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| == Bechamel == | | == Bechamel == |
| | | Race: TBD (Player-Character, former player of [[Thurmin]]) |
| '''Race:''' TBD (Player-Character, former player of [[Thurmin]])
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| '''Class:''' TBD
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| '''Alignment:''' TBD (Player to define)
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| === Description ===
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| Bechamel is a newcomer to the saga — an enigmatic figure drawn into the events that follow the restoration of the [[Forge of Spells]] and the whispers of dragons stirring across the Sword Coast. Whether pilgrim, scholar, or seeker, they carry an unshakable sense of foreboding from a dream that has haunted their waking moments ever since.
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| === The Vision of Five Maidens ===
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| One night, while traveling the coastal cliffs, Bechamel experienced a dream — or perhaps a vision. In it, they walked along the shoreline where five maidens sat upon a great stone overlooking the waves. Each wore a gown of a different color: **red**, **black**, **white**, **green**, and **blue**. Their faces were turned away, watching the sea.
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| When Bechamel called out, they did not answer. Instead, the five turned their heads in unison — and though their mouths did not move, a voice echoed within Bechamel’s mind:
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| > “You are only a puppet.”
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| A thunderclap split the sky, and a gray mist consumed everything. From within the void, ten glowing embers emerged — eyes, burning orange and gold, slit like a dragon’s. They seemed to smile before Bechamel awoke.
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| Whether this was prophecy, warning, or madness, Bechamel has yet to determine. But its weight lingers. And its meaning draws them toward the town of [[Greenest]], where rumors of dragon cult activity fester.
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| === Personality === | | === Personality === |
| Bechamel is cautious but curious, drawn by strange dreams and a sense of destiny. They question the nature of fate, and their tone alternates between sardonic wit and quiet reverence. Despite their skepticism, a spark of conviction drives them forward — a need to understand what they saw and why it was shown to them. | | Bechamel is cautious but curious, drawn by strange dreams and a sense of destiny. They question the nature of fate, and their tone alternates between sardonic wit and quiet reverence. Despite their skepticism, a spark of conviction drives them forward — a need to understand what they saw and why it was shown to them. |
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| === Current Status === | | === Faction Membership === |
| When the campaign opens, Bechamel is already in [[Greenest]] — either as a resident, traveler, or investigator. Their motivations are tied directly to the vision, but how they interpret it (as a curse, call, or challenge) remains their own secret.
| | * Faction affiliations to be documented |
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| <details><summary>🧩 DM Notes (Spoilers)</summary>
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| '''Truth:''' The five maidens represent the **five heads of [[Tiamat]]**, seen through a prophetic veil. The voice is one of her agents within the [[Cult of the Dragon]], attempting to mark Bechamel as a vessel or pawn.
| | === Character Arc === |
| | Character development across the campaign. |
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| '''Foreshadowing:'''
| | === Relationships === |
| * The dream’s “ten eyes” symbolize Tiamat’s return and the draconic cult’s awakening across Faerûn.
| | Connections with NPCs and other PCs. |
| * Bechamel’s visions may intensify as the [[Rise of Tiamat]] campaign progresses, offering cryptic glimpses of cult movements or divine interference.
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| * The line “You are only a puppet” may allude to a deeper manipulation — either by the Cult, by Tiamat herself, or by opposing divine forces using Bechamel as an unwitting instrument.
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| </details>
| | === Appearances === |
| | * Session appearances to be documented |
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| [[Category:Player Characters]] [[Category:Rise of Tiamat]] [[Category:Visions and Prophecies]] | | [[Category:Player Characters]] [[Category:Rise of Tiamat]] [[Category:Visions and Prophecies]] |
Bechamel
Race: TBD (Player-Character, former player of Thurmin)
Personality
Bechamel is cautious but curious, drawn by strange dreams and a sense of destiny. They question the nature of fate, and their tone alternates between sardonic wit and quiet reverence. Despite their skepticism, a spark of conviction drives them forward — a need to understand what they saw and why it was shown to them.
Faction Membership
- Faction affiliations to be documented
Character Arc
Character development across the campaign.
Relationships
Connections with NPCs and other PCs.
Appearances
- Session appearances to be documented