15 rows are stored for this page
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Rime-Heart |
| tool | String | | Alchemist's |
| rarity | String | | Rare |
| cv | Integer | | 8 |
| signature | Boolean | | Yes |
| effect | Wikitext | | A heart sheathed in living rime — the troll's mending married to winter's armor
|
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | Restore: Regeneration • Resistance: Cold |
| primary_for | List of String, delimiter: , | | Potion |
| contributor_to | List of String, delimiter: , | | Wondrous |
| notes | Wikitext | | |
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Frost-Knit Flesh |
| tool | String | | Alchemist's |
| rarity | String | | Rare |
| cv | Integer | | 8 |
| signature | Boolean | | No |
| effect | Wikitext | | Flesh that closes cold and blue even off the body — mending laced with frost
|
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | Restore: Regeneration • Damage: Cold |
| primary_for | List of String, delimiter: , | | Potion |
| contributor_to | List of String, delimiter: , | | Bomb |
| notes | Wikitext | | |
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Glacier Claws |
| tool | String | | Smith's |
| rarity | String | | Rare |
| cv | Integer | | 8 |
| signature | Boolean | | No |
| effect | Wikitext | | Frost-cold gut-hooks — savage weapon stock that bites twice
|
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | Damage: Slashing • Damage: Cold |
| primary_for | List of String, delimiter: , | | Weapon |
| contributor_to | List of String, delimiter: , | | Armor |
| notes | Wikitext | | |
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Rimed Hide |
| tool | String | | Leatherworker's |
| rarity | String | | Rare |
| cv | Integer | | 8 |
| signature | Boolean | | No |
| effect | Wikitext | | Rubbery hide under a crust of frost — cold-warded, self-sealing armor stock
|
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | Boost: Armor Class • Resistance: Cold |
| primary_for | List of String, delimiter: , | | Armor |
| contributor_to | List of String, delimiter: , | | Wondrous |
| notes | Wikitext | | |
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Chill Marrow |
| tool | String | | Herbalism |
| rarity | String | | Uncommon |
| cv | Integer | | 4 |
| signature | Boolean | | No |
| effect | Wikitext | | Cold green marrow — a mender's draught-stock that numbs as it knits
|
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | Restore: Healing • Resistance: Cold |
| primary_for | List of String, delimiter: , | | Potion |
| contributor_to | List of String, delimiter: , | | |
| notes | Wikitext | | |
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Fangs |
| tool | String | | Smith's (or Thieves' fine work) |
| rarity | String | | Uncommon |
| cv | Integer | | 4 |
| signature | Boolean | | No |
| effect | Wikitext | | Frost-rimed fangs — weapon stock
|
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | Damage: Piercing • Damage: Cold |
| primary_for | List of String, delimiter: , | | Weapon |
| contributor_to | List of String, delimiter: , | | Armor |
| notes | Wikitext | | |
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Sinew Cords |
| tool | String | | Leatherworker's |
| rarity | String | | Uncommon |
| cv | Integer | | 4 |
| signature | Boolean | | No |
| effect | Wikitext | | Tireless cold-supple sinew — straps that never stiffen in frost
|
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | Skill: Athletics |
| primary_for | List of String, delimiter: , | | Armor |
| contributor_to | List of String, delimiter: , | | Weapon • Wondrous |
| notes | Wikitext | | |
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Frost-Bile |
| tool | String | | Alchemist's |
| rarity | String | | Uncommon |
| cv | Integer | | 4 |
| signature | Boolean | | No |
| effect | Wikitext | | Bile that freezes what it touches
|
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | Damage: Cold |
| primary_for | List of String, delimiter: , | | Potion • Bomb |
| contributor_to | List of String, delimiter: , | | Poison |
| notes | Wikitext | | |
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Snow-Nose Glands |
| tool | String | | Alchemist's |
| rarity | String | | Uncommon |
| cv | Integer | | 4 |
| signature | Boolean | | No |
| effect | Wikitext | | Scent-organs that track warm meat across a glacier
|
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | Sense: Heightened Senses • Skill: Survival |
| primary_for | List of String, delimiter: , | | Wondrous |
| contributor_to | List of String, delimiter: , | | Potion |
| notes | Wikitext | | |
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Blood Slush |
| tool | String | | Alchemist's |
| rarity | String | | Common |
| cv | Integer | | 2 |
| signature | Boolean | | No |
| effect | Wikitext | | |
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | |
| primary_for | List of String, delimiter: , | | |
| contributor_to | List of String, delimiter: , | | Potion • Poison |
| notes | Wikitext | | loses its virtue within a day
|
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Bone |
| tool | String | | Smith's / Woodcarver's |
| rarity | String | | Common |
| cv | Integer | | 2 |
| signature | Boolean | | No |
| effect | Wikitext | | |
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | |
| primary_for | List of String, delimiter: , | | |
| contributor_to | List of String, delimiter: , | | Weapon • Armor • Wand |
| notes | Wikitext | | |
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Hide Scraps |
| tool | String | | Leatherworker's |
| rarity | String | | Common |
| cv | Integer | | 2 |
| signature | Boolean | | No |
| effect | Wikitext | | |
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | |
| primary_for | List of String, delimiter: , | | |
| contributor_to | List of String, delimiter: , | | Armor • Wondrous |
| notes | Wikitext | | |
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Meat |
| tool | String | | Cook's |
| rarity | String | | Common |
| cv | Integer | | 2 |
| signature | Boolean | | No |
| effect | Wikitext | | |
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | |
| primary_for | List of String, delimiter: , | | |
| contributor_to | List of String, delimiter: , | | Rations |
| notes | Wikitext | | keeps twitching — cook it thoroughly and at once
|
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Wart-Ice Beads |
| tool | String | | Jeweler's |
| rarity | String | | Common |
| cv | Integer | | 2 |
| signature | Boolean | | No |
| effect | Wikitext | | |
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | |
| primary_for | List of String, delimiter: , | | |
| contributor_to | List of String, delimiter: , | | Wondrous |
| notes | Wikitext | | frozen wart-nodules — bead and inlay stock
|
| Field | Field type | Allowed values | Value |
|---|
| creature | Page | | Ice Troll |
| component | String | | Ice Troll Gut Trove |
| tool | String | | Scavenge |
| rarity | String | | Common |
| cv | Integer | | 2 |
| signature | Boolean | | No |
| effect | Wikitext | | |
| effects | List of String, delimiter: , | Damage: Fire · Damage: Cold · Damage: Lightning · Damage: Thunder · Damage: Acid · Damage: Poison · Damage: Necrotic · Damage: Radiant · Damage: Force · Damage: Psychic · Damage: Bludgeoning · Damage: Piercing · Damage: Slashing · Resistance: Fire · Resistance: Cold · Resistance: Lightning · Resistance: Thunder · Resistance: Acid · Resistance: Poison · Resistance: Necrotic · Resistance: Radiant · Resistance: Force · Resistance: Psychic · Resistance: Nonmagical Weapons · Resistance: Spells · Ward: Charm · Ward: Fear · Ward: Poison · Ward: Disease · Ward: Paralysis · Ward: Sleep · Ward: Stun · Ward: Petrification · Ward: Exhaustion · Afflict: Poisoned · Afflict: Paralysis · Afflict: Fear · Afflict: Charm · Afflict: Sleep · Afflict: Slow · Afflict: Blind · Afflict: Restrain · Afflict: Stun · Afflict: Exhaustion · Afflict: Disease · Boost: Strength · Boost: Dexterity · Boost: Constitution · Boost: Intelligence · Boost: Wisdom · Boost: Charisma · Boost: Armor Class · Boost: Attack Rolls · Boost: Spell Power · Boost: Saving Throws · Boost: Hit Points · Boost: Initiative · Boost: Carrying Capacity · Skill: Acrobatics · Skill: Animal Handling · Skill: Arcana · Skill: Athletics · Skill: Deception · Skill: History · Skill: Insight · Skill: Intimidation · Skill: Investigation · Skill: Medicine · Skill: Nature · Skill: Perception · Skill: Performance · Skill: Persuasion · Skill: Religion · Skill: Sleight of Hand · Skill: Stealth · Skill: Survival · Sense: Darkvision · Sense: Blindsight · Sense: Tremorsense · Sense: Truesight · Sense: Heightened Senses · Move: Flight · Move: Swimming · Move: Climbing · Move: Burrowing · Move: Speed · Move: Water Breathing · Restore: Healing · Restore: Regeneration · Restore: Temporary Hit Points · Restore: Cure Poison · Restore: Cure Disease · Restore: Restoration · Restore: Revival · Utility: Divination · Utility: Scrying · Utility: Navigation · Utility: Luck · Utility: Illusion · Utility: Disguise · Utility: Invisibility · Utility: Telepathy · Utility: Light · Utility: Size Change · Utility: Environmental Adaptation | |
| primary_for | List of String, delimiter: , | | |
| contributor_to | List of String, delimiter: , | | |
| notes | Wikitext | | frozen swallowed oddments — scavenge
|