Gelatinous Cube: Difference between revisions
Session 44 backfill: add Gelatinous Cube bestiary dossier (linked from index) |
Add Harvest Profile (CR 2, Uncommon ceiling — 11-slot carcass manifest per Monster Harvesting) and See also; bestiary-wide retroactive harvest coverage |
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=== [[Session 44 - Garmok's Mine|Session 44]] — The dwarven barracks === | === [[Session 44 - Garmok's Mine|Session 44]] — The dwarven barracks === | ||
After clearing the mine of devils, a dragon, and cultists, the company bedded down to rest. [[Alexios]] stood watch but nodded off, and a cube oozed in toward the warm bodies and tried to engulf him. He twisted clear and roused the others, who finished it without much trouble before finally taking their long rest. | After clearing the mine of devils, a dragon, and cultists, the company bedded down to rest. [[Alexios]] stood watch but nodded off, and a cube oozed in toward the warm bodies and tried to engulf him. He twisted clear and roused the others, who finished it without much trouble before finally taking their long rest. | ||
== Harvest Profile == | |||
''CR 2 — Uncommon ceiling. Rules: [[Monster Harvesting]]. Search all components by effect: [[Find Components]]. Bring buckets, not knives.'' | |||
{{Harvest Profile Header}} | |||
{{Harvest Component|component=Gelatinous Cube Core-Acid|signature=yes|tool=Alchemist's|rarity=Uncommon|effect=The digesting heart of the ooze — patient acid that eats anything but glass|effects=Damage: Acid|primary_for=Potion, Bomb|contributor_to=Poison}} | |||
{{Harvest Component|component=Gelatinous Cube Clear Membrane|tool=Alchemist's|rarity=Uncommon|effect=The outer film so clear the eye slides off it|effects=Skill: Stealth, Utility: Disguise|primary_for=Wondrous}} | |||
{{Harvest Component|component=Gelatinous Cube Engulfing Mass|tool=Alchemist's|rarity=Uncommon|effect=Ooze that grips and holds what it swallows|effects=Afflict: Restrain|primary_for=Bomb|contributor_to=Wondrous}} | |||
{{Harvest Component|component=Gelatinous Cube Preserving Jelly|tool=Herbalism|rarity=Uncommon|effect=Jelly that keeps what it coats from rot|effects=Ward: Disease|primary_for=Potion|contributor_to=Wondrous}} | |||
{{Harvest Component|component=Gelatinous Cube Sense-Nodes|tool=Navigator's|rarity=Uncommon|effect=The warmth-and-tremor nodes it hunts by|effects=Sense: Blindsight|primary_for=Wondrous}} | |||
{{Harvest Component|component=Gelatinous Cube Slime Stock|tool=Alchemist's|rarity=Common|contributor_to=Potion, Bomb}} | |||
{{Harvest Component|component=Gelatinous Cube Membrane Sheets|tool=Leatherworker's|rarity=Common|contributor_to=Wondrous}} | |||
{{Harvest Component|component=Gelatinous Cube Acid Residue|tool=Alchemist's|rarity=Common|contributor_to=Bomb}} | |||
{{Harvest Component|component=Gelatinous Cube Ooze-Salts|tool=Alchemist's|rarity=Common|contributor_to=Potion}} | |||
{{Harvest Component|component=Gelatinous Cube Polished Bones|tool=Woodcarver's|rarity=Common|contributor_to=Wand, Weapon|notes=scoured mirror-clean}} | |||
{{Harvest Component|component=Gelatinous Cube Suspended Trove|tool=Scavenge|rarity=Common|notes=the undigested gear drifting inside — scavenge}} | |||
{{Harvest Table End}} | |||
== See also == | |||
* [[Bestiary]] — the company's field bestiary | |||
* [[Monster Harvesting]] · [[Harvested Materials]] · [[Find Components]] | |||
[[Category:Creatures]] [[Category:Oozes]] [[Category:Rise of Tiamat]] | [[Category:Creatures]] [[Category:Oozes]] [[Category:Rise of Tiamat]] | ||
Latest revision as of 19:56, 17 September 2026
| Harper Field Dossier | |
|---|---|
| Combat reference | |
| Type | Ooze — a ten-foot cube of near-transparent slime that scours the deep tunnels clean |
| Vulnerabilities | None special; it is simply not very hardy |
| Resistances | None known |
| Immunities | Sees nothing and cannot be blinded; unmoved by fear or charm (a mindless ooze) |
| Condition Immunities | Blinded, charmed, deafened, exhaustion, frightened, prone (lore of oozes) |
| Strong Saves | None — slow and witless |
| Senses | Blindsight; it feels the warmth and tremor of living things, not sees them |
| Movement | Creeps slowly along passages, filling them wall to wall |
| Notable Abilities | Engulfs a creature that touches it or that it shuffles into, holding and slowly dissolving it; so clear it is all but invisible until it moves — the unwary walk straight in |
| Provenance | |
| Knowledge | One encounter, in the dwarven barracks of Garmok's Mine |
| First Encountered | Session 44 |
| Filed by | The company's own account |
The Harpers' Read
Barely a monster — a hungry transparent box that drifts the tunnels eating whatever it bumps. The danger is entirely that you do not see it: it is near-invisible at rest, drawn to warm sleeping bodies, and anyone who blunders into it is engulfed before they know it is there. Keep a watch that is actually watching, strike it from range, and it falls quickly. It is tough only in that it is dim and persistent, not in any real resilience.
Encounters of Record
Session 44 — The dwarven barracks
After clearing the mine of devils, a dragon, and cultists, the company bedded down to rest. Alexios stood watch but nodded off, and a cube oozed in toward the warm bodies and tried to engulf him. He twisted clear and roused the others, who finished it without much trouble before finally taking their long rest.
Harvest Profile
CR 2 — Uncommon ceiling. Rules: Monster Harvesting. Search all components by effect: Find Components. Bring buckets, not knives.
| Component | Tool | Rarity | Effect | Primary for | Contributor to |
|---|---|---|---|---|---|
| Gelatinous Cube Core-Acid (signature) | Alchemist's | Uncommon | The digesting heart of the ooze — patient acid that eats anything but glass Damage: Acid |
Potion, Bomb | Poison |
| Gelatinous Cube Clear Membrane | Alchemist's | Uncommon | The outer film so clear the eye slides off it Skill: Stealth • Utility: Disguise |
Wondrous | — |
| Gelatinous Cube Engulfing Mass | Alchemist's | Uncommon | Ooze that grips and holds what it swallows Afflict: Restrain |
Bomb | Wondrous |
| Gelatinous Cube Preserving Jelly | Herbalism | Uncommon | Jelly that keeps what it coats from rot Ward: Disease |
Potion | Wondrous |
| Gelatinous Cube Sense-Nodes | Navigator's | Uncommon | The warmth-and-tremor nodes it hunts by Sense: Blindsight |
Wondrous | — |
| Gelatinous Cube Slime Stock | Alchemist's | Common | Structure only | — | Potion, Bomb |
| Gelatinous Cube Membrane Sheets | Leatherworker's | Common | Structure only | — | Wondrous |
| Gelatinous Cube Acid Residue | Alchemist's | Common | Structure only | — | Bomb |
| Gelatinous Cube Ooze-Salts | Alchemist's | Common | Structure only | — | Potion |
| Gelatinous Cube Polished Bones | Woodcarver's | Common | Structure only'(scoured mirror-clean) | — | Wand, Weapon |
| Gelatinous Cube Suspended Trove | Scavenge | Common | Structure only'(the undigested gear drifting inside — scavenge) | — | — |
See also
- Bestiary — the company's field bestiary
- Monster Harvesting · Harvested Materials · Find Components