Deez Nuts Synergies & Abilities: Difference between revisions

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Rewrote Party Synergies & Combos for the rebuilt Lvl 7-8 characters; every combo now linked/sourced to the individual player guides
Overhauled all reference tables for the rebuilt Lvl 7-8 characters (stats, saves, actions, crowd control, items, resources, utility); removed retired abilities; added player-guide links throughout
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__TOC__
__TOC__
''All stats below reflect the current rebuilt Level 7–8 characters. Each character name links to their individual player guide.''


== Combat Stats Summary ==
== Combat Stats Summary ==
{| class="wikitable sortable"
{| class="wikitable sortable"
! Character !! AC !! HP !! Initiative !! Speed !! Prof Bonus !! Special Senses
! Character !! AC !! HP !! Initiative !! Speed !! Prof Bonus !! Special Senses
|-
|-
| '''Alexios''' || 22 || 74 || +2 || 30 ft || +3 || Darkvision 60 ft
| [[Alexios/Player Guide|Alexios]] || 21 || 75 || +0 (Adv 1/LR) || 25 ft || +3 || Darkvision 60 ft
|-
|-
| '''Gootcha''' || 16 || 59 || +3 || 30 ft || +3 || Darkvision 90 ft
| [[Gootcha/Player Guide|Gootcha]] || 18 || 59 || +4 || 30 ft || +3 || Darkvision 60 ft
|-
|-
| '''Karma''' || 19 || 52 (+21 temp in Wild Shape) || +4 || 30 ft (climb 30) || +3 || Darkvision 60 ft
| [[Karma/Player Guide|Karma]] || 19 (+21 temp in Wild Shape) || 52 || +4 || 30 ft (climb 30) || +3 || Darkvision 60 ft
|-
|-
| '''Keyleth''' || 18 || 67 || +4 || 45 ft (all) || +3 || Darkvision 60 ft
| [[Keyleth/Player Guide|Keyleth]] || 18 || 76 || +4 (Adv 1/LR) || 45 ft (all) || +3 || Darkvision 120 ft
|-
|-
| '''Shade''' || 18 || 45 || +4 || 30 ft || +3 || Blindsight 30 ft, Darkvision 120 ft
| [[Shade/Player Guide|Shadier]] || 17–18 || 42 || +3 || 30 ft || +3 || Darkvision 60 ft
|-
|-
| '''Xanphina''' || 18 || 82 || +3 || 40 ft || +3 || Darkvision 60 ft
| [[Xanphina/Player Guide|Xanphina]] || 21 || 101 || +3 (Adv) || 40 ft || +3 || Darkvision 120 ft
|}
|}


=== Passive Senses ===
=== Passive Senses ===
{| class="wikitable sortable"
{| class="wikitable sortable"
! Character !! Perception !! Insight !! Investigation !! Notes
! Character !! Perception !! Insight !! Investigation !! Notes
|-
|-
| '''Alexios''' || 15 || 13 || 9 || —
| [[Alexios/Player Guide|Alexios]] || 14 || 12 || 9 || —
|-
|-
| '''Gootcha''' || 10 || 13 || '''18''' || Investigation Dream Team
| [[Gootcha/Player Guide|Gootcha]] || 17 || 14 || 19 || Expertise + Reliable Talent
|-
|-
| '''Karma''' || '''18''' || 15 || 12 || Best Perception
| [[Karma/Player Guide|Karma]] || 18 || 15 || 12 || Best Perception
|-
|-
| '''Keyleth''' || 16 || 16 || 15 || Balanced
| [[Keyleth/Player Guide|Keyleth]] || 15 || 18 || 14 || Elite Insight (lie detector)
|-
|-
| '''Shade''' || 10 || 12 || '''18''' || Investigation Dream Team
| [[Shade/Player Guide|Shadier]] || 9 || 9 || 21 || Investigation king; Perception is poor (don't scout)
|-
|-
| '''Xanphina''' || 13 || 10 || 10 || —
| [[Xanphina/Player Guide|Xanphina]] || 13 || 10 || 10 || —
|}
|}


=== Saving Throw Bonuses ===
=== Saving Throw Bonuses ===
{| class="wikitable sortable"
{| class="wikitable sortable"
! Character !! STR !! DEX !! CON !! INT !! WIS !! CHA !! Special
! Character !! STR !! DEX !! CON !! INT !! WIS !! CHA !! Special
|-
|-
| '''Alexios''' || +8 || +5 || +7 || -1 || +3 || +6 || +3 to all saves
| [[Alexios/Player Guide|Alexios]] || +1 || +0 || +3 || -1 || +6 || +8 || Adv on CON (concentration) & Poison; resist Cold/Poison; Aura +5 to allies
|-
|-
| '''Gootcha''' || +5 || +7 || +3 || +8 || +0 || +4 || Adv vs charmed, fire dmg
| [[Gootcha/Player Guide|Gootcha]] || +1 || +9 || +4 || +8 || +3 || +2 || Evasion; Adv on DEX & vs Charm; +1 all saves (Cloak)
|-
|-
| '''Karma''' || +0 || +4 || +2 || +7 || +8 || -1 || —
| [[Karma/Player Guide|Karma]] || +0 || +4 || +2 || +5 || +8 || -1 || —
|-
|-
| '''Keyleth''' || +6 || +4 || +3 || +2 || +3 || -1 || Adv vs charmed, dragon breath
| [[Keyleth/Player Guide|Keyleth]] || +3 || +7 || +3 || +1 || +5 || -1 || Adv vs Charm & dragon breath; Guarded Mind (reroll INT/WIS/CHA 1/SR)
|-
|-
| '''Shade''' || +1 || +7 || +2 || +5 || +0 || +7 || +1 bonus, Disadv vs CON non-magical
| [[Shade/Player Guide|Shadier]] || +0 || +3 || +1 || +8 || +2 || +1 || Adv vs Charm; resist Fire; Disadv on DEX saves vs non-magical (Curse of the Eye)
|-
|-
| '''Xanphina''' || +7 || +3 (Adv) || +5 || +0 || +0 || +3 || Adv vs dragon breath, Danger Sense
| [[Xanphina/Player Guide|Xanphina]] || +8 || +4 || +7 || +1 || +1 || +0 || Adv on STR (raging) & DEX vs seen effects (Danger Sense) & vs dragon breath; +1 all saves (Cloak)
|}
|}


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=== On Your Turn - Actions ⚔️ ===
=== On Your Turn - Actions ⚔️ ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Character !! Action !! Effect !! Resource Cost !! Attack/DC
! Character !! Action !! Effect !! Resource Cost !! Attack/DC
|-
|-
| '''Alexios''' || '''Extra Attack''' || Attack twice per turn || — || —
| rowspan="6" | [[Alexios/Player Guide|Alexios]] || Spirit Guardians || 3d8 radiant aura (15 ft), slows enemies; concentration || 3rd-level slot || WIS DC 16
|-
| || '''Adamantine Dagger''' || 1d4+5 piercing || — || +8 to hit
|-
| || '''Battleaxe +1''' || 1d8+6 slashing (Versatile, Topple) || — || +9 to hit
|-
| || '''Corpse Slayer Spear''' || 1d6+5 piercing (Sap, Versatile) || || +8 to hit
|-
| || '''Glimmering Moonbow''' || 1d8+2 piercing + 1d8 radiant vs undead || 1 charge || +5 to hit
|-
| || '''Greataxe +1''' || 1d12+6 slashing (Cleave) || — || +9 to hit
|-
| || '''Lance +1''' || 1d10+6 piercing (Reach, Topple) || — || +9 to hit
|-
| || '''Divine Smite (FREE)''' || +2d8 radiant damage, 1 Bonus Action || 1/Long Rest || Melee
|-
| || '''Lay on Hands''' || Heal 35 HP total (can split) or cure poison || Pool/Long Rest || Touch
|-
| || '''Vow of Enmity''' || Advantage on all attacks vs one target for 1 min || Channel Divinity || 10 ft
|-
| || '''Polearm Opportunity Attack''' || Reaction attack when enemy enters reach || — || Reach
|-
| || '''Reactive Strike''' || Reaction attack when enemy enters reach || — || Reach
|-
| || '''Pole Strike''' || Bonus Action 1d4 bludgeoning with polearm || — || Melee
|-
| || '''Savage Attacker''' || Reroll weapon damage once per turn || — || —
|-
| || '''Spell: Bless''' || 3 allies get +1d4 to attacks & saves, 1 min || 1st level slot || DC 14
|-
| || '''Spell: Bane''' || 3 enemies -1d4 attacks & saves, 1 min || 1st level slot || CHA DC 14
|-
| || '''Spell: Command''' || One-word command || 1st level slot || WIS DC 14
|-
| || '''Spell: Cure Wounds''' || Heal 1d8+3 || 1st level slot || Touch
|-
| || '''Spell: Shield of Faith''' || +2 AC, 10 min || 1st level slot || 60 ft
|-
| || '''Spell: Hold Person''' || Paralyzed, 1 min || 2nd level slot || WIS DC 14
|-
| || '''Spell: Misty Step''' || Teleport 30 ft || 2nd level slot (BA) || Self
|-
| || '''Dimension Door''' || Teleport 500 ft || Jaunty Boots (3/day) || Self
|-
| '''Gootcha''' || '''Rapier +1''' || 1d8+5 piercing (Vex) || — || +8 to hit
|-
| || '''Shortsword +1''' || 1d6+5 piercing (Vex) || — || +8 to hit
|-
| || '''Hand Crossbow +1''' || 1d6+4 piercing (Vex) || — || +7 to hit
|-
| || '''Heavy Crossbow +1''' || 1d10+4 piercing (Push) || — || +7 to hit
|-
| || '''Sneak Attack''' || +3d6 damage (advantage OR ally w/in 5 ft) || Once/turn || —
|-
| || '''Wails from the Grave''' || After Sneak Attack, 2nd target takes half damage || 3/Long Rest || 30 ft
|-
| || '''Weapon Mastery: Vex''' || Advantage on next attack vs same target || — || After hit
|-
| || '''Weapon Mastery: Push''' || Push Large/smaller 10 ft || — || After hit
|-
| || '''Crossbow Expert''' || No disadvantage in melee, ignore Loading || — || —
|-
| || '''Dual Wielding''' || Add ability mod to off-hand || — || —
|-
| || '''Spell: Hex''' || +1d6 necrotic, disadvantage on ability check || Pact slot (BA) || 90 ft
|-
| || '''Spell: Tasha's Hideous Laughter''' || Prone, incapacitated || Pact slot || WIS DC 14
|-
| || '''Spell: Cause Fear''' || Frightened || Pact slot || WIS DC 14
|-
| || '''Cantrip: Raven's Reach''' || 1d10 necrotic || — || +6 to hit
|-
| '''Karma''' || '''Wild Shape (3/LR)''' || Transform into beast (AC 18, +21 temp HP) || 3/Long Rest || Self
|-
| || '''Elemental Fury''' || Each Wild Shape attack +1d8 cold/fire/lightning/thunder || Free || Choose when hit
|-
| || '''Staff Attack''' || 1d6 bludgeoning (Sap) || — || +3 to hit
|-
| || '''Cantrip: Poison Spray''' || 2d12 poison || — || CON DC 16
|-
| || '''Cantrip: Starry Wisp''' || 2d8 radiant || — || +8 to hit
|-
| || '''Spell: Entangle''' || Restrain in 20 ft Square || 1st level slot || STR DC 16
|-
| || '''Spell: Faerie Fire''' || Outlined, advantage vs them || 1st level slot || DEX DC 16
|-
| || '''Spell: Thunderwave''' || Push 10 ft, 2d8 thunder || 1st level slot || CON DC 16
|-
| || '''Spell: Healing Word''' || Heal 1d4+5 || 1st level slot (BA) || 60 ft
|-
| || '''Spell: Heat Metal''' || 2d8 fire, disadvantage if holding || 2nd level slot (BA) || CON DC 16
|-
|-
| || '''Spell: Earthbind''' || Flying creature can't fly || 2nd level slot || STR DC 16
| Radiance of the Dawn || 30-ft burst, 2d10+8 radiant (half on save), dispels darkness || Channel Divinity || CON DC 16
|-
|-
| || '''Spell: Erupting Earth''' || 3d12 bludgeoning, difficult terrain || 3rd level slot || DEX DC 16
| Fireball || 8d6 fire, 20-ft radius || 3rd-level slot || DEX DC 16
|-
|-
| || '''Spell: Tidal Wave''' || Push 10 ft, prone, 4d8 bludgeoning || 3rd level slot || DEX DC 16
| Guiding Bolt || 4d6 radiant, next attack vs target has Advantage || 1st-level slot || +8 to hit
|-
|-
| || '''Spell: Revivify''' || Return dead to 1 HP (within 1 min) || 3rd level slot || Touch
| Hold Person || Paralyze a humanoid (melee auto-crits) || 2nd-level slot || WIS DC 16
|-
|-
| || '''Spell: Dominate Beast''' || Control beast's actions || 4th level slot || WIS DC 16
| Banishment / Command || Remove a foe 1 min / one-word command || 4th / 1st slot || CHA / WIS DC 16
|-
|-
| || '''Staff: Ice Storm''' || 2d8 bludg + 4d6 cold, 20 ft cyl || 4 charges || DEX DC 16
| rowspan="5" | [[Gootcha/Player Guide|Gootcha]] || Shadowfell Crossbow || 1d8+5 piercing (+4d6 Sneak Attack) || || +8 to hit
|-
|-
| || '''Staff: Cone of Cold''' || 8d8 cold, 60 ft cone || 5 charges || CON DC 16
| Assassins Shortbow || 1d6+4 piercing (Vex) (+4d6 Sneak Attack) || || +7 to hit
|-
|-
| || '''Staff: Wall of Ice''' || Ice wall, 10 min || 4 charges || DEX DC 16
| Sneak Attack || +4d6 necrotic (Reaper's Strike: no healing on target) || Once/turn ||
|-
|-
| '''Keyleth''' || '''Extra Attack''' || Attack twice per turn || — ||
| Raven's Reach (cantrip) || 1d10 necrotic, 120 ft || — || +6 to hit
|-
|-
| || '''Longbow +1''' || 1d8+7 piercing (Slow -10 ft speed) || — || +10 to hit
| Cause Fear / Tasha's Hideous Laughter || Frightened / prone + incapacitated || 1st-level slot || WIS DC 14
|-
|-
| || '''Shortsword +1''' || 1d6+5 piercing (Vex) || || +8 to hit
| rowspan="6" | [[Karma/Player Guide|Karma]] || Wild Shape || Beast form, +21 temp HP, AC ~varies || 3/Long Rest || Self
|-
|-
| || '''Wyrmreaver''' || 1d8+4 slashing + 1d6 radiant (+3d6 vs dragons) || 1 charge || +7 to hit
| Beast Attack + Elemental Fury || 1d8+5 (or beast's) + 1d8 cold/fire/lightning/thunder once/turn || Free in Wild Shape || vs beast bonus
|-
|-
| || '''Cantrip: Thorn Whip''' || 2d6 piercing, pull 10 ft || — || +6 to hit
| Starry Wisp (cantrip) || 2d8 radiant || — || +8 to hit
|-
|-
| || '''Gathered Swarm''' || After hit: 1d6 piercing OR move target 15 ft OR move self 5 ft OR half cover || Once/turn || STR DC 14
| Erupting Earth / Tidal Wave || 3d12 bludgeoning / 4d8 + prone || 3rd-level slot || DEX DC 16
|-
|-
| || '''Hunter's Mark''' || +1d6 damage per hit, 1 hr || 3/LR free or slot (BA) || 90 ft
| Blight || 8d8 necrotic, single target || 4th-level slot || CON DC 16
|-
|-
| || '''Writhing Tide''' || Fly 10 ft, hover, 1 min || 3/Long Rest (BA) || Self
| Staff: Cone of Cold || 8d8 cold, 60-ft cone || 5 charges || CON DC 16
|-
|-
| || '''Two-Weapon Fighting''' || Add ability mod to off-hand || — ||
| rowspan="5" | [[Keyleth/Player Guide|Keyleth]] || Extra Attack (Longbow +1) || Attack twice; 1d8+7 piercing (Slow) || — || +10 to hit
|-
|-
| || '''Archery''' || +2 to ranged attacks (already in bonus) || ||
| Gathered Swarm || After a hit: +1d6, OR push 15 ft (STR DC 16), OR move self 5 ft || Once/turn || STR DC 16
|-
|-
| || '''Spell: Faerie Fire''' || Outlined, advantage vs them || 1st level slot || DEX DC 14
| Thorn Whip (cantrip) || 2d6 piercing, pull 10 ft || || +8 to hit
|-
|-
| || '''Spell: Ensnaring Strike''' || Restrain || 1st level slot (BA) || STR DC 14
| Faerie Fire / Entangle || Outline (Adv vs them) / restrain 20-ft square || 1st-level slot || DEX / STR DC 16
|-
|-
| || '''Spell: Hail of Thorns''' || AOE 1d10 piercing || 1st level slot (BA) || DEX DC 14
| Web || Restrain, difficult terrain, 20-ft cube || 2nd-level slot || DEX DC 16
|-
|-
| || '''Spell: Web''' || Restrain, difficult terrain || 2nd level slot || DEX DC 14
| rowspan="6" | [[Shade/Player Guide|Shadier]] || Fire Bolt (cantrip) || 2d10 fire; ignores fire resistance (Elemental Adept) || — || +10 to hit
|-
|-
| '''Shade''' || '''Rapier +1''' || 1d8+4 piercing (Vex) || — || +5 to hit
| Chromatic Orb / Magic Missile || 3d8 chosen element / 3×1d4+1 auto-hit force || 1st-level slot || +10 / auto
|-
|-
| || '''Dagger of Venom''' || 1d4+4 piercing || — || +5 to hit
| Fireball || 8d6 fire (ignores fire resistance) || 3rd-level slot || DEX DC 18
|-
|-
| || '''Cantrip: Starry Wisp''' || 2d8 radiant || || +8 to hit
| Storm Sphere || 2d6 + 4d6 lightning/turn, sustained AoE || 4th-level slot || DEX DC 18
|-
|-
| || '''Cantrip: True Strike''' || Advantage on next attack || — || Self
| Slow || Cripple up to 6 foes (half speed, -2 AC, 1 action) || 3rd-level slot || WIS DC 18
|-
|-
| || '''Bardic Inspiration''' || Give ally 1d8 (lasts 1 hr) || 3/Short Rest (BA) || 60 ft
| Banishment / Blight [item] || Remove a foe / 8d8 necrotic || 4th slot / item || CHA / CON DC 18
|-
|-
| || '''Countercharm''' || Allies in 30 ft get adv vs frighten/charm || Action || 30 ft
| rowspan="5" | [[Xanphina/Player Guide|Xanphina]] || Extra Attack (Garmok's Flail) || Attack twice; 1d8+6 +1d6 psychic (Sap, Reach 10 ft) || || +9 to hit
|-
|-
| || '''Spell: Bane''' || 3 enemies -1d4 attacks & saves || 1st level slot || CHA DC 16
| Greataxe +1 / Greatsword +1 || 1d12+5 (Cleave) / 2d6+5 (Graze) || || +8 to hit
|-
|-
| || '''Spell: Healing Word''' || Heal 1d4+3 || 1st level slot (BA) || 60 ft
| Reckless Attack || Advantage on STR melee (enemies get Adv vs you) || || Self
|-
|-
| || '''Spell: Magic Missile''' || Auto-hit force damage || 1st level slot || 120 ft
| Improved Javelin of Lightning || 1d6+4 +4d6 lightning, thrown burst || 3 charges || +7 to hit
|-
|-
| || '''Spell: Thunderwave''' || Push 10 ft, 2d8 thunder || 1st level slot || CON DC 16
| Staff: Shield / Mage Armor || +5 AC 1 round / AC 13+DEX || 2 / 1 charge || Self
|-
| || '''Spell: Darkness''' || 15 ft magical darkness, 10 min || 2nd level slot || 60 ft
|-
| || '''Spell: Shatter''' || 3d8 thunder, 10 ft sphere || 2nd level slot || CON DC 16
|-
| || '''Spell: Cloud of Daggers''' || 4d4 slashing/turn, 5 ft cube || 2nd level slot || 60 ft
|-
| || '''Spell: Bestow Curse''' || Various curse effects || 3rd level slot || WIS DC 16
|-
| || '''Spell: Erupting Earth''' || 3d12 bludgeoning || 3rd level slot || DEX DC 16
|-
| || '''Spell: Speak with Dead''' || Ask 5 questions || 3rd level slot || 10 ft
|-
| || '''Spell: Charm Monster''' || Charmed, 1 hr || 4th level slot || WIS DC 16
|-
| || '''Spell: Raulothim's Psychic Lance''' || 7d6 psychic, incapacitated || 4th level slot || INT DC 16
|-
| '''Xanphina''' || '''Extra Attack''' || Attack twice per turn || — || —
|-
| || '''Greataxe +1''' || 1d12+7 slashing (Cleave) || — || +8 to hit
|-
| || '''Greatsword +1''' || 2d6+7 slashing (Graze - damage on miss) || — || +8 to hit
|-
| || '''Handaxe +1''' || 1d6+7 slashing (Vex) || — || +8 to hit
|-
| || '''Garmok's Flail''' || 1d8+8 bludgeoning + 1d6 psychic (Sap, Reach) || — || +9 to hit
|-
| || '''Rage (4/LR)''' || Resistance to physical, adv on STR || 4/Long Rest (BA) || Self
|-
| || '''Reckless Attack''' || Advantage on attacks, enemies have adv vs you || — || Self
|-
| || '''Savage Attacks''' || +1 damage die on crits || — || —
|-
| || '''Instinctive Pounce''' || Move half speed when entering rage || — || 20 ft
|-
| || '''Weapon Mastery: Cleave''' || Hit 2nd creature for weapon damage || — || 5 ft
|-
| || '''Weapon Mastery: Graze''' || Deal ability mod damage even on miss || — || +4
|-
| || '''Weapon Mastery: Topple''' || Force CON save or prone || — || DC varies
|-
| || '''Weapon Mastery: Sap''' || Disadvantage on next attack || — || After hit
|-
| || '''Staff Spell: Shield''' || +5 AC, 1 round || 2 charges (Reaction) || Self
|-
| || '''Staff Spell: Mage Armor''' || AC = 13 + DEX, 8 hrs || 1 charge || Touch
|}
|}


=== On Your Turn - Bonus Actions 💫 ===
=== On Your Turn - Bonus Actions 💫 ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Character !! Bonus Action !! Effect !! Resource Cost
! Character !! Bonus Action !! Effect !! Resource Cost
|-
|-
| '''Alexios''' || '''Divine Smite (FREE)''' || +2d8 radiant damage || 1/Long Rest
| rowspan="3" | [[Alexios/Player Guide|Alexios]] || Healing Word || Heal 2d4+5 at range || 1st-level slot
|-
| || '''Hunter's Mark''' || +1d6 damage per hit vs target || 1st level slot
|-
| || '''Pole Strike''' || 1d4 bludgeoning melee attack with polearm || —
|-
| || '''Misty Step''' || Teleport 30 ft || 2nd level slot
|-
| || '''Divine Sense''' || Detect celestials/fiends/undead 60 ft || 1/Long Rest
|-
| '''Gootcha''' || '''Cunning Action''' || Dash, Disengage, or Hide || —
|-
| || '''Hex''' || +1d6 necrotic, disadvantage on ability || Pact slot
|-
|-
| || '''Blessing of Raven Queen''' || Teleport 30 ft + resistance to all damage || 3/Long Rest
| Misty Step || Teleport 30 ft (1 free/LR via Fey Touched) || 2nd-level slot
|-
|-
| || '''Pact of the Blade''' || Conjure or bond pact weapon || —
| Lesser Restoration || Cleanse blinded/deafened/paralyzed/poisoned || 2nd-level slot
|-
|-
| '''Karma''' || '''Wild Shape''' || Transform into beast || 3/Long Rest
| rowspan="3" | [[Gootcha/Player Guide|Gootcha]] || Cunning Action || Dash, Disengage, or Hide ||
|-
|-
| || '''Feline Agility''' || Double speed until end of turn || Once until reset
| Steady Aim || Advantage on next attack (Speed becomes 0) ||
|-
|-
| || '''Healing Spirit''' || Create healing 5 ft cube || 2nd level slot
| Hex of the Fated || +1d6 necrotic, Disadvantage on chosen save || Rogue slot / item charge
|-
|-
| || '''Heat Metal''' || 2d8 fire damage || 2nd level slot
| rowspan="3" | [[Karma/Player Guide|Karma]] || Wild Shape || Transform into beast (+21 temp HP) || 3/Long Rest
|-
|-
| '''Keyleth''' || '''Hunter's Mark''' || +1d6 damage per hit || 3/LR free or slot
| Healing Word || Heal 1d4+5 at range || 1st-level slot
|-
|-
| || '''Writhing Tide''' || Fly 10 ft, hover, 1 min || 3/Long Rest
| Feline Agility || Double speed until end of turn || Once until reset
|-
|-
| || '''Ensnaring Strike''' || Restrain target || 1st level slot
| rowspan="3" | [[Keyleth/Player Guide|Keyleth]] || Hunter's Mark || +1d6 per hit; move on kill || 3/LR free or 1st slot
|-
|-
| || '''Hail of Thorns''' || AOE damage || 1st level slot
| Writhing Tide || Fly 10 ft, hover, 1 min || 3/Long Rest
|-
|-
| || '''Zephyr Strike''' || No OA, +30 ft speed, adv on attack || 1st level slot
| Ensnaring Strike / Zephyr Strike || Restrain target / +1d8, +30 ft, no OA || 1st-level slot
|-
|-
| || '''Healing Spirit''' || Create healing spirit || 2nd level slot
| rowspan="2" | [[Shade/Player Guide|Shadier]] || Misty Step || Teleport 30 ft || 2nd-level slot
|-
|-
| '''Shade''' || '''Bardic Inspiration''' || Give ally 1d8 || 3/Short Rest
| Manifest Mind || Summon spellbook spirit; cast from its space || prof bonus/LR
|-
|-
| || '''Healing Word''' || Heal 1d4+3 at range || 1st level slot
| rowspan="4" | [[Xanphina/Player Guide|Xanphina]] || Rage (Enter) || +2 melee dmg, resist physical, Adv STR || 4/Long Rest
|-
|-
| '''Xanphina''' || '''Rage''' || Enter rage state || 4/Long Rest
| Instinctive Pounce || Move up to 20 ft when entering rage || Part of Rage
|-
|-
| || '''Extend Rage''' || Extend current rage || —
| Adrenaline Rush || Dash + 3 temp HP || 3/Short or Long Rest
|-
|-
| || '''Instinctive Pounce''' || Move half speed when entering rage || —
| Shield of Faith || +2 AC to an ally, 10 min || 1/Long Rest
|}
|}


=== Reactions & Off-Turn Abilities ⚡ ===
=== Reactions & Off-Turn Abilities ⚡ ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Character !! Reaction !! Trigger !! Effect !! Resource Cost
! Character !! Reaction !! Trigger !! Effect !! Resource Cost
|-
|-
| '''Alexios''' || '''Aura of Protection (PASSIVE)''' || Always active || Allies in 10 ft get +3 to ALL saves || —
| rowspan="4" | [[Alexios/Player Guide|Alexios]] || Aura of Protection (PASSIVE) || Always active || Allies in 10 ft get +5 to ALL saves || —
|-
| || '''Opportunity Attack''' || Enemy leaves reach || Standard melee attack || —
|-
| || '''Polearm Opportunity Attack''' || Enemy enters reach with polearm || Melee attack || —
|-
| || '''Reactive Strike''' || Enemy enters reach || Melee attack || —
|-
| || '''Relentless Avenger''' || You hit with OA || Move half speed without provoking OA || —
|-
| || '''Battlefield Command''' || Enemy makes attack/ability || Command to move 15 ft || 3/Long Rest (WIS DC 14)
|-
|-
| '''Gootcha''' || '''Uncanny Dodge''' || Hit by attacker you can see || Halve the damage || Reaction
| Warding Flare || Visible attacker within 30 ft || Disadvantage on the attack + 2d6-1 temp HP || 1/Short or Long Rest
|-
|-
| || '''Wails from the Grave''' || After Sneak Attack || 2nd target takes half Sneak damage (necrotic) || 3/Long Rest
| Battlefield Command || After an enemy attacks || Command it to move 15 ft (ignores OA) || 1/Long Rest (WIS DC 16)
|-
|-
| || '''Hellish Rebuke''' || Creature damages you || 2d10 fire damage to attacker || 1/LR or spell slot
| Reactive Spell / Bane || Enemy provokes OA / commits to turn || Cast a single-target spell / -1d4 to 3 foes || Spell slot
|-
|-
| '''Karma''' || '''Tranquil Rebuke''' || Ally in 10 ft takes damage || Attacker WIS save or pacified (no hostile actions) || 1/Long Rest (DC 16)
| rowspan="3" | [[Gootcha/Player Guide|Gootcha]] || Uncanny Dodge || Hit by a visible attacker || Halve the damage || 1/round
|-
|-
| || '''Rivercaller''' || Ally in 60 ft has condition || Suppress condition for duration || 3/Long Rest
| The Queen's Veto || Ally/you would hit 0 HP within 60 ft || Heal them to half max HP || Soul Token
|-
|-
| || '''Absorb Elements''' || Take elemental damage || Resistance + extra damage on next hit || 1st level slot
| Opportunity Attack || Enemy leaves reach || Ranged/finesse attack ||
|-
|-
| || '''Protection from Energy (reaction)''' || Ally about to take elemental damage || Grant resistance || 3rd level slot
| rowspan="3" | [[Karma/Player Guide|Karma]] || Tranquil Rebuke || Ally in 10 ft takes damage || Attacker WIS save or pacified || 1/Long Rest (DC 16)
|-
|-
| '''Keyleth''' || '''Absorb Elements''' || Take elemental damage || Resistance + extra damage on next hit || 1st level slot
| Eldath's Sanctuary || Ally in 60 ft gets a condition || End charmed/frightened/paralyzed/poisoned || 3/Long Rest
|-
|-
| || '''Opportunity Attack''' || Enemy leaves reach || Standard melee attack || —
| Absorb Elements (Staff) || Take elemental damage || Resistance + 1d6 next hit || 1st-level slot
|-
|-
| '''Shade''' || '''Cutting Words''' || Creature makes attack/check/damage roll || Subtract 1d8 from roll || Bardic Inspiration
| rowspan="3" | [[Keyleth/Player Guide|Keyleth]] || Mage Slayer: Concentration Breaker || You damage a concentrating creature || It rolls the concentration save at Disadvantage || Passive
|-
|-
| || '''Hellish Rebuke''' || Creature damages you || 2d10 fire damage to attacker || 1/LR or slot
| Absorb Elements || Take elemental damage || Resistance + 1d6 next melee hit || 1st-level slot
|-
|-
| || '''Iron Rebuke''' || Ally in 60 ft takes damage || Attacker takes 2d10 piercing + 2d10 fire || 1/Long Rest (DEX DC 14)
| Opportunity Attack || Enemy leaves reach || Attack (can trigger Gathered Swarm) ||
|-
|-
| '''Xanphina''' || '''Ancestral Protectors (PASSIVE)''' || After you attack || Enemy has disadvantage vs others; allies resist damage || While raging
| rowspan="2" | [[Shade/Player Guide|Shadier]] || Counterspell || Enemy casts a spell || Negate it (your best reaction) || 3rd+-level slot
|-
|-
| || '''Spirit Shield''' || Creature in 30 ft takes damage || Reduce damage by 2d6 (+2d6 vs dragons) || Reaction
| Shield || You are hit / targeted by Magic Missile || +5 AC, block Magic Missile || Staff charge / slot
|-
|-
| || '''Rally the Line''' || Ally fails saving throw || Let them reroll || 3/Long Rest
| rowspan="3" | [[Xanphina/Player Guide|Xanphina]] || Spirit Shield || Creature in 30 ft (60 vs dragons) takes damage while raging || Reduce damage by 2d6 (4d6 vs dragons) || 1 reaction/round
|-
|-
| || '''Ancestral Restraining Ward''' || Creature makes attack/uses ability || Spectral chains restrain (STR DC 15+rage) || 3/Long Rest
| Rally the Line || Ally in hearing fails a save || Let them reroll || 3/Long Rest
|-
|-
| || '''Relentless Endurance''' || You drop to 0 HP || Drop to 1 HP instead || 1/Long Rest
| Restraining Ward (Garmok's Flail) || Creature attacks/uses ability || Spectral chains restrain (STR DC 17) || 3/Long Rest
|}
|}


Line 376: Line 215:


=== Movement Restriction ===
=== Movement Restriction ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Ability !! Character !! Range !! Save/DC !! Duration !! Resource
! Ability !! Character !! Action !! Range !! Save/DC !! Duration !! Resource
|-
|-
| '''Entangle''' || Karma || 1A || 90 ft / 20 ft Square || STR DC 16 || Conc, 1 min || 1st level slot
| Web || [[Keyleth/Player Guide|Keyleth]] / [[Shade/Player Guide|Shadier]] || 20-ft cube || DEX DC 16 / 18 || Conc, 1 hr || 2nd-level slot
|-
|-
| '''Web''' || Keyleth || 1A || 60 ft / 20 ft Cube || DEX DC 14 || Conc, 1 hr || 2nd level slot
| Entangle || [[Keyleth/Player Guide|Keyleth]] / [[Karma/Player Guide|Karma]] || 20-ft square || STR DC 16 || Conc, 1 min || 1st-level slot
|-
|-
| '''Earthbind''' || Karma || 1A || 300 ft || STR DC 16 || Conc, 1 min || 2nd level slot
| Ensnaring Strike || [[Keyleth/Player Guide|Keyleth]] || Self/next attack || STR DC 16 || Conc, 1 min || 1st-level slot
|-
|-
| '''Grappling''' || Xanphina, Alexios || 1A || Melee || Athletics contest || Until escaped ||
| Earthbind || [[Karma/Player Guide|Karma]] || 300 ft || STR DC 16 || Conc, 1 min || 2nd-level slot
|-
|-
| '''Keyleth's Swarm''' || Keyleth || After hit || Varies || STR DC 14 || Instant || Free (1/turn)
| Gathered Swarm (Push) || [[Keyleth/Player Guide|Keyleth]] || After hit || STR DC 16 || Instant (15 ft) || Free (1/turn)
|-
|-
| '''Longbow Slow''' || Keyleth || After hit || 150/600 ft || — || Until next turn ||
| Longbow Slow / Crossbow Slow || [[Keyleth/Player Guide|Keyleth]] / [[Gootcha/Player Guide|Gootcha]] || Ranged || — || -10 ft speed || Free
|-
|-
| '''Ensnaring Strike''' || Keyleth || 1BA || Self || STR DC 14 || Conc, 1 min || 1st level slot
| Grappling || [[Xanphina/Player Guide|Xanphina]], [[Karma/Player Guide|Karma]] (octopus) || Melee || Athletics contest || Until escaped ||
|}
|}


=== Action Denial (Paralysis, Incapacitation, Charm) ===
=== Action Denial (Paralysis, Incapacitation, Charm) ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Ability !! Character !! Range !! Save/DC !! Duration !! Resource
! Ability !! Character !! Action !! Range !! Save/DC !! Duration !! Resource
|-
|-
| '''Hold Person''' || Alexios || 1A || 60 ft || WIS DC 14 || Conc, 1 min || 2nd level slot
| Hold Person || [[Alexios/Player Guide|Alexios]] / [[Shade/Player Guide|Shadier]] || 60 ft / touch || WIS DC 16 / 18 || Conc, 1 min || 2nd-level slot
|-
|-
| '''Tasha's Hideous Laughter''' || Gootcha || 1A || 30 ft || WIS DC 14 || Conc, 1 min || Pact slot
| Tasha's Hideous Laughter || [[Gootcha/Player Guide|Gootcha]] / [[Shade/Player Guide|Shadier]] || 30 ft || WIS DC 14 / 18 || Conc, 1 min || 1st-level slot
|-
|-
| '''Command''' || Alexios || 1A || 60 ft || WIS DC 14 || 1 round || 1st level slot
| Banishment || [[Alexios/Player Guide|Alexios]] / [[Shade/Player Guide|Shadier]] || 60 ft || CHA DC 16 / 18 || Conc, 1 min || 4th-level slot
|-
|-
| '''Dominate Beast''' || Karma || 1A || 60 ft || WIS DC 16 || Conc, 1 min || 4th level slot
| Command || [[Alexios/Player Guide|Alexios]] || 60 ft || WIS DC 16 || 1 round || 1st-level slot
|-
|-
| '''Charm Monster''' || Karma, Shade || 1A || 30 ft || WIS DC 16 || 1 hr || 4th level slot
| Slow || [[Shade/Player Guide|Shadier]] || 120 ft || WIS DC 18 || Conc, 1 min || 3rd-level slot
|-
|-
| '''Charm Person''' || Karma || 1A || 30 ft || WIS DC 16 || 1 hr || 1st level slot
| Polymorph || [[Karma/Player Guide|Karma]] / [[Shade/Player Guide|Shadier]] || 60 ft || WIS DC 16 / 18 || Conc, 1 hr || 4th-level slot
|-
|-
| '''Tranquil Rebuke''' || Karma || 1R || 10 ft || WIS DC 16 || Until next turn || 1/Long Rest
| Charm Person / Monster || [[Shade/Player Guide|Shadier]] / [[Gootcha/Player Guide|Gootcha]] (Cause Fear/Charm) || 30 ft || WIS DC 14–18 || varies || slot
|-
|-
| '''Raulothim's Psychic Lance''' || Shade || 1A || 120 ft || INT DC 16 || Instant (incap) || 4th level slot
| Tranquil Rebuke || [[Karma/Player Guide|Karma]] || 10 ft || WIS DC 16 || Until next turn || 1/Long Rest
|}
|}


=== Forced Movement (Pushes, Pulls) ===
=== Forced Movement (Pushes, Pulls) ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Ability !! Character !! Range !! Save/DC !! Distance !! Resource
! Ability !! Character !! Action !! Range !! Save/DC !! Distance !! Resource
|-
|-
| '''Thunderwave''' || Karma, Shade || 1A || Self / 15 ft Cube || CON DC 16 || 10 ft || 1st level slot
| Thunderwave || [[Karma/Player Guide|Karma]] / [[Shade/Player Guide|Shadier]] || 15-ft cube || CON DC 16 / 18 || 10 ft || 1st-level slot
|-
|-
| '''Keyleth's Swarm''' || Keyleth || After hit || Varies || STR DC 14 || 15 ft || Free (1/turn)
| Tidal Wave || [[Karma/Player Guide|Karma]] / [[Shade/Player Guide|Shadier]] || line/area || DEX DC 16 / 18 || prone || 3rd-level slot
|-
|-
| '''Tidal Wave''' || Karma || 1A || 120 ft || DEX DC 16 || 10 ft || 3rd level slot
| Gathered Swarm (Push) || [[Keyleth/Player Guide|Keyleth]] || after hit || STR DC 16 || 15 ft || Free (1/turn)
|-
|-
| '''Thorn Whip''' || Keyleth || 1A || 30 ft || +6 to hit || Pull 10 ft || Cantrip
| Thorn Whip || [[Keyleth/Player Guide|Keyleth]] || 30 ft || +8 to hit || Pull 10 ft || Cantrip
|-
|-
| '''Heavy Crossbow Push''' || Gootcha || 1A || 100/400 ft || || 10 ft ||
| Battlefield Command || [[Alexios/Player Guide|Alexios]] || visual || WIS DC 16 || 15 ft || 1/Long Rest
|-
|-
| '''Battlefield Command''' || Alexios || 1R || Visual || WIS DC 14 || 15 ft || 3/Long Rest
| Returning Trident (Topple) / Maul || [[Xanphina/Player Guide|Xanphina]] || thrown/melee || STR save || prone ||
|}
|}


=== Debuffs (Disadvantage, Reduced Effectiveness) ===
=== Debuffs (Disadvantage, Reduced Effectiveness) ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Ability !! Character !! Range !! Save/DC !! Effect !! Resource
! Ability !! Character !! Action !! Range !! Save/DC !! Effect !! Resource
|-
|-
| '''Bane''' || Alexios, Shade || 1A || 30 ft || CHA DC 14/16 || -1d4 to attacks & saves || 1st level slot
| Bane || [[Alexios/Player Guide|Alexios]] || 30 ft || CHA DC 16 || -1d4 attacks & saves || 1st-level slot
|-
|-
| '''Faerie Fire''' || Karma, Keyleth || 1A || 60 ft / 20 ft Cube || DEX DC 16/14 || Outlined, adv vs them || 1st level slot
| Faerie Fire || [[Karma/Player Guide|Karma]] / [[Keyleth/Player Guide|Keyleth]] || 60 ft || DEX DC 16 || Outlined, Adv vs them || 1st-level slot
|-
|-
| '''Hex''' || Gootcha || 1BA || 90 ft || — || +1d6 necrotic, disadv on ability || Pact slot
| Hex of the Fated || [[Gootcha/Player Guide|Gootcha]] || 90 ft || — || +1d6 necrotic, Disadv on a save || Rogue slot
|-
|-
| '''Bestow Curse''' || Shade || 1A || Touch || WIS DC 16 || Various curse effects || 3rd level slot
| Bestow Curse || [[Shade/Player Guide|Shadier]] || touch || WIS DC 18 || Various debuffs || 3rd-level slot
|-
|-
| '''Ancestral Protectors''' || Xanphina || After attack || Enemy || — || Disadvantage vs others || While raging
| Ancestral Protectors || [[Xanphina/Player Guide|Xanphina]] || first target hit || — || Disadvantage vs allies || While raging
|-
|-
| '''Sap Weapon Mastery''' || Multiple || After hit || Melee || — || Disadv on next attack || —
| Sap (Garmok's Flail / Wyrmreaver) || [[Xanphina/Player Guide|Xanphina]] / [[Keyleth/Player Guide|Keyleth]] || melee || — || Disadv on next attack || —
|-
|-
| '''Vow of Enmity''' || Alexios || 1A || 10 ft || || Adv on attacks (for Alexios) || Channel Divinity
| Heat Metal || [[Karma/Player Guide|Karma]] || 60 ft || CON DC 16 || 2d8 fire, disadv if holding || 2nd-level slot
|-
|-
| '''Heat Metal''' || Karma || 1BA || 60 ft || CON DC 16 || 2d8 fire, disadv if holding || 2nd level slot
| Ray of Enfeeblement || [[Gootcha/Player Guide|Gootcha]] || 60 ft || CON DC 14 || Halve STR-weapon damage || 2nd-level slot
|-
| '''Cutting Words''' || Shade || 1R || 60 ft || — || -1d8 from roll || Bardic Inspiration
|}
|}


=== Fear Effects ===
=== Fear Effects ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Ability !! Character !! Range !! Save/DC !! Duration !! Resource
! Ability !! Character !! Action !! Range !! Save/DC !! Duration !! Resource
|-
| Cause Fear || [[Gootcha/Player Guide|Gootcha]] || 60 ft || WIS DC 14 || Conc, 1 min || 1st-level slot
|-
| Fear || [[Shade/Player Guide|Shadier]] || 30-ft cone || WIS DC 18 || Conc, 1 min || 3rd-level slot
|-
| Turn Undead || [[Alexios/Player Guide|Alexios]] || 30 ft || WIS DC 16 || 1 min || Channel Divinity
|-
|-
| '''Cause Fear''' || Gootcha || 1A || 60 ft || WIS DC 14 || Conc, 1 min || Pact slot
| Dissonant Whispers || [[Alexios/Player Guide|Alexios]] || 60 ft || WIS DC 16 || Instant (flee) || 1/LR free (Fey Touched)
|}
|}


=== Blinding & Sensory Denial ===
=== Blinding & Sensory Denial ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Ability !! Character !! Range !! Effect !! Resource
! Ability !! Character !! Action !! Range !! Effect !! Duration !! Resource
|-
| Darkness || [[Shade/Player Guide|Shadier]] (1/LR free) || 60 ft || Magical darkness, 10 min || 2nd-level slot
|-
| Fog Cloud || [[Karma/Player Guide|Karma]] / [[Shade/Player Guide|Shadier]] || 120 ft || Heavily obscured || 1st-level slot or staff
|-
| Silence || [[Keyleth/Player Guide|Keyleth]] / [[Gootcha/Player Guide|Gootcha]] || 120 ft || No sound; blocks Verbal spells (no save) || 2nd-level slot
|-
|-
| '''Darkness''' || Shade || 1A || 60 ft / 15 ft Sphere || Magical darkness || Conc, 10 min || 2nd level slot
| Blindness/Deafness || [[Alexios/Player Guide|Alexios]] / [[Shade/Player Guide|Shadier]] || 30 ft || Blind a target (CON save) || 2nd-level slot
|-
|-
| '''Fog Cloud''' || Karma || 1A || 120 ft / 20 ft Sphere || Heavily obscured || Conc, 1 hr || 1st level slot or staff
| Color Spray || [[Gootcha/Player Guide|Gootcha]] / [[Shade/Player Guide|Shadier]] || 15-ft cone || Blind a cluster (HP-based) || 1st-level slot
|-
|-
| '''Erupting Earth''' || Karma, Shade || 1A || 120 ft / 20 ft Cube || Difficult terrain || Until cleared || 3rd level slot
| Erupting Earth || [[Karma/Player Guide|Karma]] / [[Shade/Player Guide|Shadier]] || 20-ft cube || Difficult terrain || 3rd-level slot
|}
|}


=== Restraining (Special) ===
=== Restraining (Special) ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Ability !! Character !! Range !! Save/DC !! Duration !! Resource
! Ability !! Character !! Action !! Range !! Save/DC !! Duration !! Resource
|-
| Restraining Ward (Garmok's Flail) || [[Xanphina/Player Guide|Xanphina]] || visual || STR DC 17 || Until next turn || 3/Long Rest
|-
|-
| '''Ancestral Restraining Ward''' || Xanphina || 1R || Visual || STR DC 15+rage || Until next turn || 3/Long Rest
| Web || [[Keyleth/Player Guide|Keyleth]] / [[Shade/Player Guide|Shadier]] || 20-ft cube || DEX DC 16 / 18 || Conc || 2nd-level slot
|-
|-
| '''Garmok's Flail''' || Xanphina || After hit || Melee || || Varies || Weapon charges
| Rime's Binding Ice || [[Shade/Player Guide|Shadier]] || cone || CON DC 18 || restrain + 3d8 cold || 2nd-level slot
|}
|}


Line 492: Line 336:


=== Spells by Save Type ===
=== Spells by Save Type ===
'''STRENGTH:''' Entangle ([[Karma/Player Guide|Karma]]/[[Keyleth/Player Guide|Keyleth]], DC 16) · Earthbind ([[Karma/Player Guide|Karma]], DC 16) · Ensnaring Strike & Gathered Swarm push ([[Keyleth/Player Guide|Keyleth]], DC 16)


'''STRENGTH Saves:'''
'''DEXTERITY:''' Faerie Fire ([[Karma/Player Guide|Karma]]/[[Keyleth/Player Guide|Keyleth]], DC 16) · Web ([[Keyleth/Player Guide|Keyleth]] DC 16, [[Shade/Player Guide|Shadier]] DC 18) · Fireball ([[Alexios/Player Guide|Alexios]] DC 16, [[Shade/Player Guide|Shadier]] DC 18) · Erupting Earth / Tidal Wave ([[Karma/Player Guide|Karma]] DC 16, [[Shade/Player Guide|Shadier]] DC 18) · Storm Sphere / Ice Storm ([[Shade/Player Guide|Shadier]], DC 18) · Wall of Fire ([[Alexios/Player Guide|Alexios]]/[[Shade/Player Guide|Shadier]])
* Entangle (Karma, DC 16)
* Earthbind (Karma, DC 16)
* Keyleth's Swarm Move (Keyleth, DC 14)
* Ensnaring Strike (Keyleth, DC 14)


'''DEXTERITY Saves:'''
'''CONSTITUTION:''' Radiance of the Dawn ([[Alexios/Player Guide|Alexios]], DC 16) · Thunderwave ([[Karma/Player Guide|Karma]] DC 16, [[Shade/Player Guide|Shadier]] DC 18) · Heat Metal ([[Karma/Player Guide|Karma]], DC 16) · Shatter ([[Shade/Player Guide|Shadier]], DC 18) · Blight ([[Karma/Player Guide|Karma]] DC 16, [[Shade/Player Guide|Shadier]] DC 18) · Cone of Cold ([[Karma/Player Guide|Karma]] staff, DC 16) · Poison/Ray of Sickness ([[Gootcha/Player Guide|Gootcha]], DC 14)
* Faerie Fire (Karma DC 16, Keyleth DC 14)
* Erupting Earth (Karma DC 16, Shade DC 16)
* Tidal Wave (Karma, DC 16)
* Web (Keyleth, DC 14)
* Hail of Thorns (Keyleth, DC 14)
* Ice Storm (Karma staff, DC 16)
* Wall of Ice (Karma staff, DC 16)


'''CONSTITUTION Saves:'''
'''WISDOM:''' Command / Hold Person ([[Alexios/Player Guide|Alexios]], DC 16) · Slow / Bestow Curse / Charm Monster / Hold Person ([[Shade/Player Guide|Shadier]], DC 18) · Cause Fear / Tasha's ([[Gootcha/Player Guide|Gootcha]], DC 14) · Polymorph / Tranquil Rebuke ([[Karma/Player Guide|Karma]], DC 16) · Hex of the Fated chosen save ([[Gootcha/Player Guide|Gootcha]])
* Thunderwave (Karma DC 16, Shade DC 16)
* Heat Metal (Karma, DC 16)
* Shatter (Shade, DC 16)
* Cone of Cold (Karma staff, DC 16)


'''WISDOM Saves:'''
'''CHARISMA:''' Bane ([[Alexios/Player Guide|Alexios]], DC 16) · Banishment ([[Alexios/Player Guide|Alexios]] DC 16, [[Shade/Player Guide|Shadier]] DC 18)
* Command (Alexios, DC 14)
* Hold Person (Alexios, DC 14)
* Tasha's Hideous Laughter (Gootcha, DC 14)
* Cause Fear (Gootcha, DC 14)
* Charm Person (Karma, DC 16)
* Dominate Beast (Karma, DC 16)
* Charm Monster (Karma DC 16, Shade DC 16)
* Bestow Curse (Shade, DC 16)
* Tranquil Rebuke (Karma, DC 16)
* Battlefield Command (Alexios, DC 14)


'''CHARISMA Saves:'''
'''Note:''' [[Gootcha/Player Guide|Gootcha]]'s and [[Shade/Player Guide|Shadier]]'s spells are now INT-based subclass/wizard casting; [[Keyleth/Player Guide|Keyleth]]'s and [[Karma/Player Guide|Karma]]'s are WIS-based; [[Alexios/Player Guide|Alexios]]'s are CHA-based.
* Bane (Alexios DC 14, Shade DC 16)
 
'''INTELLIGENCE Saves:'''
* Raulothim's Psychic Lance (Shade, DC 16)


=== Helping Ally Saves ===
=== Helping Ally Saves ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Character !! Ability !! Effect !! Resource !! Range
! Character !! Ability !! Effect !! Resource Cost !! Range
|-
| [[Alexios/Player Guide|Alexios]] || Aura of Protection || +5 to ALL saves || Passive || 10 ft aura
|-
|-
| '''Alexios''' || '''Aura of Protection''' || +3 to ALL saves || Passive || 10 ft aura
| [[Alexios/Player Guide|Alexios]] || Bless || +1d4 to saves (3 allies) || 1st-level slot || 30 ft
|-
|-
| || '''Bless''' || +1d4 to saves (3 allies, 1 min) || 1st level slot || 30 ft
| [[Xanphina/Player Guide|Xanphina]] || Rally the Line || Reroll a failed save || 3/Long Rest || Hearing
|-
|-
| '''Shade''' || '''Bardic Inspiration''' || +1d8 to one save || 3/Short Rest || 60 ft
| [[Karma/Player Guide|Karma]] || Eldath's Sanctuary || End a condition on an ally || 3/Long Rest || 60 ft
|-
|-
| || '''Counter Charm''' || Advantage vs frighten/charm || Action || 30 ft
| [[Karma/Player Guide|Karma]] || Tranquil Rebuke || Pacify the attacker || 1/Long Rest || 10 ft
|-
|-
| '''Xanphina''' || '''Rally the Line''' || Reroll failed save || 3/Long Rest || Hearing range
| [[Shade/Player Guide|Shadier]] || Intellect Fortress || Resist psychic + Adv on INT/WIS/CHA saves (party) || 3rd-level slot || 30 ft
|-
|-
| '''Karma''' || '''Rivercaller''' || Suppress condition || 3/Long Rest || 60 ft
| [[Keyleth/Player Guide|Keyleth]] || Guarded Mind (self) || Auto-succeed a failed INT/WIS/CHA save || 1/Short Rest || Self
|}
|}
''Note: [[Shade/Player Guide|Shadier]] no longer grants Bardic Inspiration or Countercharm (she is now a Wizard, not a Bard).''


=== Maximum Save Bonus Stacking ===
=== Maximum Save Bonus Stacking ===
 
Single target: [[Alexios/Player Guide|Alexios]] '''Aura of Protection''' (+5) + '''Bless''' (+1d4, avg +2.5) '''+7–8 average''', with [[Xanphina/Player Guide|Xanphina]]'s '''Rally the Line''' reroll and [[Karma/Player Guide|Karma]]'s '''Eldath's Sanctuary''' as backstops.
'''Single Target Max:'''
* Alexios Aura of Protection: +3
* Bless: +1d4 (avg +2.5)
* Bardic Inspiration: +1d8 (avg +4.5)
* '''Total: +10 average on a save!'''


== Damage Reduction & Protection 🛡️ ==
== Damage Reduction & Protection 🛡️ ==


=== Self-Protection ===
=== Self-Protection ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Character !! Ability !! Effect !! Resource
! Character !! Ability !! Effect !! Resource Cost
|-
| '''Alexios''' || Aura of Protection || +3 to all saves (reduces spell damage) || Passive
|-
|-
| || Shield of Faith (self) || +2 AC || 1st level slot
| [[Alexios/Player Guide|Alexios]] || Aura of Protection / Warding Flare || +5 to saves / Disadvantage on an attacker || Passive / 1 per rest
|-
|-
| || Savage Attacker || Reroll weapon damage once/turn ||
| [[Alexios/Player Guide|Alexios]] || Resistance: Cold & Poison || Half damage; Adv on Poison saves || Passive
|-
|-
| '''Gootcha''' || Uncanny Dodge || Halve damage from one attack || Reaction
| [[Gootcha/Player Guide|Gootcha]] || Uncanny Dodge / Evasion || Halve one hit / no damage on DEX-save success || Reaction / Passive
|-
|-
| || Blessing of Raven Queen || Resistance to all damage after teleport || 3/Long Rest
| [[Gootcha/Player Guide|Gootcha]] || Blessing of the Raven Queen || Teleport 30 ft + resistance to ALL damage || 3/Long Rest
|-
|-
| || Fiendish Vigor || Temp HP from False Life (at will) ||
| [[Gootcha/Player Guide|Gootcha]] || Resistances: Cold, Fire, Necrotic || Half damage || Passive
|-
|-
| '''Karma''' || Wild Shape || +21 temp HP, AC 18 min || 3/Long Rest
| [[Karma/Player Guide|Karma]] || Wild Shape || +21 temp HP, AC 19 || 3/Long Rest
|-
|-
| || Protection from Energy (self) || Resistance to one type || 3rd level slot
| [[Karma/Player Guide|Karma]] || Protection from Energy / Ring of Evasion || Resistance / auto-succeed DEX save || 3rd slot / charges
|-
|-
| || Animated Shield || +2 AC as bonus action ||
| [[Keyleth/Player Guide|Keyleth]] || Gathered Swarm (half cover) / Dragon Scale Mail || +2 AC / Adv vs dragon breath, fire resist || Once/turn / Passive
|-
|-
| || Ring of Evasion || Auto-succeed DEX save, 1/day || 1/Day
| [[Keyleth/Player Guide|Keyleth]] || Guarded Mind / Absorb Elements || Save vs mind effects / elemental resistance || 1/SR / 1st slot
|-
|-
| '''Keyleth''' || Gathered Swarm || Half cover (+2 AC) || Once/turn
| [[Shade/Player Guide|Shadier]] || Mirror Image / Shield / Mage Armor || Decoys / +5 AC / AC 13+DEX || Item charges / slots
|-
|-
| || Dragon Scale Mail || Advantage vs dragon breath || Passive
| [[Shade/Player Guide|Shadier]] || Resistance: Fire (Infernal Legacy) || Half fire damage || Passive
|-
|-
| || Mask of the Wild || Hide when lightly obscured ||
| [[Xanphina/Player Guide|Xanphina]] || Rage / Relentless Endurance || Resist physical / drop to 1 HP instead of 0 || 4/LR / 1/LR
|-
|-
| '''Shade''' || Hellish Resistance || Resistance to fire || Passive
| [[Xanphina/Player Guide|Xanphina]] || Danger Sense / Staff Shield || Adv on DEX saves / +5 AC || Passive / 2 charges
|-
| || Hellish Rebuke || Retaliate 2d10 fire || Reaction
|-
| || Bracers of Defense || +2 AC || Passive
|-
| '''Xanphina''' || Rage || Resistance to physical damage || 4/Long Rest
|-
| || Relentless Endurance || Drop to 1 HP instead of 0 || 1/Long Rest
|-
| || Danger Sense || Advantage on DEX saves || Passive
|-
| || Staff: Shield || +5 AC, 1 round || 2 charges (Reaction)
|-
| || Improved Armor || Necrotic resistance || Passive
|}
|}


=== Ally Protection ===
=== Ally Protection ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Character !! Ability !! Target !! Effect !! Resource
! Character !! Ability !! Target !! Effect !! Resource Cost
|-
| '''Alexios''' || Aura of Protection || Allies in 10 ft || +3 to all saves || Passive
|-
| || Lay on Hands || Touch || Heal 35 HP total || Pool/Long Rest
|-
| || Bless || 3 allies || +1d4 to attacks & saves || 1st level slot
|-
| || Shield of Faith || 1 ally || +2 AC || 1st level slot
|-
| '''Gootcha''' || Spare the Dying || Touch || Auto-succeed death saves || Cantrip
|-
| '''Karma''' || Protection from Energy || Touch || Resistance to one type || 3rd level slot
|-
| || Revivify || Touch || Return from dead (1 min) || 3rd level slot + 300gp
|-
| || Aura of Vitality || 30 ft || Bonus action 2d6 healing || 3rd level slot
|-
|-
| || Healing Spirit || 5 ft cube || 1d6 healing per turn || 2nd level slot
| [[Alexios/Player Guide|Alexios]] || Aura of Protection || Allies in 10 ft || +5 to all saves || Passive
|-
|-
| || Aid || 3 allies || +5 current & max HP, 8 hrs || 2nd level slot
| [[Alexios/Player Guide|Alexios]] || Warding Flare || 1 ally || Disadvantage on attacker + temp HP || 1 per rest
|-
|-
| '''Keyleth''' || Healing Spirit || 5 ft cube || 1d6 healing per turn || 2nd level slot
| [[Alexios/Player Guide|Alexios]] || Bless / Bane || 3 allies / 3 foes || +1d4 / -1d4 to attacks & saves || 1st-level slot
|-
|-
| '''Shade''' || Bardic Inspiration || 1 ally || +1d8 to check/attack/save || 3/Short Rest
| [[Xanphina/Player Guide|Xanphina]] || Ancestral Protectors || Allies || Enemy Disadvantage vs them; allies resist its damage || While raging
|-
|-
| || Song of Rest || Party || +1d6 healing on short rest || Passive
| [[Xanphina/Player Guide|Xanphina]] || Spirit Shield || 30 ft (60 vs dragons) || -2d6 (-4d6 vs dragons) damage || Reaction
|-
|-
| || Counter Charm || 30 ft || Advantage vs frighten/charm || Action
| [[Karma/Player Guide|Karma]] || Protection from Energy / Eldath's Sanctuary || Touch / 60 ft || Resistance / end a condition || 3rd slot / 3/LR
|-
|-
| '''Xanphina''' || Ancestral Protectors || Allies || Enemy has disadv; allies resist || While raging
| [[Karma/Player Guide|Karma]] || Revivify || Touch || Return from dead (1 min) || 3rd-level slot
|-
|-
| || Spirit Shield || 30 ft || -2d6 damage (-4d6 vs dragons) || Reaction
| [[Shade/Player Guide|Shadier]] || Haste / Protection from Energy / Intellect Fortress || ally / party || +2 AC & action / resistance / save boost || 3rd-level slot
|-
|-
| || Rally the Line || Hearing || Reroll failed save || 3/Long Rest
| [[Gootcha/Player Guide|Gootcha]] || The Queen's Veto / Stolen Vitality || ally || Heal a dying ally to half / restore HP/slots || Soul Token
|}
|}


Line 746: Line 526:


=== Best Skills by Category ===
=== Best Skills by Category ===
'''Physical:''' Athletics: [[Xanphina/Player Guide|Xanphina]] +7, [[Alexios/Player Guide|Alexios]] +1 · Acrobatics: [[Gootcha/Player Guide|Gootcha]] +7, [[Keyleth/Player Guide|Keyleth]] +7, [[Xanphina/Player Guide|Xanphina]] +6 · Stealth: [[Gootcha/Player Guide|Gootcha]] +10, [[Keyleth/Player Guide|Keyleth]] +7, [[Karma/Player Guide|Karma]] +7, [[Xanphina/Player Guide|Xanphina]] +6 · Sleight of Hand: [[Gootcha/Player Guide|Gootcha]] +10


'''Physical Skills:'''
'''Mental:''' Investigation: [[Shade/Player Guide|Shadier]] +11, [[Gootcha/Player Guide|Gootcha]] +9 · Arcana: [[Gootcha/Player Guide|Gootcha]] +9, [[Shade/Player Guide|Shadier]] +8, [[Karma/Player Guide|Karma]] +7 · Religion: [[Shade/Player Guide|Shadier]] +8 · Nature: [[Karma/Player Guide|Karma]] +10, [[Gootcha/Player Guide|Gootcha]] +6 · History: [[Shade/Player Guide|Shadier]] +5
* '''Athletics:''' Alexios +8, Xanphina +7, Keyleth +6
* '''Acrobatics:''' Gootcha +9 (expertise), Xanphina +6
* '''Stealth:''' Gootcha +9, Keyleth +7, Karma +7
* '''Sleight of Hand:''' Shade +6, Gootcha +6
 
'''Mental Skills:'''
* '''Investigation:''' Shade +18 (Passive!), Gootcha +8
* '''Arcana:''' Gootcha +8, Karma +7, Shade +5
* '''History:''' Gootcha +5
* '''Nature:''' Karma +10, Keyleth +2
* '''Religion:''' Alexios +2


'''Social Skills:'''
'''Social:''' Persuasion: [[Alexios/Player Guide|Alexios]] +8 · Deception: [[Alexios/Player Guide|Alexios]] +5, [[Gootcha/Player Guide|Gootcha]] +3 · Intimidation: [[Alexios/Player Guide|Alexios]] +5, [[Xanphina/Player Guide|Xanphina]] +2 · Insight: [[Keyleth/Player Guide|Keyleth]] +8, [[Karma/Player Guide|Karma]] +5, [[Gootcha/Player Guide|Gootcha]] +4
* '''Persuasion:''' Shade +9, Alexios +6
* '''Deception:''' Gootcha +9, Shade +8
* '''Intimidation:''' Alexios +6, Xanphina +2
* '''Performance:''' Shade +6
* '''Insight:''' Keyleth +6, Karma +5


'''Wisdom Skills:'''
'''Wisdom:''' Perception: [[Karma/Player Guide|Karma]] +8, [[Gootcha/Player Guide|Gootcha]] +7, [[Keyleth/Player Guide|Keyleth]] +5 · Survival: [[Keyleth/Player Guide|Keyleth]] +11, [[Karma/Player Guide|Karma]] +5 · Animal Handling: [[Karma/Player Guide|Karma]] +8, [[Keyleth/Player Guide|Keyleth]] +5 · Medicine: [[Karma/Player Guide|Karma]] +8, [[Keyleth/Player Guide|Keyleth]] +5
* '''Perception:''' Karma +8, Keyleth +6
* '''Survival:''' Keyleth +9 (expertise), Karma +5, Xanphina +3
* '''Animal Handling:''' Karma +8, Keyleth +3
* '''Medicine:''' Karma +8


=== Who to Use for What ===
=== Who to Use for What ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Task !! Best Character !! Bonus !! Notes
! Task !! Best Character !! Bonus !! Notes
|-
|-
| Finding traps/secrets || Shade or Gootcha || +18 / +8 Investigation || Shade's passive is insane
| Finding traps/secrets || [[Shade/Player Guide|Shadier]] or [[Gootcha/Player Guide|Gootcha]] || +11 / +9 Investigation || Shadier passive 21; Gootcha Reliable Talent
|-
| Tracking/wilderness || Keyleth || +9 Survival || Expertise + Favored Terrain
|-
|-
| Breaking down doors || Alexios || +8 Athletics || Highest STR
| Tracking / wilderness || [[Keyleth/Player Guide|Keyleth]] || +11 Survival || Expertise
|-
|-
| Sneaking || Gootcha || +9 Stealth || Expertise
| Breaking down doors / grappling || [[Xanphina/Player Guide|Xanphina]] || +7 Athletics || Adv while raging
|-
|-
| Lying || Gootcha || +9 Deception || Expertise
| Sneaking / pickpocketing || [[Gootcha/Player Guide|Gootcha]] || +10 Stealth / Sleight || Expertise + Reliable Talent
|-
|-
| Talking to nobles || Shade || +9 Persuasion || Charisma king
| Talking to nobles (Face) || [[Alexios/Player Guide|Alexios]] || +8 Persuasion || CHA 20 – the new party face
|-
|-
| Intimidating || Alexios || +6 Intimidation || Paladin presence
| Reading people (lies) || [[Keyleth/Player Guide|Keyleth]] || +8 Insight (pass. 18) || Best lie detector
|-
|-
| Spotting enemies || Karma || +8 Perception || Best passive 18
| Spotting enemies || [[Karma/Player Guide|Karma]] || +8 Perception (pass. 18) || Best passive
|-
|-
| Nature knowledge || Karma || +10 Nature || Druid expertise
| Nature knowledge || [[Karma/Player Guide|Karma]] || +10 Nature || Expertise
|-
|-
| Arcane knowledge || Gootcha || +8 Arcana || INT proficiency
| Arcane / magic-item lore || [[Gootcha/Player Guide|Gootcha]] / [[Shade/Player Guide|Shadier]] || +9 / +8 Arcana || Shadier sees all magic
|-
|-
| Healing wounds || Karma || +8 Medicine || Healer feat
| Healing wounds || [[Karma/Player Guide|Karma]] || +8 Medicine || Healer feat
|-
| Recalling lore (dragons) || Keyleth || Advantage || Favored Enemy
|}
|}


== Ritual Spell Catalog ==
== Ritual Spell Catalog ==
 
{| class="wikitable"
{| class="wikitable sortable"
! Spell !! Character !! Level !! Use Case
! Spell !! Character !! Level !! Use Case
|-
|-
| '''Detect Magic''' || Karma, Shade || 1st || Find magic items, detect magical traps
| Detect Magic || [[Karma/Player Guide|Karma]], [[Shade/Player Guide|Shadier]] (at will via Eye) || 1st || Find magic items / traps
|-
|-
| '''Detect Poison and Disease''' || Karma, Keyleth (1/LR free) || 1st || Check food, water, environment
| Comprehend Languages || [[Shade/Player Guide|Shadier]] (at will via Eye) || 1st || Read any language
|-
|-
| '''Purify Food and Drink''' || Karma || 1st || Make rations safe
| Find Familiar || [[Shade/Player Guide|Shadier]], [[Gootcha/Player Guide|Gootcha]] (raven), [[Karma/Player Guide|Karma]] (Wild Companion) || 1st || Scout, Help for Advantage
|-
|-
| '''Speak with Animals''' || Karma, Keyleth (1/day free) || 1st || Scout with animals, gather info
| Silence || [[Keyleth/Player Guide|Keyleth]] || 2nd || Shut off enemy Verbal spells; safe scouting
|-
|-
| '''Find Familiar''' || Karma (Wild Companion) || 1st || Scout, deliver items, help in combat
| Speak with Animals || [[Karma/Player Guide|Karma]], [[Keyleth/Player Guide|Keyleth]] || 1st || Gather info from wildlife
|-
|-
| '''Skywrite''' || Karma || 2nd || Send messages long distance
| Leomund's Tiny Hut || [[Shade/Player Guide|Shadier]] || 3rd || Safe rest in hostile terrain
|-
|-
| '''Feign Death''' || Karma || 3rd || Fake death for infiltration
| Detect Poison and Disease / Purify Food || [[Karma/Player Guide|Karma]] || 1st || Safety checks
|-
|-
| '''Meld into Stone''' || Karma || 3rd || Hide in stone, escape
| Water Breathing || [[Karma/Player Guide|Karma]], [[Shade/Player Guide|Shadier]] || 3rd || Underwater exploration
|-
|-
| '''Water Breathing''' || Karma || 3rd || Underwater exploration
| Beast Sense || [[Karma/Player Guide|Karma]] || 1st || Scout through a beast's eyes
|-
|-
| '''Water Walk''' || Karma || 3rd || Walk on water (10 creatures)
| Divination || [[Karma/Player Guide|Karma]] || 4th || Ask a deity a question
|-
|-
| '''Divination''' || Karma || 4th || Ask deity a question
| Gentle Repose / Tenser's Floating Disk / Unseen Servant || [[Shade/Player Guide|Shadier]] || 1st–2nd || Preserve body / hauling / trap-triggering
|}
|}


Line 834: Line 589:


=== Attuned Items by Character ===
=== Attuned Items by Character ===
'''[[Alexios/Player Guide|Alexios]]:''' Jaunty Boots (Dimension Door 3/day, 500 ft) · Gauntlet of Gemforged Will (Revivify & emergency magic) · Spider Staff (Spider Climb, Web) · Apostate's Rosary (Ray of Sickness, Hold Person, Bestow Curse) · Ring of Evasion · Sentinel Shield (Adv on Initiative & Perception)


'''ALEXIOS:'''
'''[[Gootcha/Player Guide|Gootcha]]:''' Vaartox Studded Leather (AC) · Cloak of Protection (+1 AC & saves) · The Patron's Signet (Hex / Shadow Blade / Hypnotic Pattern, 5 charges) · Harpers Signet Ring (Disguise Self / Gaseous Form, 3 charges) · Ring of Warmth
* '''Jaunty Boots:''' Dimension Door 3/day (500 ft teleport)
* '''Gauntlet of Gemforged Will:''' High-level spells (Revivify, Death Ward, Resurrection, etc.)


'''GOOTCHA:'''
'''[[Karma/Player Guide|Karma]]:''' Animated Shield (AC 19) · Ring of Evasion · Improved Staff of Iskralathrax's Horn (Fog Cloud, Cure Wounds, Cone of Cold, Wall of Ice; 10 charges)
* '''Vaartox Studded Leather:''' AC bonus
* '''Circlet of Commanding Presence:''' Charisma boost


'''KARMA:'''
'''[[Keyleth/Player Guide|Keyleth]]:''' Bracers of Archery (+2 attack & damage with bows) · Dragon Scale Mail of the Wyrmwood (AC 18, fire resist, Adv vs dragon breath) · Cloak of Elvenkind (Adv Stealth) · (situational: Wyrmreaver +3d6 radiant vs dragons; Ring of Spell Storing)
* '''Animated Shield:''' +2 AC as bonus action
* '''Ring of Evasion:''' Auto-succeed DEX save 1/day
* '''Improved Staff of Iskralathax's Horn:''' Ice spells (10 charges)


'''KEYLETH:'''
'''[[Shade/Player Guide|Shadier]]:''' Tome of Zariel's Lament (+2 spell DC/attack — keep attuned & in hand!) · Staff of Defense (Mage Armor, Shield) · Improved Eye of Gilbraxius (detection at will) · The Bound Grimoire (Sleep, Mirror Image, Slow) · Necromancer's Spellbook · Wand of Suggestion · Robe of Eyes · Bracers of Defense
* '''Bracers of Archery:''' +2 damage with bows (in bonus)
* '''Dragon Scale Mail of Wyrmwood:''' AC 18, adv vs dragon breath
* '''Wyrmreaver:''' +1d6 radiant, +3d6 vs dragons (1 charge)


'''SHADE:'''
'''[[Xanphina/Player Guide|Xanphina]]:''' Dragonguard Breastplate · Shield +1 · Cloak of Protection (+1 AC & saves) · Garmok's Flail of Restraining (Restraining Ward) · Returning Trident · Improved Javelin of Lightning · Staff of Defense (Mage Armor, Shield) · Boots of the Winterlands (cold resist) · Bracers of the Bound Devil
* '''Bagpipes of Zariel's Lament:''' Special abilities
 
'''XANPHINA:'''
* '''Staff of Defense:''' Mage Armor (1 charge), Shield (2 charges), 10 max
* '''Returning Trident:''' Returns after thrown
* '''Improved Armor of Necrotic Resistance:''' Necrotic resistance


=== Daily Powers & Charges ===
=== Daily Powers & Charges ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Item !! Owner !! Charges !! Abilities
! Item !! Charges/Day !! Abilities
|-
| Jaunty Boots || [[Alexios/Player Guide|Alexios]] || 3/day || Dimension Door (500 ft)
|-
| Apostate's Rosary || [[Alexios/Player Guide|Alexios]] || 5 || Ray of Sickness, Hold Person, Bestow Curse
|-
| Tome of Zariel's Lament || [[Shade/Player Guide|Shadier]] || passive || +2 spell DC & attack (wizard spells)
|-
| Staff of Defense || [[Shade/Player Guide|Shadier]], [[Xanphina/Player Guide|Xanphina]] || 10 || Mage Armor (1), Shield (2)
|-
|-
| Jaunty Boots || 3/day || Dimension Door
| Staff of Iskralathrax's Horn || [[Karma/Player Guide|Karma]] || 10 (5 left) || Fog Cloud (1), Cure Wounds (1), Cone of Cold (5), Wall of Ice (4)
|-
|-
| Gauntlet of Gemforged Will || 1 each || Revivify, Death Ward, Resurrection, etc.
| The Patron's Signet || [[Gootcha/Player Guide|Gootcha]] || 5 || Hex, Shadow Blade, Hypnotic Pattern
|-
|-
| Staff of Iskralathax || 10 charges || Fog Cloud (1), Ice Storm (4), Cone of Cold (5), Wall of Ice (4)
| Harpers Signet Ring || [[Gootcha/Player Guide|Gootcha]] || 3 || Disguise Self, Expeditious Retreat, Gaseous Form
|-
|-
| Staff of Defense || 10 charges || Mage Armor (1), Shield (2)
| Garmok's Flail || [[Xanphina/Player Guide|Xanphina]] || 10 || Restraining Ward reaction
|-
|-
| Wyrmreaver || 1 charge || +3d6 radiant vs dragons
| Improved Javelin of Lightning || [[Xanphina/Player Guide|Xanphina]] || 3 || +4d6 lightning thrown burst
|-
|-
| Ring of Evasion || 1/day || Auto-succeed DEX save
| Wyrmreaver || [[Keyleth/Player Guide|Keyleth]] || 1 || +3d6 radiant vs dragons
|}
|}


Line 882: Line 629:


=== Short Rest Recovery ===
=== Short Rest Recovery ===
 
* [[Shade/Player Guide|Shadier]]: Arcane Recovery (recover slots, 1/LR); Memorize Spell (swap one prepared spell)
* '''Gootcha:''' Pact Magic slots (2)
* [[Karma/Player Guide|Karma]]: Wild Shape (3 uses)
* '''Shade:''' Bardic Inspiration (3 uses)
* [[Keyleth/Player Guide|Keyleth]]: Guarded Mind (1)
* '''Karma:''' Wild Shape (3 uses)
* [[Xanphina/Player Guide|Xanphina]]: Adrenaline Rush (3 uses)
* '''Keyleth:''' Hunter's Mark free uses (3/LR)
* [[Alexios/Player Guide|Alexios]]: Channel Divinity (regain 1); Warding Flare


=== Long Rest Recovery ===
=== Long Rest Recovery ===
'''[[Alexios/Player Guide|Alexios]]:''' Slots 4/3/3/2 (1st–4th) · Lay on Hands/Battle Medic · Channel Divinity (3) · Warding Flare · Battlefield Command (1) · Athena's Sight (Initiative Adv)


'''ALEXIOS:'''
'''[[Gootcha/Player Guide|Gootcha]]:''' Slots 4/2 (1st–2nd) · Blessing of the Raven Queen (3) · Queen's Guidance (1) · Soul Tokens (earned, not on rest)
* Spell Slots: 1st (4), 2nd (3)
* Lay on Hands: 35 HP pool
* Divine Smite (Free): 1 use
* Channel Divinity: 2 uses
* Battlefield Command: 3 uses
* Find Steed: 1 free cast
 
'''GOOTCHA:'''
* Wails from the Grave: 3 uses
* Blessing of Raven Queen: 3 uses
* Fiendish Vigor: Unlimited (at-will)
* Hellish Rebuke: 1 free use
* Darkness: 1 free use


'''KARMA:'''
'''[[Karma/Player Guide|Karma]]:''' Slots 4/3/3/1 (1st–4th) · Wild Shape (3) · Wild Resurgence (1) · Tranquil Rebuke (1) · Eldath's Sanctuary (3) · Healer (3)
* Spell Slots: 1st (4), 2nd (3), 3rd (3), 4th (1)
* Wild Shape: 3 uses
* Wild Resurgence: 1 use
* Tranquil Rebuke: 1 use
* Rivercaller: 3 uses
* Staff charges: 10 max


'''KEYLETH:'''
'''[[Keyleth/Player Guide|Keyleth]]:''' Slots 4/3 (1st–2nd) · Hunter's Mark free (3) · Writhing Tide (3) · Pass without Trace (1) · Longstrider (1) · Speak with Animals (3)
* Spell Slots: 1st (4), 2nd (3)
* Hunter's Mark (free): 3 uses
* Writhing Tide: 3 uses
* Longstrider (free): 1 use
* Pass without Trace (free): 1 use
* Speak with Animals (free): 1/day


'''SHADE:'''
'''[[Shade/Player Guide|Shadier]]:''' Slots 4/3/3/2 (1st–4th) · Arcane Recovery (1) · Manifest Mind (prof bonus) · Witch Bolt / Hellish Rebuke / Darkness (1 each) · Zariel's Whisper
* Spell Slots: 1st (4), 2nd (3), 3rd (3), 4th (1)
* Bardic Inspiration: 3/Short Rest
* Hellish Rebuke (free): 1 use
* Darkness (free): 1 use
* Witch Bolt (free): 1 use
* Iron Rebuke: 1 use
* Mute's Kiss: 3 uses


'''XANPHINA:'''
'''[[Xanphina/Player Guide|Xanphina]]:''' Rage (4) · Relentless Endurance (1) · Rally the Line (3) · Restraining Ward (3) · Shield of Faith (1)
* Rage: 4 uses
* Relentless Endurance: 1 use
* Rally the Line: 3 uses
* Ancestral Restraining Ward: 3 uses
* Shield of Faith (free): 1 use
* Staff of Defense charges: 10 max


== Out of Combat Utility 🔧 ==
== Out of Combat Utility 🔧 ==


=== Exploration & Survival ===
=== Exploration & Survival ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Character !! Ability !! Use Case
! Character !! Ability !! Use Case
|-
|-
| '''Alexios''' || Summon Steed || Fast travel (60 ft, 120 ft Dash), scouting, carrying
| [[Karma/Player Guide|Karma]] || Wild Shape || Scout/infiltrate as a small or flying/aquatic beast
|-
| '''Karma''' || Wild Shape || Scouting (small animal), infiltration, water travel
|-
|-
| || Feline Agility || Sprint double speed for escape/chase
| [[Keyleth/Player Guide|Keyleth]] || Survival +11, Roving, Pass without Trace || Tracking, navigation, party stealth; 45 ft all-speeds
|-
|-
| '''Keyleth''' || Favored Enemy (Dragons & Undead) || Advantage on Survival & INT checks
| [[Gootcha/Player Guide|Gootcha]] || Stealth/Sleight +10, raven familiar || Best infiltrator; scout via shared senses (100 ft)
|-
|-
| || Roving || 45 ft speed, climb 45 ft, swim 45 ft
| [[Shade/Player Guide|Shadier]] || Arcane Eye / Find Familiar / Tiny Hut || At-will detection, scouting, safe camps
|-
|-
| || Primeval Awareness || Detect creature types in 1 mile
| [[Alexios/Player Guide|Alexios]] || Summon Steed / Dimension Door || Fast travel, scouting, 500-ft teleport
|-
|-
| || Mask of the Wild || Hide in natural environments
| [[Xanphina/Player Guide|Xanphina]] || Athletics +7, Fast Movement, Danger Sense || Climbing, hauling, surviving traps
|-
| || Two-Weapon Fighting || Dual shortswords for +10 damage
|}
|}


=== Social & Problem Solving ===
=== Social & Problem Solving ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Character !! Ability !! Use Case
! Character !! Ability !! Use Case
|-
|-
| '''Shade''' || Bardic Inspiration || Boost social checks
| [[Alexios/Player Guide|Alexios]] || Persuasion +8, Command, Lay on Hands || '''Party face''' now (CHA 20); diplomacy, cure poison
|-
|-
| || Spell: Darkness || Create cover, block LoS, intimidate
| [[Shade/Player Guide|Shadier]] || Investigation +11, Suggestion (Wand), Detect Thoughts || The analyst/spy; magical persuasion despite CHA +1
|-
|-
| '''Alexios''' || Lay on Hands || Cure poison outside combat
| [[Gootcha/Player Guide|Gootcha]] || Disguise Self, Deception, Raven Queen's Counsel || Infiltration & the party's lore engine
|-
|-
| '''Gootcha''' || Hex (disadvantage) || Make enemy fail STR/CHA checks
| [[Keyleth/Player Guide|Keyleth]] || Insight +8, Speak with Animals, Guidance || Lie detector; buff the negotiator
|-
|-
| '''Karma''' || Revivify || Resurrect fallen ally (1 min window)
| [[Karma/Player Guide|Karma]] || Nature +10, Speak with Animals || Nature authority, animal info
|}
|}


=== Information Gathering ===
=== Information Gathering ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Character !! Ability !! Use Case
! Character !! Ability !! Use Case
|-
|-
| '''Keyleth''' || Primeval Awareness || Detect creature types in 1 mile
| [[Shade/Player Guide|Shadier]] || Passive Investigation 21; Detect Magic/Thoughts || Auto-notices clues; reads minds & magic
|-
| || Favored Enemy || Recall dragon & undead lore
|-
|-
| '''Shade''' || Passive Investigation 18 || Never miss hidden things
| [[Gootcha/Player Guide|Gootcha]] || Passive Investigation 19; Raven Queen's Counsel || Never miss hidden things; one truthful answer (Soul Token)
|-
|-
| || Bardic Inspiration || Boost Investigation/Insight/Perception
| [[Keyleth/Player Guide|Keyleth]] || Passive Insight 18; Speak with Animals || Catch lies; wildlife intel
|-
|-
| '''Karma''' || Wild Shape || Scout as bird/mouse/etc
| [[Karma/Player Guide|Karma]] || Passive Perception 18; Wild Shape / Beast Sense || Best spotter; scout as an animal
|-
| '''Gootcha''' || Passive Investigation 18 || Never miss hidden things
|}
|}


Line 999: Line 698:


=== Movement Options ===
=== Movement Options ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Character !! Ability !! Speed/Effect !! Resource
! Character !! Ability !! Speed/Effect !! Resource
|-
|-
| Alexios || Summon Steed || 60 ft (120 Dash) for rider || Spell slot or 1/LR
| [[Alexios/Player Guide|Alexios]] || Dimension Door / Misty Step || 500 ft / 30 ft teleport || Boots (3/day) / 2nd slot
|-
| || Dimension Door || 500 ft teleport || 3/day (Boots)
|-
| || Misty Step || 30 ft teleport || 2nd level slot
|-
| Karma || Feline Agility || Double speed || Once until reset
|-
|-
| Keyleth || Roving || 45 ft all speeds || Passive
| [[Karma/Player Guide|Karma]] || Feline Agility || Double speed || Once until reset
|-
|-
| || Writhing Tide || Fly 10 ft, hover || 3/Long Rest
| [[Keyleth/Player Guide|Keyleth]] || Roving / Writhing Tide || 45 ft all / fly 10 ft hover || Passive / 3-LR
|-
|-
| Gootcha || Blessing of Raven Queen || 30 ft teleport + resistance || 3/Long Rest
| [[Gootcha/Player Guide|Gootcha]] || Blessing of the Raven Queen / Cunning Dash || 30 ft teleport + resist / up to 60 ft || 3-LR / at will
|-
|-
| Xanphina || Fast Movement || 40 ft speed || Passive
| [[Shade/Player Guide|Shadier]] || Misty Step / Dimension Door / Fly || 30 ft / 500 ft / flight || spell slots
|-
|-
| || Instinctive Pounce || Move 20 ft when raging || When entering rage
| [[Xanphina/Player Guide|Xanphina]] || Fast Movement / Instinctive Pounce / Adrenaline Rush || 40 ft / 20 ft on rage / Dash || Passive / rage / 3-rest
|}
|}


=== Healing Sources ===
=== Healing Sources ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Character !! Ability !! Amount !! Resource
! Character !! Ability !! Healing Amount !! Resource Cost
|-
| '''Alexios''' || Lay on Hands || 35 HP total (can split) || Pool/Long Rest
|-
| || Cure Wounds || 1d8+3 || 1st level slot
|-
| '''Karma''' || Healing Word || 1d4+5 || 1st level slot (BA)
|-
| || Cure Wounds || 1d8+5 || 1st level slot
|-
| || Healing Spirit || 1d6 per turn || 2nd level slot
|-
| || Aura of Vitality || 2d6 per bonus action || 3rd level slot
|-
| || Aid || +5 current & max HP (3 targets) || 2nd level slot
|-
|-
| || Revivify || 1 HP (from death) || 3rd level slot + 300gp
| [[Alexios/Player Guide|Alexios]] || Healing Word / Lay on Hands / Battle Medic || 2d4+5 / pool / Hit Die +3 || slot / pool / kit
|-
|-
| || Healer Trait || Reroll 1s on healing || Passive
| [[Karma/Player Guide|Karma]] || Healing Word / Cure Wounds / Aura of Vitality / Revivify || 1d4+5 / 1d8+5 / 2d6/turn / from death || slots
|-
|-
| '''Keyleth''' || Healing Spirit || 1d6 per turn || 2nd level slot
| [[Keyleth/Player Guide|Keyleth]] || Cure Wounds || 2d8+5 (1st) / 4d8+5 (2nd) || spell slot
|-
|-
| '''Shade''' || Healing Word || 1d4+3 || 1st level slot (BA)
| [[Gootcha/Player Guide|Gootcha]] || Spare the Dying / Stolen Vitality || Stabilize / full HP || cantrip / Soul Token
|-
|-
| || Song of Rest || +1d6 HP || Short rest (passive)
| [[Shade/Player Guide|Shadier]] || Arcane Vigor || Spend Hit Dice to self-heal || 2nd-level slot
|-
| '''Gootcha''' || Spare the Dying || Stabilize || Cantrip
|}
|}
''Note: [[Shade/Player Guide|Shadier]]'s old Song of Rest and Bardic healing are gone (now a Wizard).''


=== Condition Removal ===
=== Condition Removal ===
 
{| class="wikitable"
{| class="wikitable sortable"
! Condition !! Character !! Ability !! Resource
! Condition !! Character !! Ability !! Resource
|-
|-
| Dying || Gootcha || Spare the Dying || Cantrip
| Dying || [[Gootcha/Player Guide|Gootcha]] / [[Karma/Player Guide|Karma]] || Spare the Dying || Cantrip
|-
|-
| Dead || Karma || Revivify (within 1 min) || 3rd level slot + 300gp
| Dead || [[Alexios/Player Guide|Alexios]] / [[Karma/Player Guide|Karma]] || Revivify (within 1 min) || 3rd-level slot
|-
|-
| Charmed || Shade || Counter Charm (advantage) || Action
| Dead/dying || [[Gootcha/Player Guide|Gootcha]] || The Queen's Veto || Soul Token
|-
|-
| Frightened || Shade || Counter Charm (advantage) || Action
| Blinded/Deafened/Paralyzed/Poisoned || [[Alexios/Player Guide|Alexios]] / [[Karma/Player Guide|Karma]] || Lesser Restoration || 2nd-level slot
|-
|-
| Blinded/Deafened/Paralyzed/Poisoned || Alexios || Lesser Restoration || 2nd level slot
| Charmed/Frightened/Paralyzed/Poisoned || [[Karma/Player Guide|Karma]] || Eldath's Sanctuary || 3/Long Rest
|-
|-
| Any Condition || Karma || Rivercaller (suppress) || 3/Long Rest (Reaction)
| Various (any prepared) || [[Shade/Player Guide|Shadier]] || prepare from spellbook ||
|}
|}


Line 1,075: Line 751:


=== Combat Priorities ===
=== Combat Priorities ===
 
* '''Alpha Strike:''' [[Karma/Player Guide|Karma]]/[[Keyleth/Player Guide|Keyleth]] open with Faerie Fire; [[Alexios/Player Guide|Alexios]] casts Bless; focus fire at Advantage.
# '''Alpha Strike:''' Karma/Keyleth use Faerie Fire; Alexios uses Bless; focus fire
* '''Lock Down Casters:''' [[Keyleth/Player Guide|Keyleth]] (Mage Slayer) marks the enemy mage; [[Shade/Player Guide|Shadier]] holds Counterspell; either drops Silence.
# '''Protect Squishies:''' Xanphina attacks priority target (Ancestral Protectors)
* '''Protect Squishies:''' [[Xanphina/Player Guide|Xanphina]] attacks the priority target (Ancestral Protectors) and holds Spirit Shield; [[Alexios/Player Guide|Alexios]]'s Aura gives +5 saves in 10 ft.
# '''Maximize Saves:''' Keep allies within Alexios's 10 ft Aura (+3 to saves)
* '''Resource Conservation:''' [[Shade/Player Guide|Shadier]] uses cantrips/item spells for routine turns; [[Gootcha/Player Guide|Gootcha]] spends rogue slots freely; [[Karma/Player Guide|Karma]] uses 1 Wild Shape per serious fight.
# '''Resource Conservation:''' Gootcha spends Pact slots freely (short rest recovery); others conserve
* '''Emergency Buttons:''' [[Xanphina/Player Guide|Xanphina]] Relentless Endurance, [[Gootcha/Player Guide|Gootcha]] Uncanny Dodge / Queen's Veto, [[Karma/Player Guide|Karma]] Wild Shape, [[Keyleth/Player Guide|Keyleth]] Guarded Mind.
# '''Emergency Buttons:''' Xanphina Relentless Endurance, Gootcha Uncanny Dodge, Karma Wild Shape


=== Frequently Overlooked Abilities ===
=== Frequently Overlooked Abilities ===
 
* '''[[Alexios/Player Guide|Alexios]]:''' Spirit Guardians (walk through enemies); Radiance of the Dawn is no-slot AoE; Warding Flare; Battlefield Command; he is the new party Face (Persuasion +8). '''No more Divine Smite, Vow of Enmity, or Extra Attack.'''
'''ALEXIOS:'''
* '''[[Gootcha/Player Guide|Gootcha]]:''' Reaper's Strike anti-heal; Hex of the Fated + control combo; Cunning Strike (Trip/Withdraw/Poison); Soul Tokens. '''No more Warlock Pact Magic, Hellish Rebuke, or Wails from the Grave.'''
* '''Savage Attacker:''' Reroll damage EVERY turn (not once per day!)
* '''[[Karma/Player Guide|Karma]]:''' Elemental Fury (+1d8 every turn in Wild Shape); Flame Arrows buffs [[Keyleth/Player Guide|Keyleth]]; concentrate while Wild Shaped; Staff AoE ice.
* '''Reactive Strike:''' Extra opportunity attack when enemy enters reach
* '''[[Keyleth/Player Guide|Keyleth]]:''' Mage Slayer Concentration Breaker (two hits = two saves at Disadvantage); Gathered Swarm push DC 16; Web/Entangle/Silence control. '''Melee is dead (STR 10) — she's a ranged controller now.'''
* '''Relentless Avenger:''' Move half speed after OA (chase fleeing enemies)
* '''[[Shade/Player Guide|Shadier]]:''' Counterspell, Slow, and Haste swing fights; Elemental Adept makes Fire reliable; Memorize Spell adapts the loadout; items cast spells for free. '''No more Bardic Inspiration, Cutting Words, Iron Rebuke, or Song of Rest — she is now an Order of Scribes Wizard.'''
* '''Battlefield Command:''' Force enemy to move 15 ft as reaction
* '''[[Xanphina/Player Guide|Xanphina]]:''' Spirit Shield (-4d6 vs dragons); Ancestral Protectors works vs breath weapons; Graze deals damage on a miss; Rally the Line; Restraining Ward. '''No more "Savage Attacks" extra crit die.'''
 
'''GOOTCHA:'''
* '''Crossbow Expert - Firing in Melee:''' No disadvantage within 5 ft
* '''Wails from the Grave:''' Blast 2nd target for half Sneak damage (3/LR)
* '''Vex Weapon Mastery:''' Advantage on NEXT attack (combo with Sneak!)
* '''Fiendish Vigor:''' Unlimited False Life (temp HP at will!)
 
'''KARMA:'''
* '''Wild Shape Elemental Fury:''' EVERY attack adds 1d8 elemental damage!
* '''Wild Resurgence:''' Can regain spell slot instead of Wild Shape
* '''Healer Feat:''' Reroll 1s on ALL healing
* '''Feline Agility:''' Double speed (combo with Wild Shape)
* '''Staff Charges:''' Powerful AOE ice spells (Cone of Cold, Ice Storm, Wall of Ice)
 
'''KEYLETH:'''
* '''Gathered Swarm - Half Cover:''' +2 AC until next turn
* '''Writhing Tide:''' FLYING speed for 1 minute (3/LR)
* '''Two-Weapon Fighting:''' Dual shortswords = 2d6+10 damage!
* '''Archery:''' +2 already in +10 longbow bonus!
 
'''SHADE:'''
* '''Cutting Words:''' Can use AFTER seeing roll but BEFORE result
* '''Jack of All Trades:''' +1 to all checks without proficiency
* '''Iron Rebuke:''' 4d10 total damage when ally is hit!
* '''Curse of the Eye:''' See magic with perfect clarity
 
'''XANPHINA:'''
* '''Spirit Shield vs Dragons:''' -4d6 damage total!
* '''Ancestral Protectors:''' Works vs dragon breath!
* '''Graze Weapon Mastery:''' Deal +4 damage EVEN ON MISS!
* '''Instinctive Pounce:''' Move 20 ft when entering rage!
* '''Rally the Line:''' Reroll ally's failed save (3/LR)
 
=== When to Use Spell Slots ===
 
'''1st Level - Best Uses:'''
* '''Bless''' (Alexios): Multi-turn, multi-target (+3 save aura stack)
* '''Faerie Fire''' (Karma, Keyleth): Party-wide advantage
* '''Hunter's Mark''' (Alexios, Keyleth): Long single-target fights
 
'''2nd Level - Best Uses:'''
* '''Hold Person''' (Alexios): Paralysis (auto-crits in melee)
* '''Heat Metal''' (Karma): Sustained damage + disadvantage
* '''Healing Spirit''' (Karma, Keyleth): Out-of-combat healing
 
'''3rd Level - Best Uses:'''
* '''Revivify''' (Karma): Only for death recovery
* '''Erupting Earth''' (Karma, Shade): AOE damage + difficult terrain
 
'''4th Level - Best Uses:'''
* '''Raulothim's Psychic Lance''' (Shade): Big damage + incapacitated


=== Party Roles Summary ===
=== Party Roles Summary ===
 
* '''Tank:''' [[Xanphina/Player Guide|Xanphina]] (Ancestral Protectors, Rage, 101 HP), [[Karma/Player Guide|Karma]] (Wild Shape)
* '''Tank:''' Xanphina (Ancestral Protectors, Rage, 82 HP)
* '''Striker:''' [[Gootcha/Player Guide|Gootcha]] (Sneak Attack + anti-heal), [[Keyleth/Player Guide|Keyleth]] (bow + Hunter's Mark)
* '''Striker:''' Gootcha (Sneak Attack), Alexios (Smite, Hunter's Mark)
* '''Controller:''' [[Shade/Player Guide|Shadier]] (Slow, Counterspell, Web), [[Keyleth/Player Guide|Keyleth]]/[[Karma/Player Guide|Karma]] (Web, Entangle, Faerie Fire), [[Alexios/Player Guide|Alexios]] (Hold Person, Banishment)
* '''Controller:''' Shade (Darkness, Cutting Words, Crowd Control), Karma/Keyleth (Faerie Fire, Entangle)
* '''Artillery:''' [[Shade/Player Guide|Shadier]] (Fireball, Storm Sphere), [[Alexios/Player Guide|Alexios]] (Fireball, Radiance of the Dawn, Spirit Guardians)
* '''Support:''' Shade (Bardic Inspiration), Alexios (Aura +3, Bless, Healing)
* '''Support / Saves:''' [[Alexios/Player Guide|Alexios]] (Aura +5, Bless, Warding Flare), [[Xanphina/Player Guide|Xanphina]] (Rally the Line), [[Karma/Player Guide|Karma]] (Eldath's Sanctuary)
* '''Scout:''' Karma (Wild Shape), Keyleth (Primeval Awareness, speed)
* '''Scout:''' [[Karma/Player Guide|Karma]] (Wild Shape), [[Keyleth/Player Guide|Keyleth]] (Survival, speed), [[Gootcha/Player Guide|Gootcha]] (Stealth, raven)
* '''Face:''' Shade (Persuasion +9, Deception +8)
* '''Face:''' [[Alexios/Player Guide|Alexios]] (Persuasion +8); '''Brain/Lore:''' [[Shade/Player Guide|Shadier]] (Investigation +11), [[Gootcha/Player Guide|Gootcha]] (Arcana +9)
* '''Healer:''' Karma (multiple sources), Alexios (Lay on Hands)
* '''Healer:''' [[Karma/Player Guide|Karma]] (multiple sources), [[Alexios/Player Guide|Alexios]] (Lay on Hands), [[Gootcha/Player Guide|Gootcha]] (Soul Token life-insurance)


[[Category:Campaign Resources]]
[[Category:Campaign Resources]]
[[Category:Player Characters]]
[[Category:Player Characters]]
[[Category:Combat Reference]]
[[Category:Combat Reference]]

Revision as of 20:01, 31 May 2026

This page serves as a quick combat and utility reference for the Deez Nuts party. Use the sections below to quickly find what each character can do during combat and when solving problems outside of battle.


All stats below reflect the current rebuilt Level 7–8 characters. Each character name links to their individual player guide.

Combat Stats Summary

Character AC HP Initiative Speed Prof Bonus Special Senses
Alexios 21 75 +0 (Adv 1/LR) 25 ft +3 Darkvision 60 ft
Gootcha 18 59 +4 30 ft +3 Darkvision 60 ft
Karma 19 (+21 temp in Wild Shape) 52 +4 30 ft (climb 30) +3 Darkvision 60 ft
Keyleth 18 76 +4 (Adv 1/LR) 45 ft (all) +3 Darkvision 120 ft
Shadier 17–18 42 +3 30 ft +3 Darkvision 60 ft
Xanphina 21 101 +3 (Adv) 40 ft +3 Darkvision 120 ft

Passive Senses

Character Perception Insight Investigation Notes
Alexios 14 12 9
Gootcha 17 14 19 Expertise + Reliable Talent
Karma 18 15 12 Best Perception
Keyleth 15 18 14 Elite Insight (lie detector)
Shadier 9 9 21 Investigation king; Perception is poor (don't scout)
Xanphina 13 10 10

Saving Throw Bonuses

Character STR DEX CON INT WIS CHA Special
Alexios +1 +0 +3 -1 +6 +8 Adv on CON (concentration) & Poison; resist Cold/Poison; Aura +5 to allies
Gootcha +1 +9 +4 +8 +3 +2 Evasion; Adv on DEX & vs Charm; +1 all saves (Cloak)
Karma +0 +4 +2 +5 +8 -1
Keyleth +3 +7 +3 +1 +5 -1 Adv vs Charm & dragon breath; Guarded Mind (reroll INT/WIS/CHA 1/SR)
Shadier +0 +3 +1 +8 +2 +1 Adv vs Charm; resist Fire; Disadv on DEX saves vs non-magical (Curse of the Eye)
Xanphina +8 +4 +7 +1 +1 +0 Adv on STR (raging) & DEX vs seen effects (Danger Sense) & vs dragon breath; +1 all saves (Cloak)

Quick Combat Reference by Turn Phase

On Your Turn - Actions ⚔️

Character Action Effect Resource Cost Attack/DC
Alexios Spirit Guardians 3d8 radiant aura (15 ft), slows enemies; concentration 3rd-level slot WIS DC 16
Radiance of the Dawn 30-ft burst, 2d10+8 radiant (half on save), dispels darkness Channel Divinity CON DC 16
Fireball 8d6 fire, 20-ft radius 3rd-level slot DEX DC 16
Guiding Bolt 4d6 radiant, next attack vs target has Advantage 1st-level slot +8 to hit
Hold Person Paralyze a humanoid (melee auto-crits) 2nd-level slot WIS DC 16
Banishment / Command Remove a foe 1 min / one-word command 4th / 1st slot CHA / WIS DC 16
Gootcha Shadowfell Crossbow 1d8+5 piercing (+4d6 Sneak Attack) +8 to hit
Assassins Shortbow 1d6+4 piercing (Vex) (+4d6 Sneak Attack) +7 to hit
Sneak Attack +4d6 necrotic (Reaper's Strike: no healing on target) Once/turn
Raven's Reach (cantrip) 1d10 necrotic, 120 ft +6 to hit
Cause Fear / Tasha's Hideous Laughter Frightened / prone + incapacitated 1st-level slot WIS DC 14
Karma Wild Shape Beast form, +21 temp HP, AC ~varies 3/Long Rest Self
Beast Attack + Elemental Fury 1d8+5 (or beast's) + 1d8 cold/fire/lightning/thunder once/turn Free in Wild Shape vs beast bonus
Starry Wisp (cantrip) 2d8 radiant +8 to hit
Erupting Earth / Tidal Wave 3d12 bludgeoning / 4d8 + prone 3rd-level slot DEX DC 16
Blight 8d8 necrotic, single target 4th-level slot CON DC 16
Staff: Cone of Cold 8d8 cold, 60-ft cone 5 charges CON DC 16
Keyleth Extra Attack (Longbow +1) Attack twice; 1d8+7 piercing (Slow) +10 to hit
Gathered Swarm After a hit: +1d6, OR push 15 ft (STR DC 16), OR move self 5 ft Once/turn STR DC 16
Thorn Whip (cantrip) 2d6 piercing, pull 10 ft +8 to hit
Faerie Fire / Entangle Outline (Adv vs them) / restrain 20-ft square 1st-level slot DEX / STR DC 16
Web Restrain, difficult terrain, 20-ft cube 2nd-level slot DEX DC 16
Shadier Fire Bolt (cantrip) 2d10 fire; ignores fire resistance (Elemental Adept) +10 to hit
Chromatic Orb / Magic Missile 3d8 chosen element / 3×1d4+1 auto-hit force 1st-level slot +10 / auto
Fireball 8d6 fire (ignores fire resistance) 3rd-level slot DEX DC 18
Storm Sphere 2d6 + 4d6 lightning/turn, sustained AoE 4th-level slot DEX DC 18
Slow Cripple up to 6 foes (half speed, -2 AC, 1 action) 3rd-level slot WIS DC 18
Banishment / Blight [item] Remove a foe / 8d8 necrotic 4th slot / item CHA / CON DC 18
Xanphina Extra Attack (Garmok's Flail) Attack twice; 1d8+6 +1d6 psychic (Sap, Reach 10 ft) +9 to hit
Greataxe +1 / Greatsword +1 1d12+5 (Cleave) / 2d6+5 (Graze) +8 to hit
Reckless Attack Advantage on STR melee (enemies get Adv vs you) Self
Improved Javelin of Lightning 1d6+4 +4d6 lightning, thrown burst 3 charges +7 to hit
Staff: Shield / Mage Armor +5 AC 1 round / AC 13+DEX 2 / 1 charge Self

On Your Turn - Bonus Actions 💫

Character Bonus Action Effect Resource Cost
Alexios Healing Word Heal 2d4+5 at range 1st-level slot
Misty Step Teleport 30 ft (1 free/LR via Fey Touched) 2nd-level slot
Lesser Restoration Cleanse blinded/deafened/paralyzed/poisoned 2nd-level slot
Gootcha Cunning Action Dash, Disengage, or Hide
Steady Aim Advantage on next attack (Speed becomes 0)
Hex of the Fated +1d6 necrotic, Disadvantage on chosen save Rogue slot / item charge
Karma Wild Shape Transform into beast (+21 temp HP) 3/Long Rest
Healing Word Heal 1d4+5 at range 1st-level slot
Feline Agility Double speed until end of turn Once until reset
Keyleth Hunter's Mark +1d6 per hit; move on kill 3/LR free or 1st slot
Writhing Tide Fly 10 ft, hover, 1 min 3/Long Rest
Ensnaring Strike / Zephyr Strike Restrain target / +1d8, +30 ft, no OA 1st-level slot
Shadier Misty Step Teleport 30 ft 2nd-level slot
Manifest Mind Summon spellbook spirit; cast from its space prof bonus/LR
Xanphina Rage (Enter) +2 melee dmg, resist physical, Adv STR 4/Long Rest
Instinctive Pounce Move up to 20 ft when entering rage Part of Rage
Adrenaline Rush Dash + 3 temp HP 3/Short or Long Rest
Shield of Faith +2 AC to an ally, 10 min 1/Long Rest

Reactions & Off-Turn Abilities ⚡

Character Reaction Trigger Effect Resource Cost
Alexios Aura of Protection (PASSIVE) Always active Allies in 10 ft get +5 to ALL saves
Warding Flare Visible attacker within 30 ft Disadvantage on the attack + 2d6-1 temp HP 1/Short or Long Rest
Battlefield Command After an enemy attacks Command it to move 15 ft (ignores OA) 1/Long Rest (WIS DC 16)
Reactive Spell / Bane Enemy provokes OA / commits to turn Cast a single-target spell / -1d4 to 3 foes Spell slot
Gootcha Uncanny Dodge Hit by a visible attacker Halve the damage 1/round
The Queen's Veto Ally/you would hit 0 HP within 60 ft Heal them to half max HP Soul Token
Opportunity Attack Enemy leaves reach Ranged/finesse attack
Karma Tranquil Rebuke Ally in 10 ft takes damage Attacker WIS save or pacified 1/Long Rest (DC 16)
Eldath's Sanctuary Ally in 60 ft gets a condition End charmed/frightened/paralyzed/poisoned 3/Long Rest
Absorb Elements (Staff) Take elemental damage Resistance + 1d6 next hit 1st-level slot
Keyleth Mage Slayer: Concentration Breaker You damage a concentrating creature It rolls the concentration save at Disadvantage Passive
Absorb Elements Take elemental damage Resistance + 1d6 next melee hit 1st-level slot
Opportunity Attack Enemy leaves reach Attack (can trigger Gathered Swarm)
Shadier Counterspell Enemy casts a spell Negate it (your best reaction) 3rd+-level slot
Shield You are hit / targeted by Magic Missile +5 AC, block Magic Missile Staff charge / slot
Xanphina Spirit Shield Creature in 30 ft (60 vs dragons) takes damage while raging Reduce damage by 2d6 (4d6 vs dragons) 1 reaction/round
Rally the Line Ally in hearing fails a save Let them reroll 3/Long Rest
Restraining Ward (Garmok's Flail) Creature attacks/uses ability Spectral chains restrain (STR DC 17) 3/Long Rest

Crowd Control Abilities 🎯

Movement Restriction

Ability Character Range Save/DC Duration Resource
Web Keyleth / Shadier 20-ft cube DEX DC 16 / 18 Conc, 1 hr 2nd-level slot
Entangle Keyleth / Karma 20-ft square STR DC 16 Conc, 1 min 1st-level slot
Ensnaring Strike Keyleth Self/next attack STR DC 16 Conc, 1 min 1st-level slot
Earthbind Karma 300 ft STR DC 16 Conc, 1 min 2nd-level slot
Gathered Swarm (Push) Keyleth After hit STR DC 16 Instant (15 ft) Free (1/turn)
Longbow Slow / Crossbow Slow Keyleth / Gootcha Ranged -10 ft speed Free
Grappling Xanphina, Karma (octopus) Melee Athletics contest Until escaped

Action Denial (Paralysis, Incapacitation, Charm)

Ability Character Range Save/DC Duration Resource
Hold Person Alexios / Shadier 60 ft / touch WIS DC 16 / 18 Conc, 1 min 2nd-level slot
Tasha's Hideous Laughter Gootcha / Shadier 30 ft WIS DC 14 / 18 Conc, 1 min 1st-level slot
Banishment Alexios / Shadier 60 ft CHA DC 16 / 18 Conc, 1 min 4th-level slot
Command Alexios 60 ft WIS DC 16 1 round 1st-level slot
Slow Shadier 120 ft WIS DC 18 Conc, 1 min 3rd-level slot
Polymorph Karma / Shadier 60 ft WIS DC 16 / 18 Conc, 1 hr 4th-level slot
Charm Person / Monster Shadier / Gootcha (Cause Fear/Charm) 30 ft WIS DC 14–18 varies slot
Tranquil Rebuke Karma 10 ft WIS DC 16 Until next turn 1/Long Rest

Forced Movement (Pushes, Pulls)

Ability Character Range Save/DC Distance Resource
Thunderwave Karma / Shadier 15-ft cube CON DC 16 / 18 10 ft 1st-level slot
Tidal Wave Karma / Shadier line/area DEX DC 16 / 18 prone 3rd-level slot
Gathered Swarm (Push) Keyleth after hit STR DC 16 15 ft Free (1/turn)
Thorn Whip Keyleth 30 ft +8 to hit Pull 10 ft Cantrip
Battlefield Command Alexios visual WIS DC 16 15 ft 1/Long Rest
Returning Trident (Topple) / Maul Xanphina thrown/melee STR save prone

Debuffs (Disadvantage, Reduced Effectiveness)

Ability Character Range Save/DC Effect Resource
Bane Alexios 30 ft CHA DC 16 -1d4 attacks & saves 1st-level slot
Faerie Fire Karma / Keyleth 60 ft DEX DC 16 Outlined, Adv vs them 1st-level slot
Hex of the Fated Gootcha 90 ft +1d6 necrotic, Disadv on a save Rogue slot
Bestow Curse Shadier touch WIS DC 18 Various debuffs 3rd-level slot
Ancestral Protectors Xanphina first target hit Disadvantage vs allies While raging
Sap (Garmok's Flail / Wyrmreaver) Xanphina / Keyleth melee Disadv on next attack
Heat Metal Karma 60 ft CON DC 16 2d8 fire, disadv if holding 2nd-level slot
Ray of Enfeeblement Gootcha 60 ft CON DC 14 Halve STR-weapon damage 2nd-level slot

Fear Effects

Ability Character Range Save/DC Duration Resource
Cause Fear Gootcha 60 ft WIS DC 14 Conc, 1 min 1st-level slot
Fear Shadier 30-ft cone WIS DC 18 Conc, 1 min 3rd-level slot
Turn Undead Alexios 30 ft WIS DC 16 1 min Channel Divinity
Dissonant Whispers Alexios 60 ft WIS DC 16 Instant (flee) 1/LR free (Fey Touched)

Blinding & Sensory Denial

Ability Character Range Effect Resource
Darkness Shadier (1/LR free) 60 ft Magical darkness, 10 min 2nd-level slot
Fog Cloud Karma / Shadier 120 ft Heavily obscured 1st-level slot or staff
Silence Keyleth / Gootcha 120 ft No sound; blocks Verbal spells (no save) 2nd-level slot
Blindness/Deafness Alexios / Shadier 30 ft Blind a target (CON save) 2nd-level slot
Color Spray Gootcha / Shadier 15-ft cone Blind a cluster (HP-based) 1st-level slot
Erupting Earth Karma / Shadier 20-ft cube Difficult terrain 3rd-level slot

Restraining (Special)

Ability Character Range Save/DC Duration Resource
Restraining Ward (Garmok's Flail) Xanphina visual STR DC 17 Until next turn 3/Long Rest
Web Keyleth / Shadier 20-ft cube DEX DC 16 / 18 Conc 2nd-level slot
Rime's Binding Ice Shadier cone CON DC 18 restrain + 3d8 cold 2nd-level slot

Saving Throw Reference 🎲

Spells by Save Type

STRENGTH: Entangle (Karma/Keyleth, DC 16) · Earthbind (Karma, DC 16) · Ensnaring Strike & Gathered Swarm push (Keyleth, DC 16)

DEXTERITY: Faerie Fire (Karma/Keyleth, DC 16) · Web (Keyleth DC 16, Shadier DC 18) · Fireball (Alexios DC 16, Shadier DC 18) · Erupting Earth / Tidal Wave (Karma DC 16, Shadier DC 18) · Storm Sphere / Ice Storm (Shadier, DC 18) · Wall of Fire (Alexios/Shadier)

CONSTITUTION: Radiance of the Dawn (Alexios, DC 16) · Thunderwave (Karma DC 16, Shadier DC 18) · Heat Metal (Karma, DC 16) · Shatter (Shadier, DC 18) · Blight (Karma DC 16, Shadier DC 18) · Cone of Cold (Karma staff, DC 16) · Poison/Ray of Sickness (Gootcha, DC 14)

WISDOM: Command / Hold Person (Alexios, DC 16) · Slow / Bestow Curse / Charm Monster / Hold Person (Shadier, DC 18) · Cause Fear / Tasha's (Gootcha, DC 14) · Polymorph / Tranquil Rebuke (Karma, DC 16) · Hex of the Fated chosen save (Gootcha)

CHARISMA: Bane (Alexios, DC 16) · Banishment (Alexios DC 16, Shadier DC 18)

Note: Gootcha's and Shadier's spells are now INT-based subclass/wizard casting; Keyleth's and Karma's are WIS-based; Alexios's are CHA-based.

Helping Ally Saves

Character Ability Effect Resource Range
Alexios Aura of Protection +5 to ALL saves Passive 10 ft aura
Alexios Bless +1d4 to saves (3 allies) 1st-level slot 30 ft
Xanphina Rally the Line Reroll a failed save 3/Long Rest Hearing
Karma Eldath's Sanctuary End a condition on an ally 3/Long Rest 60 ft
Karma Tranquil Rebuke Pacify the attacker 1/Long Rest 10 ft
Shadier Intellect Fortress Resist psychic + Adv on INT/WIS/CHA saves (party) 3rd-level slot 30 ft
Keyleth Guarded Mind (self) Auto-succeed a failed INT/WIS/CHA save 1/Short Rest Self

Note: Shadier no longer grants Bardic Inspiration or Countercharm (she is now a Wizard, not a Bard).

Maximum Save Bonus Stacking

Single target: Alexios Aura of Protection (+5) + Bless (+1d4, avg +2.5) ≈ +7–8 average, with Xanphina's Rally the Line reroll and Karma's Eldath's Sanctuary as backstops.

Damage Reduction & Protection 🛡️

Self-Protection

Character Ability Effect Resource
Alexios Aura of Protection / Warding Flare +5 to saves / Disadvantage on an attacker Passive / 1 per rest
Alexios Resistance: Cold & Poison Half damage; Adv on Poison saves Passive
Gootcha Uncanny Dodge / Evasion Halve one hit / no damage on DEX-save success Reaction / Passive
Gootcha Blessing of the Raven Queen Teleport 30 ft + resistance to ALL damage 3/Long Rest
Gootcha Resistances: Cold, Fire, Necrotic Half damage Passive
Karma Wild Shape +21 temp HP, AC 19 3/Long Rest
Karma Protection from Energy / Ring of Evasion Resistance / auto-succeed DEX save 3rd slot / charges
Keyleth Gathered Swarm (half cover) / Dragon Scale Mail +2 AC / Adv vs dragon breath, fire resist Once/turn / Passive
Keyleth Guarded Mind / Absorb Elements Save vs mind effects / elemental resistance 1/SR / 1st slot
Shadier Mirror Image / Shield / Mage Armor Decoys / +5 AC / AC 13+DEX Item charges / slots
Shadier Resistance: Fire (Infernal Legacy) Half fire damage Passive
Xanphina Rage / Relentless Endurance Resist physical / drop to 1 HP instead of 0 4/LR / 1/LR
Xanphina Danger Sense / Staff Shield Adv on DEX saves / +5 AC Passive / 2 charges

Ally Protection

Character Ability Target Effect Resource
Alexios Aura of Protection Allies in 10 ft +5 to all saves Passive
Alexios Warding Flare 1 ally Disadvantage on attacker + temp HP 1 per rest
Alexios Bless / Bane 3 allies / 3 foes +1d4 / -1d4 to attacks & saves 1st-level slot
Xanphina Ancestral Protectors Allies Enemy Disadvantage vs them; allies resist its damage While raging
Xanphina Spirit Shield 30 ft (60 vs dragons) -2d6 (-4d6 vs dragons) damage Reaction
Karma Protection from Energy / Eldath's Sanctuary Touch / 60 ft Resistance / end a condition 3rd slot / 3/LR
Karma Revivify Touch Return from dead (1 min) 3rd-level slot
Shadier Haste / Protection from Energy / Intellect Fortress ally / party +2 AC & action / resistance / save boost 3rd-level slot
Gootcha The Queen's Veto / Stolen Vitality ally Heal a dying ally to half / restore HP/slots Soul Token

Party Synergies & Combos 🔥

Every combo below is drawn from the current (rebuilt) Level 7–8 player guides. Click any character name to jump to the exact ability on their guide. The party's builds changed significantly, so these replace the old smite/bard/warlock-era combos.

Advanced Combat Combos

1. The Concentration-Breaker Lockdown (Keyleth + Shadier + Gootcha)

  • Setup: Keyleth marks the enemy caster with Hunter's Mark and attacks twice; her Mage Slayer / Concentration Breaker makes every hit force a concentration save at Disadvantage (see Keyleth, Mage Slayer Feat).
  • Layer 2: Shadier holds Counterspell (DC 18) for the enemy's big spell and uses Magic Missile to auto-break concentration (see Shadier, Control / Counter).
  • Layer 3: Either caster drops Silence (Keyleth 2nd-level / Gootcha 2nd-level) on the enemy mage to shut off Verbal-component spells with no save.
  • Payoff: Enemy spellcasters lose their buffs, summons and control almost immediately.

2. The Control-and-Punish Zone (Keyleth or Karma + Shadier)

  • Setup: Keyleth casts Web or Entangle (DC 16), or Karma casts Entangle (DC 16), to restrain a cluster (see Keyleth, Battlefield Control / Karma, Control/Debuff Spells).
  • Combo: Restrained = auto-fail STR and grants attackers Advantage. Keyleth's Gathered Swarm push (DC 16) slides escapees back into the area each turn.
  • Payoff: Shadier drops Fireball or Storm Sphere (DC 18) into the trapped cluster for maximum value.

3. The Faerie Fire Alpha Strike (Karma / Keyleth + party)

  • Setup: Karma or Keyleth casts Faerie Fire — the whole party gets Advantage on the lit targets and invisibility is cancelled (see Karma / Keyleth, Control/Debuff Spells).
  • Combo: Gootcha converts that Advantage into a guaranteed Sneak Attack (4d6 necrotic) and Alexios buffs strikers with Bless.
  • Payoff: Coordinated focus-fire with everyone hitting at Advantage.

4. The Anti-Heal Execution (Gootcha + party)

  • Setup: Gootcha's Reaper's Strike makes a Sneak Attack Necrotic AND stops the target regaining HP until her next turn (see Gootcha, Sneak Attack); Chill Touch does the same at range.
  • Combo: The party dog-piles the no-heal target — devastating against trolls, vampires, and self-healing bosses.
  • Finisher: If the foe has cheated death before, Gootcha spends a Soul Token → Reaper's Verdict for a maximized auto-crit to delete it.

5. The Ancestral Bunker (Xanphina + Alexios)

  • Layer 1: Xanphina attacks the priority target while raging; Ancestral Protectors gives it Disadvantage vs everyone but her and grants allies resistance to its damage (see Xanphina, Ancestral Protectors).
  • Layer 2: Xanphina uses Spirit Shield (reaction, -2d6, or -4d6 vs dragons) to cut big hits to a squishy.
  • Layer 3: Alexios's Warding Flare imposes Disadvantage on an attacker and hands the target temp HP; Bless / Bane swing the math further (see Alexios, Defensive Abilities).
  • Payoff: A nearly unkillable front line with Xanphina's 101 HP and rage resistance anchoring it.

6. The Concentration Protection Stack (protect a key concentrator)

  • Layer 1: Xanphina Spirit Shield reduces incoming damage (lower damage = lower save DC) and Ancestral Protectors gives the attacker Disadvantage.
  • Layer 2: Karma Protection from Energy grants resistance to an expected element (see Karma, Healing/Support Spells).
  • Layer 3: Shadier Protection from Energy / Intellect Fortress, or Alexios standing near for support, further buffer the caster.
  • Payoff: Spirit Guardians, Web, Slow, or another concentration spell almost never drops.

7. The Battlefield Command Drag (Alexios + reach/OA party)

  • Setup: Alexios uses Battlefield Command (reaction, 1/LR) to force an enemy to move up to 15 ft, ignoring opportunity attacks for itself (see Alexios, Reactions).
  • Combo: Drag a foe off a downed ally, into Keyleth's Web/Entangle, or into Xanphina's 10 ft reach (Garmok's Flail) for a punishing opportunity attack.

8. The Stealth Strike Opener (Keyleth + Gootcha)

  • Setup: Keyleth casts Pass without Trace (+10 Stealth to the party, 1/LR free; see Keyleth, Utility Spells).
  • Result: Gootcha reaches roughly +20 Stealth and the party gains a surprise round.
  • Payoff: Gootcha opens with a guaranteed Sneak Attack (Steady Aim or Advantage from surprise).

9. The Hex of the Fated Combo (Gootcha solo signature)

  • Setup: Gootcha casts Hex of the Fated, naming an ability (e.g. WIS); the target now has Disadvantage on those saves (see Gootcha, Subclass Magic).
  • Payoff: Her follow-up Cause Fear / Tasha's Hideous Laughter (and the party's WIS-save control like Alexios's Hold Person) land far more reliably, plus +1d6 necrotic on every hit.

10. The Save Bonus Stack (Alexios single-target rescue)

  • Setup: Alexios's Aura of Protection (allies in 10 ft, +5 to all saves with CHA 20) plus Bless (+1d4) keep allies' saves high (see Alexios, Support / Healing Spells).
  • Note: Shadier no longer has Bardic Inspiration (she is now a Wizard), so the old +1d8 Inspiration layer is gone; lean on Xanphina's Rally the Line (reroll a failed save, 3/LR) and Karma's Eldath's Sanctuary (end a condition) instead.

11. The Buff-a-Striker (Shadier / Karma + Keyleth)

  • Setup: Shadier casts Haste (+2 AC, extra action, double speed) on a frontliner like Xanphina (see Shadier, Buff / Defense).
  • Combo: Karma casts Flame Arrows on Keyleth, adding +1d6 fire to her next 12 bow hits (see Karma, Damage Spells (3rd-level) — it explicitly names Keyleth).
  • Payoff: Layered, slot-efficient damage buffs on the party's best weapon users.

12. The Heal & Revive Chain

  • In-combat pickups: Alexios Healing Word (2d4+5, bonus action) and Karma Healing Word (1d4+5, bonus action).
  • Sustained: Karma Aura of Vitality (2d6/turn) and Healing Spirit (see Karma, Healing/Support Spells).
  • Anti-death: Alexios or Karma Revivify (1-min window), with Gootcha's Soul Token → Queen's Veto (reaction, heal a dying ally to half) and Stolen Vitality as emergency insurance (see Gootcha, Soul Tokens).

13. The Investigation Dream Team (Shadier + Gootcha)

  • Shadier: passive Investigation 21 (Expertise + Order of Scribes Scholar).
  • Gootcha: passive Investigation 19 (Expertise + Reliable Talent).
  • Effect: The party almost never misses clues, traps, or hidden mechanisms. (Note: Shadier's passive Perception is only 9 — let Karma or Gootcha watch for mundane ambushes.)

14. The Slow / Banish Boss Strip (Shadier + Alexios)

  • Setup: Shadier casts Slow (DC 18, up to 6 foes: half speed, -2 AC, one action) or Banishment to delete a boss phase (see Shadier, Boss Fight Day loadout).
  • Combo: Alexios adds Banishment / Hold Person / Command to neutralize a second threat, while strikers focus the slowed boss.

Buff Stacking Guide

Maximum Save Bonus (single target):

  • Alexios Aura of Protection: +5 (CHA 20, allies within 10 ft)
  • Alexios Bless: +1d4 (avg +2.5)
  • Xanphina Rally the Line / Karma Eldath's Sanctuary: reroll / condition removal as a backstop
  • Total: roughly +7 to +8 average on a save, before rerolls.

Maximum Attack/Damage Boost (single target):

Maximum Survivability Stack:

  • Xanphina Rage (resistance to physical) + Ancestral Protectors (Disadvantage on attacks) + Spirit Shield (-2d6 / -4d6 vs dragons)
  • Alexios Warding Flare (Disadvantage + temp HP) and Aura of Protection
  • Karma Wild Shape (+21 temp HP) for self-tanking; Gootcha Blessing of the Raven Queen (resistance to all damage after a teleport)
  • Result: a front line that is extremely hard to drop.


Skill Expertise & Proficiency Reference 🔧

Best Skills by Category

Physical: Athletics: Xanphina +7, Alexios +1 · Acrobatics: Gootcha +7, Keyleth +7, Xanphina +6 · Stealth: Gootcha +10, Keyleth +7, Karma +7, Xanphina +6 · Sleight of Hand: Gootcha +10

Mental: Investigation: Shadier +11, Gootcha +9 · Arcana: Gootcha +9, Shadier +8, Karma +7 · Religion: Shadier +8 · Nature: Karma +10, Gootcha +6 · History: Shadier +5

Social: Persuasion: Alexios +8 · Deception: Alexios +5, Gootcha +3 · Intimidation: Alexios +5, Xanphina +2 · Insight: Keyleth +8, Karma +5, Gootcha +4

Wisdom: Perception: Karma +8, Gootcha +7, Keyleth +5 · Survival: Keyleth +11, Karma +5 · Animal Handling: Karma +8, Keyleth +5 · Medicine: Karma +8, Keyleth +5

Who to Use for What

Task Best Character Bonus Notes
Finding traps/secrets Shadier or Gootcha +11 / +9 Investigation Shadier passive 21; Gootcha Reliable Talent
Tracking / wilderness Keyleth +11 Survival Expertise
Breaking down doors / grappling Xanphina +7 Athletics Adv while raging
Sneaking / pickpocketing Gootcha +10 Stealth / Sleight Expertise + Reliable Talent
Talking to nobles (Face) Alexios +8 Persuasion CHA 20 – the new party face
Reading people (lies) Keyleth +8 Insight (pass. 18) Best lie detector
Spotting enemies Karma +8 Perception (pass. 18) Best passive
Nature knowledge Karma +10 Nature Expertise
Arcane / magic-item lore Gootcha / Shadier +9 / +8 Arcana Shadier sees all magic
Healing wounds Karma +8 Medicine Healer feat

Ritual Spell Catalog

Spell Character Level Use Case
Detect Magic Karma, Shadier (at will via Eye) 1st Find magic items / traps
Comprehend Languages Shadier (at will via Eye) 1st Read any language
Find Familiar Shadier, Gootcha (raven), Karma (Wild Companion) 1st Scout, Help for Advantage
Silence Keyleth 2nd Shut off enemy Verbal spells; safe scouting
Speak with Animals Karma, Keyleth 1st Gather info from wildlife
Leomund's Tiny Hut Shadier 3rd Safe rest in hostile terrain
Detect Poison and Disease / Purify Food Karma 1st Safety checks
Water Breathing Karma, Shadier 3rd Underwater exploration
Beast Sense Karma 1st Scout through a beast's eyes
Divination Karma 4th Ask a deity a question
Gentle Repose / Tenser's Floating Disk / Unseen Servant Shadier 1st–2nd Preserve body / hauling / trap-triggering

Magic Item Quick Reference

Attuned Items by Character

Alexios: Jaunty Boots (Dimension Door 3/day, 500 ft) · Gauntlet of Gemforged Will (Revivify & emergency magic) · Spider Staff (Spider Climb, Web) · Apostate's Rosary (Ray of Sickness, Hold Person, Bestow Curse) · Ring of Evasion · Sentinel Shield (Adv on Initiative & Perception)

Gootcha: Vaartox Studded Leather (AC) · Cloak of Protection (+1 AC & saves) · The Patron's Signet (Hex / Shadow Blade / Hypnotic Pattern, 5 charges) · Harpers Signet Ring (Disguise Self / Gaseous Form, 3 charges) · Ring of Warmth

Karma: Animated Shield (AC 19) · Ring of Evasion · Improved Staff of Iskralathrax's Horn (Fog Cloud, Cure Wounds, Cone of Cold, Wall of Ice; 10 charges)

Keyleth: Bracers of Archery (+2 attack & damage with bows) · Dragon Scale Mail of the Wyrmwood (AC 18, fire resist, Adv vs dragon breath) · Cloak of Elvenkind (Adv Stealth) · (situational: Wyrmreaver +3d6 radiant vs dragons; Ring of Spell Storing)

Shadier: Tome of Zariel's Lament (+2 spell DC/attack — keep attuned & in hand!) · Staff of Defense (Mage Armor, Shield) · Improved Eye of Gilbraxius (detection at will) · The Bound Grimoire (Sleep, Mirror Image, Slow) · Necromancer's Spellbook · Wand of Suggestion · Robe of Eyes · Bracers of Defense

Xanphina: Dragonguard Breastplate · Shield +1 · Cloak of Protection (+1 AC & saves) · Garmok's Flail of Restraining (Restraining Ward) · Returning Trident · Improved Javelin of Lightning · Staff of Defense (Mage Armor, Shield) · Boots of the Winterlands (cold resist) · Bracers of the Bound Devil

Daily Powers & Charges

Item Owner Charges Abilities
Jaunty Boots Alexios 3/day Dimension Door (500 ft)
Apostate's Rosary Alexios 5 Ray of Sickness, Hold Person, Bestow Curse
Tome of Zariel's Lament Shadier passive +2 spell DC & attack (wizard spells)
Staff of Defense Shadier, Xanphina 10 Mage Armor (1), Shield (2)
Staff of Iskralathrax's Horn Karma 10 (5 left) Fog Cloud (1), Cure Wounds (1), Cone of Cold (5), Wall of Ice (4)
The Patron's Signet Gootcha 5 Hex, Shadow Blade, Hypnotic Pattern
Harpers Signet Ring Gootcha 3 Disguise Self, Expeditious Retreat, Gaseous Form
Garmok's Flail Xanphina 10 Restraining Ward reaction
Improved Javelin of Lightning Xanphina 3 +4d6 lightning thrown burst
Wyrmreaver Keyleth 1 +3d6 radiant vs dragons

Resource Management by Character

Short Rest Recovery

  • Shadier: Arcane Recovery (recover slots, 1/LR); Memorize Spell (swap one prepared spell)
  • Karma: Wild Shape (3 uses)
  • Keyleth: Guarded Mind (1)
  • Xanphina: Adrenaline Rush (3 uses)
  • Alexios: Channel Divinity (regain 1); Warding Flare

Long Rest Recovery

Alexios: Slots 4/3/3/2 (1st–4th) · Lay on Hands/Battle Medic · Channel Divinity (3) · Warding Flare · Battlefield Command (1) · Athena's Sight (Initiative Adv)

Gootcha: Slots 4/2 (1st–2nd) · Blessing of the Raven Queen (3) · Queen's Guidance (1) · Soul Tokens (earned, not on rest)

Karma: Slots 4/3/3/1 (1st–4th) · Wild Shape (3) · Wild Resurgence (1) · Tranquil Rebuke (1) · Eldath's Sanctuary (3) · Healer (3)

Keyleth: Slots 4/3 (1st–2nd) · Hunter's Mark free (3) · Writhing Tide (3) · Pass without Trace (1) · Longstrider (1) · Speak with Animals (3)

Shadier: Slots 4/3/3/2 (1st–4th) · Arcane Recovery (1) · Manifest Mind (prof bonus) · Witch Bolt / Hellish Rebuke / Darkness (1 each) · Zariel's Whisper

Xanphina: Rage (4) · Relentless Endurance (1) · Rally the Line (3) · Restraining Ward (3) · Shield of Faith (1)

Out of Combat Utility 🔧

Exploration & Survival

Character Ability Use Case
Karma Wild Shape Scout/infiltrate as a small or flying/aquatic beast
Keyleth Survival +11, Roving, Pass without Trace Tracking, navigation, party stealth; 45 ft all-speeds
Gootcha Stealth/Sleight +10, raven familiar Best infiltrator; scout via shared senses (100 ft)
Shadier Arcane Eye / Find Familiar / Tiny Hut At-will detection, scouting, safe camps
Alexios Summon Steed / Dimension Door Fast travel, scouting, 500-ft teleport
Xanphina Athletics +7, Fast Movement, Danger Sense Climbing, hauling, surviving traps

Social & Problem Solving

Character Ability Use Case
Alexios Persuasion +8, Command, Lay on Hands Party face now (CHA 20); diplomacy, cure poison
Shadier Investigation +11, Suggestion (Wand), Detect Thoughts The analyst/spy; magical persuasion despite CHA +1
Gootcha Disguise Self, Deception, Raven Queen's Counsel Infiltration & the party's lore engine
Keyleth Insight +8, Speak with Animals, Guidance Lie detector; buff the negotiator
Karma Nature +10, Speak with Animals Nature authority, animal info

Information Gathering

Character Ability Use Case
Shadier Passive Investigation 21; Detect Magic/Thoughts Auto-notices clues; reads minds & magic
Gootcha Passive Investigation 19; Raven Queen's Counsel Never miss hidden things; one truthful answer (Soul Token)
Keyleth Passive Insight 18; Speak with Animals Catch lies; wildlife intel
Karma Passive Perception 18; Wild Shape / Beast Sense Best spotter; scout as an animal

Quick Reference Tables

Movement Options

Character Ability Speed/Effect Resource
Alexios Dimension Door / Misty Step 500 ft / 30 ft teleport Boots (3/day) / 2nd slot
Karma Feline Agility Double speed Once until reset
Keyleth Roving / Writhing Tide 45 ft all / fly 10 ft hover Passive / 3-LR
Gootcha Blessing of the Raven Queen / Cunning Dash 30 ft teleport + resist / up to 60 ft 3-LR / at will
Shadier Misty Step / Dimension Door / Fly 30 ft / 500 ft / flight spell slots
Xanphina Fast Movement / Instinctive Pounce / Adrenaline Rush 40 ft / 20 ft on rage / Dash Passive / rage / 3-rest

Healing Sources

Character Ability Amount Resource
Alexios Healing Word / Lay on Hands / Battle Medic 2d4+5 / pool / Hit Die +3 slot / pool / kit
Karma Healing Word / Cure Wounds / Aura of Vitality / Revivify 1d4+5 / 1d8+5 / 2d6/turn / from death slots
Keyleth Cure Wounds 2d8+5 (1st) / 4d8+5 (2nd) spell slot
Gootcha Spare the Dying / Stolen Vitality Stabilize / full HP cantrip / Soul Token
Shadier Arcane Vigor Spend Hit Dice to self-heal 2nd-level slot

Note: Shadier's old Song of Rest and Bardic healing are gone (now a Wizard).

Condition Removal

Condition Character Ability Resource
Dying Gootcha / Karma Spare the Dying Cantrip
Dead Alexios / Karma Revivify (within 1 min) 3rd-level slot
Dead/dying Gootcha The Queen's Veto Soul Token
Blinded/Deafened/Paralyzed/Poisoned Alexios / Karma Lesser Restoration 2nd-level slot
Charmed/Frightened/Paralyzed/Poisoned Karma Eldath's Sanctuary 3/Long Rest
Various (any prepared) Shadier prepare from spellbook

Notes & Strategy Tips

Combat Priorities

  • Alpha Strike: Karma/Keyleth open with Faerie Fire; Alexios casts Bless; focus fire at Advantage.
  • Lock Down Casters: Keyleth (Mage Slayer) marks the enemy mage; Shadier holds Counterspell; either drops Silence.
  • Protect Squishies: Xanphina attacks the priority target (Ancestral Protectors) and holds Spirit Shield; Alexios's Aura gives +5 saves in 10 ft.
  • Resource Conservation: Shadier uses cantrips/item spells for routine turns; Gootcha spends rogue slots freely; Karma uses 1 Wild Shape per serious fight.
  • Emergency Buttons: Xanphina Relentless Endurance, Gootcha Uncanny Dodge / Queen's Veto, Karma Wild Shape, Keyleth Guarded Mind.

Frequently Overlooked Abilities

  • Alexios: Spirit Guardians (walk through enemies); Radiance of the Dawn is no-slot AoE; Warding Flare; Battlefield Command; he is the new party Face (Persuasion +8). No more Divine Smite, Vow of Enmity, or Extra Attack.
  • Gootcha: Reaper's Strike anti-heal; Hex of the Fated + control combo; Cunning Strike (Trip/Withdraw/Poison); Soul Tokens. No more Warlock Pact Magic, Hellish Rebuke, or Wails from the Grave.
  • Karma: Elemental Fury (+1d8 every turn in Wild Shape); Flame Arrows buffs Keyleth; concentrate while Wild Shaped; Staff AoE ice.
  • Keyleth: Mage Slayer Concentration Breaker (two hits = two saves at Disadvantage); Gathered Swarm push DC 16; Web/Entangle/Silence control. Melee is dead (STR 10) — she's a ranged controller now.
  • Shadier: Counterspell, Slow, and Haste swing fights; Elemental Adept makes Fire reliable; Memorize Spell adapts the loadout; items cast spells for free. No more Bardic Inspiration, Cutting Words, Iron Rebuke, or Song of Rest — she is now an Order of Scribes Wizard.
  • Xanphina: Spirit Shield (-4d6 vs dragons); Ancestral Protectors works vs breath weapons; Graze deals damage on a miss; Rally the Line; Restraining Ward. No more "Savage Attacks" extra crit die.

Party Roles Summary

  • Tank: Xanphina (Ancestral Protectors, Rage, 101 HP), Karma (Wild Shape)
  • Striker: Gootcha (Sneak Attack + anti-heal), Keyleth (bow + Hunter's Mark)
  • Controller: Shadier (Slow, Counterspell, Web), Keyleth/Karma (Web, Entangle, Faerie Fire), Alexios (Hold Person, Banishment)
  • Artillery: Shadier (Fireball, Storm Sphere), Alexios (Fireball, Radiance of the Dawn, Spirit Guardians)
  • Support / Saves: Alexios (Aura +5, Bless, Warding Flare), Xanphina (Rally the Line), Karma (Eldath's Sanctuary)
  • Scout: Karma (Wild Shape), Keyleth (Survival, speed), Gootcha (Stealth, raven)
  • Face: Alexios (Persuasion +8); Brain/Lore: Shadier (Investigation +11), Gootcha (Arcana +9)
  • Healer: Karma (multiple sources), Alexios (Lay on Hands), Gootcha (Soul Token life-insurance)