From Deez Nuts' Sword Coast Campaign
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| '''Tempered Soul: Aspects''' is the expanded form of '''[[Tempered Soul]]''', shared by the whole party. As a character forms Aspects of their soul, the feat grows with them.
| | #REDIRECT [[Tempered Soul]] |
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| == Benefit ==
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| You have a base '''Soul Die''' (d4) plus one '''Aspect die''' per formed Aspect (starting at d6 and deepening through d8 → d10 → d12 → d20 as determined by the DM).
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| * '''Soul Charges:''' Your pool equals the total sides of all your soul dice.
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| * '''Channeling:''' After a D20 Test but before the outcome, spend charges equal to a die's sides to add that die to the roll (or raise a forced save's DC). Rolls within an Aspect's domain may use that Aspect's die; otherwise use the base d4. You may always choose a smaller qualifying die to save charges.
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| * '''Recovery:''' Full charges on a long rest, half (rounded up) on a short rest; unspent charges persist up to the maximum.
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| [[Category:Feats]]
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Latest revision as of 14:44, 26 September 2026