Troll

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Troll
Harper Field Dossier
Combat reference
Type Giant (troll) — a loping, ravenous horror that knits its wounds shut as you watch
Vulnerabilities Fire and acid — the only things that stop its flesh from closing
Resistances None known
Immunities None known
Condition Immunities None known
Strong Saves Hardy of body above all (constitution); little else of note
Senses Keen of scent; sees in the dark
Movement Lopes fast on two legs or four; climbs
Notable Abilities Rends with claws and a snapping bite; regenerates — wounds close and severed limbs crawl back unless seared with fire or acid; a tireless, witless hunger
Provenance
Knowledge Well-attested
First Encountered Session 26
Filed by Agent Wren, of the Tellstone circle

The parent dossier for troll-kind. Cold-dwelling Ice Trolls and water-bound Scrags are subtypes — see below.

A forest troll (Theodor Kittelsen, 1906; public domain via Wikimedia Commons)

Of every monster in this book, the troll is the one most often killed twice. Read why. — Wren

The Harpers' Read

A troll is barely a mind wrapped around a hunger. What makes it deadly is what it does after you wound it: the gash closes, the bone knits, a hewn-off arm gropes back to its socket. There is exactly one answer — fire or acid. Sear every serious wound or the thing simply will not stay down; a troll dropped without flame rises again in moments. Carry a torch, a flask of oil, a fire-spell — anything that burns — and finish it on the ground.

Subtypes

  • Ice Troll — a frost-rimed troll of the far north, inured to cold and quick to deal it. Arauthator keeps them as wardens.
  • Scrag — the aquatic troll; it mends only while water touches it, so dry land is its undoing.

Encounters of Record

The company has met troll-kind on both sides of a blade. They fought them on the road north (26), and in the icy north they both faced troll-kind and turned some to their side — the mercenary trolls Ralph, Gunner, and Blade held off a pack of scrags inside Oyaviggaton (4849), where the dragon's ice trolls guarded its halls.

Harvest Profile

CR 5 — Rare ceiling. Rules: Monster Harvesting. Search all components by effect: Find Components. Harvest with fire close to hand — a troll's parts keep trying to be a troll.

Component Tool Rarity Effect Primary for Contributor to
Troll Heartroot (signature) Alchemist's Rare The knotted, still-beating root of the troll's mending — regeneration itself, cut from the source
Restore: RegenerationBoost: Constitution
Potion Wondrous
Troll Ever-Knitting Flesh Alchemist's Rare Flesh that closes over a blade even off the body — potent mending stock
Restore: RegenerationRestore: Healing
Potion Wondrous
Troll Rending Claws Smith's Rare Long gut-hook claws — savage weapon stock
Damage: Slashing
Weapon Armor
Troll Warty Hide Leatherworker's Rare Rubbery, self-sealing hide — armor that closes its own cuts
Boost: Armor ClassBoost: Hit Points
Armor Wondrous
Troll Marrow-Jelly Herbalism Uncommon Green marrow-jelly — a mender's draught-stock
Restore: Healing
Potion
Troll Fang Set Smith's (or Thieves' fine work) Uncommon A snapping jaw's worth of fangs — weapon stock
Damage: Piercing
Weapon Armor
Troll Sinew Cords Leatherworker's Uncommon Loping, tireless sinew — straps that never slacken
Skill: Athletics
Armor Weapon, Wondrous
Troll Gut-Acid Alchemist's Uncommon Stomach acid that digests bone, iron, and boot-leather alike
Damage: Acid
Potion, Bomb Poison
Troll Nose-Glands Alchemist's Uncommon The scent-organs of a hunger that tracks meat for miles
Sense: Heightened SensesSkill: Survival
Wondrous Potion
Troll Blood Sludge Alchemist's Common Structure only'(loses its virtue within a day) Potion, Poison
Troll Bone Smith's / Woodcarver's Common Structure only Weapon, Armor, Wand
Troll Hide Scraps Leatherworker's Common Structure only Armor, Wondrous
Troll Meat Cook's Common Structure only'(keeps twitching — cook it thoroughly and at once) Rations
Troll Knuckle-Bones Woodcarver's (or Thieves' fine work) Common Structure only'(carving stock) Wand, Wondrous
Troll Gut Trove Scavenge Common Structure only'(whatever it swallowed that would not digest — scavenge)

See also