Tempered Soul
Tempered Soul
Tempered Soul is a feat granted to every member of Deez Nuts when their souls were reforged in the Hells and they signed A Compact of restoration and continuance in Session 50. It is as much a roleplaying device as a mechanic.
Effect
Once per long rest, a character may add 1d4 to any d20 test they make (an attack, check, or save) — or raise the DC of a save they are imposing on another by the same amount. To use it, the player must narrate the emotion, memory, or instinct that fuels the surge: the grief, rage, love, or stubbornness their soul has been tempered by.
Intent
The DM (Wes Vaske) framed this as a deliberately open-ended, evolving feature rather than a flat bonus: "this is something that you should try to use every day… it will evolve over time." Each invocation is meant to deepen the character — a small, recurring window into who each survivor became after passing through death and the Hells.
Holders
All reforged members of Deez Nuts: Shade, Xanphina, Keyleth, Gootcha, Karma, and Baelgrum (the soul bound in Alexios's place).