Drilldown: HarvestComponents
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Use the filters below to narrow your results.
component:
Alchemist's (3) ·
Calligrapher's (1) ·
Herbalism (1) ·
Jeweler's (2) ·
Leatherworker's (3) ·
Navigator's (1) ·
Navigator's / Jeweler's (1) ·
Poisoner's (1) ·
Scavenge (3) ·
Smith's (1) ·
Smith's (or Thieves' fine work) (2) ·
Smith's (or Woodcarver's fine work) (1) ·
Smith's / Leatherworker's (1) ·
Smith's / Woodcarver's (2) ·
Weaver's / Leatherworker's (1) ·
Woodcarver's (1) ·
Woodcarver's (or Thieves' fine work) (2)
None (3) ·
Afflict: Fear (2) ·
Afflict: Restrain (1) ·
Boost: Armor Class (2) ·
Boost: Constitution (1) ·
Boost: Spell Power (1) ·
Boost: Strength (1) ·
Damage: Fire (1) ·
Damage: Necrotic (1) ·
Damage: Piercing (2) ·
Damage: Poison (1) ·
Damage: Slashing (2) ·
Move: Flight (1) ·
Resistance: Fire (1) ·
Resistance: Spells (1) ·
Restore: Cure Poison (1) ·
Sense: Blindsight (1) ·
Sense: Darkvision (3) ·
Skill: Athletics (1) ·
Skill: Intimidation (1) ·
Skill: Stealth (1) ·
Utility: Disguise (1) ·
Utility: Illusion (1) ·
Utility: Invisibility (1) ·
Utility: Size Change (1) ·
Ward: Charm (1) ·
Ward: Poison (1) ·
Ward: Sleep (1)
None (3) ·
Armor (2) ·
Bomb (1) ·
Poison (1) ·
Potion (2) ·
Staff (1) ·
Wand (2) ·
Weapon (2) ·
Wondrous (3)
None (3) ·
Armor (3) ·
Bomb (2) ·
Poison (3) ·
Potion (3) ·
Staff (1) ·
Wand (2) ·
Weapon (3) ·
Wondrous (3)
Showing below up to 44 results in range #1 to #44.


