restless anticipation: "I'm feeling… anxious for a fight, but, like, in a good way." A wasted spend — she slept badly anyway
5 S52 d4 Survival check — the Baldur's Gate → Elturel march. 4 + d4(3) = 7 Weariness: "Ambitious but tired." Travel still resolved as an easy trip
6 S52 d4 (die not named; a 3) Wisdom save (DC 14) vs. Rook's shadow-arrow — failure = blinded. 13 + (3) = 16 — the 13 would have failed by one — none narrated by the player; the DM supplied the image: "you use your arcane power and push them aside." (Keyleth: "Be tempered.") The die was the entire margin. She immediately Hellish Rebuked Rook in return
7 S54 Aspect d6 (rolled a 5) Harvest check — the Anathema; 25 + d6(5) = 30, the table's best Determination: "I'm feeling determined to get this poison." Signature Venom Glands ×2 and the deepest haul of the carcass

Gootcha — Aspect: Raven's Remembrance

# Session Die Empowered Feeling & how described (quote) Outcome
1 S50 d4 Long-rest Constitution save / Survival check (DC 18) Longing for rest: "I need rest, and I'm looking forward to sweet dreams." Not individually resolved on-screen
2 S50 d4 Hex — d4 (rolled 1) applied to the Dragon Turtle's Dexterity saves while hexed (DM ruling: disadvantage −1) Memory of the slain dragon: "As I'm hexing him, I am thinking of a memory of the dragon… that we just killed." The turtle failed every Dexterity save for the rest of the fight
3 S51 d4 Sleight of Hand — mid-attempt reroll pickpocketing a Kurth bridge guard (with Baelgrum's Guidance) Her old self: "I'm feeling my past and how good I used to be at this. Feeling like I got this." Success — 20 gold (18 red — the discovery that cracked the whole mystery) plus a ring
4 S52 d4 Survival check — day 3 of the Luskan → Neverwinter march Frustration: "…every other day was so easy. Why is today so hard?" Day passed uneventfully
5 S52 d4 Survival check — the Baldur's Gate → Elturel march. 18 + d4(2) = 20 — none narrated Travel uneventful
6 S52 d4 → Aspect d6 (retroactive upgrade — the crystallizing spend) Attack roll — sneak-attack shortbow at Vex; 14 (miss) + d4(3) = 17, then the DM ruled the spend itself tipped her into her Aspect: "I'm gonna treat it like a D6… bump up that extra 2"19 Remembering who she is: "I am… remembering what a badass I am." Miss into hit — and revealed the ambush's hidden piece: the arrow struck the invisible Rook, popping her invisibility
7 S54 d4 (die not named; a 4) Harvest check — the Anathema; 23 + (4) = 27, second-best of the table (Thieves' → Jeweler's fine work) — none narrated on-mic Both pairs of Gemlike Serpent Eyes

Xanphina — Aspect: Hellworn Fury

# Session Die Empowered Feeling & how described (quote) Outcome
1 S50 d4 Long-rest Constitution save / Survival check (DC 18) — none narrated: "I'm gonna use mine, too." Not individually resolved
2 S50 d4 Harvesting roll — Dragon Turtle carcass (d4 = 2) Rage: "I'm viewing my harvesting with rage, because I'm still raging." 12 total (result deferred)
3 S51 d4 Strength (Athletics) — tearing the dockmaster's bolted-down coin box off his desk (had already passed with 21; spent it anyway) Accomplishment: "…we are making progress in helping to right this wrong that we have done to this town." The bolts sheared and flew across the room
4 S52 d4 Survival check — day 3 of the Luskan → Neverwinter march Calm: "I'm feeling, um… Zen." Day passed uneventfully
5 S52 d4 Survival check — the Baldur's Gate → Elturel march. d4(3) — none narrated Travel uneventful
6 S52 d4 Save DC — Restraining Ward DC 15 → 17 (d4 = 2) on the caster winding up a Fireball (available "because you are not yet raging") Anger: "I am feeling angry that he is trying to fireball me." He rolled exactly 15 — pass vs. 15, fail vs. 17. Restrained mid-cast; the Fireball never went off
7 S53 Aspect d6 Wisdom save (DC 15) vs. the necromancer's Bestow Curse (fail = lose her action); rolled low, added the d6 (in-domain — refusing to drop under a force pressing on her) — none narrated; a grasp at freedom ("Can I use my… whatever, Tempered Soul.") Failed anyway — "didn't get me there." Lost her action; cast Shield of Faith as a bonus action instead
8 S54 d4 (die not named; a 4) Harvest check — the Anathema; 17 + (4) = 21 Curiosity: "I'm just really curious about what we're going to get out of this weird snake guy." Cleared the Very Rare DC — the Mageward Ichor
9 S55 d4 (rolled a 1) Attack roll — heavy crossbow at the last Peryton fleeing at 400 feet, with disadvantage; 10 + (1) = 11, needing 13. The DM ruled her rage-fueled shot qualified for Hellworn Fury, but her sheet carried only the d4 — none narrated; woken by talons, throwing everything after the one that got away Still missed — she ran it down on foot instead, cliff and all, and left it barely flying with a Javelin of Lightning

Karma — Aspect: Heartwood Resolve

# Session Die Empowered Feeling & how described (quote) Outcome
1 S50 d4 Long-rest Constitution save / Survival check (DC 18) — none narrated: "Might as well use mine." Not individually resolved
2 S50 d4 Harvesting roll — Dragon Turtle carcass (herbalism kit) Curiosity: "Pure curiosity and interest. I want to know what we're going to be able to make from this." 26 ("close")
3 S51 d4 Wisdom save (DC 20) — the infernal pulse of the vault melt she herself triggered Hardened resolve: "…just hardened resolve and confidence flow through me." Took 2 psychic (halved)
4 S52 d4 Survival check — the night's camp. 9 + d4(4) = 13 — the best possible roll on the die Confidence: "I'm feeling confident I'm gonna get an excellent night's sleep." Lifted a below-average roll to a solid one
5 S52 d4 (die rolled a 1) Save DC — Cone of Cold DC 16 → 17 on four enemies at once (predates the S53 one-creature ruling) Ferocious confidence: "I'm just feeling so confident, I'm gonna fuck these guys up." The single point mattered — a 16 that would have saved now failed. "All of them are taking full damage." 36 each
6 S54 Aspect d6 (rolled a 5) Harvest check — the Anathema; 12 + d6(5) = 17 Determination: "I am determined that I'm going to get something good out of here." Missed Very Rare by three; cleared Rare — the Antivenin Organ

Carl — Aspect: Aye Aye, Captain

Carl carries Tempered Soul: Aspects too — reforged alongside the company. No spends recorded yet. When he spends, log it here: the d6 fires only when he is visibly afraid and follows through anyway — and never, by party treaty, on his bow.

Declined or deferred uses

Also part of the record — moments a character weighed the surge and held it:

  • Gootcha [1]: a hopeless roll — "even 4 points isn't gonna get me anywhere."
  • Keyleth [1]: offered mid-fight, chose the Hellhound Whistle's Erupting Earth instead and saved the surge for the harvest.
  • Gootcha [2]: offered a retcon — "Actually, you know what, I'm gonna save it, because we might need to stealth our way into another place." (First deliberate hoarding of the surge.)
  • Baelgrum [2]: passed the DC 20 clean — "I guess it doesn't matter. I was gonna say Tempered Soul."
  • Keyleth [3]: invited by name to spend toward her Aspect, and let it pass (a 5 on the die, but +11 Survival).
  • Keyleth [3]: an Insight of 11 went un-tempered — she used the mediocre result to pick the most talkative villager and handed the moment to Baelgrum.
  • Baelgrum, Gootcha, Xanphina [3]: sat out the night-camp survival check; Baelgrum ate a 7 without flinching, having just confirmed camping resets the feat.
  • Karma [3]: the only member not to spend on that check. Her 16 stood on its own.
  • Keyleth [4]: held her die when told "it's probably not enough to take them out" — the model hoarding play — then spent the moment the crit made it lethal (spend #8).
  • Keyleth [5]: offered the die on her Strength save — "you would need to get, like, a 5 out of it" — and held: "I'll wait, I'll see what I can do next time. Or if you guys kill it." Freed herself next turn with Conjure Animals advantage plus Bless.
  • Karma [5]: held her spend in combat and banked it for the harvest.
  • Baelgrum [6]: readied his die for the religion check on the gnolls — "I'm going to use my four" — and the DM waved it off: he would know the answer before spending. The 15 stood un-tempered.

Tally

Feat uses only (the S50 return strikes are logged in the Prelude and not counted). Aspect spends are the growth metric. Where the table never named the die, it is counted as the d4.

Character Aspect d4 spends Aspect d6 spends Total
Baelgrum Protector's Debt 8 4 12
Keyleth The Righteous Hunt 9 3 12
Xanphina Hellworn Fury 8 1 9
Shade Arcane Certainty 6 1 7
Gootcha Raven's Remembrance 6 1 7
Karma Heartwood Resolve 5 1 6
Carl Aye Aye, Captain 0 0 0
Total 42 11 53

Reading the tally: Baelgrum leads on Aspect spends — three Command save-DCs and now a Scrying, every one in service of the people or the quest in his care. Keyleth has pulled level with him in total spends, and her d6 keeps firing where her domain lives: the kill and the harvest of deserving prey. Name your die when you spend — an unnamed die is logged as the d4, and only Aspect spends grow the Aspect.

Rulings history

  • S50: the feat granted — a d4 on any d20 test, narration required.
  • S52 — the Aspects awaken: repeated in-domain use crystallized an Aspect for all six (Shade and Baelgrum by vision on the first night; Gootcha mid-combat, the DM retroactively upgrading her die). The charge pool established: pool = the total sides of your soul dice (d4 + d6 = 10); a die costs charges equal to its sides; half the maximum back on a short rest, all of it on a long rest; camping overnight counts. Other rulings: any d20 roll qualifies; retroactive application allowed; may raise an imposed save DC; may be spent after you know what you face.
  • S53: a save-DC boost applies to one creature only of a multi-target spell.
  • 2026-08-09 errata: damage is a legal target for the die — "a less useful usage so I don't see a problem with it" (retroactively blessing Keyleth's S52 #7 and S53 #8).
  • S54: harvest checks are legal targets; with a long rest imminent, the whole party may spend on one carcass; Keyleth's d6 explicitly covers "harvesting the deserving dead."
  • S55: a Tempered Soul spend can overcome a natural 1 on an attack roll — the auto-miss becomes a hit if the total reaches the AC (made on Keyleth's peryton shot). A spend on the save DC of Scrying is legal (Baelgrum's first casting).

References

  1. 1.0 1.1 1.2 1.3 Session 50.
  2. 2.0 2.1 Session 51 — stables heist.
  3. 3.0 3.1 3.2 3.3 Session 52 — day-2 survival.
  4. Session 53 — the wyrmling.
  5. 5.0 5.1 Session 54 — the anathema's Entangle.
  6. Session 55 — the gnolls.
  • Hammer 17, 1489 DR, 1:00 PM — Carl: Knot (Weave), failed
  • Hammer 17, 1489 DR, 1:00 PM — Carl: Lock (Weave), failed
  • Hammer 17, 1489 DR, 1:00 PM — Carl: Rune (Weave), failed
  • Hammer 17, 1489 DR, 1:00 PM — Carl: Lock (Weave), failed
  • Hammer 17, 1489 DR, 1:00 PM — Carl: Knot (Weave), failed
  • Hammer 17, 1489 DR, 1:00 PM — Carl: Thread (Weave, d6), failed