Harvested Materials

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Harvested Materials

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Harvested Materials

A running ledger of crafting components the company has cut from slain monsters and banked for later work. Components are spent as Craft Value; the harvesting rules are at Monster Harvesting.

Session 50 — Sea of Moving Ice

Three creatures harvested aboard and beside Deez Nuts' longship: the ice-spider queen (CR 2), the Hydra (CR 8), and the Dragon Turtle (CR 17). Each harvester took one check with their chosen tool.

Ice Spider Queen (CR 2)

Harvester Tool Roll Recovered Rarity
Gootcha Poisoner's 24 Rimevenom Gland (signature) Uncommon
Xan Alchemist's 20 Distilled Frostvenom + Chilled Hemolymph Uncommon / Common
Karma Herbalism 19 Spider Antitoxin Gland Uncommon
Shadier Poisoner's 17 Refined Frostvenom vial Uncommon
Baelgrum Smith's (→ chitin) 13 Rimed Carapace Section Uncommon
Keyleth Cartographer's (→ optics) 9 Single Faceted Eye Common

Hydra (CR 8)

Harvester Tool Roll Recovered Rarity
Shadier Poisoner's (→ toxic tissue) 26 Regrowing Hydra Flesh (signature) + Hydra Bile Rare / Uncommon
Karma Herbalism 19 Regenerative Marrow Rare
Keyleth Cartographer's (→ hide) 15 Many-layered Hide Uncommon
Xan Alchemist's 10 Hydra Bile + Vital Ichor Uncommon / Common
Gootcha Poisoner's 7 Hydra Blood Common
Baelgrum Smith's 7 Fangs Common

Left on the carcass: Skull-Plates (Uncommon) — Baelgrum was the only smith and rolled low.

Dragon Turtle (CR 17)

Harvester Tool Roll Recovered Rarity
Shadier Poisoner's (→ hazardous glands) 28 Scalding Steam Gland + Brine-Blood Very Rare / Rare
Karma Herbalism (→ restorative) 26 Vital Roe Very Rare
Keyleth Cartographer's (→ Navigator's) 24 Stormcaller's Lens + Tide-Sense Organ Very Rare / Rare
Baelgrum Smith's 13 Carapace Scute Uncommon
Gootcha Poisoner's 13 Rendered Steam-Bile Uncommon
Xan Alchemist's 12 Brine Concentrate Uncommon

Left on the carcass: the Legendary Titan Carapace signature and the Rare / Very Rare shell-plates (Smith's column — Baelgrum rolled 13), the Leviathan Hide (no Leatherworker present), and the Gizzard Pearls (no Jeweler present).

Tool mappings this session were a one-time grace, as the column rules were not yet settled. Future harvests follow the standard columns.