Drilldown: HarvestComponents
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None (1) ·
Boost: Armor Class (1) ·
Damage: Acid (2) ·
Damage: Cold (1) ·
Damage: Fire (1) ·
Damage: Piercing (1) ·
Move: Swimming (1) ·
Move: Water Breathing (1) ·
Restore: Healing (1) ·
Sense: Heightened Senses (1) ·
Skill: Athletics (1) ·
Skill: Survival (1) ·
Utility: Environmental Adaptation (1)
Showing below up to 10 results in range #1 to #10.


