Ice Troll

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Ice Troll
Harper Field Dossier
Combat reference
Type Giant (troll) — a frost-rimed troll of the far north
Vulnerabilities Fire and acid — as with any troll, the only sure way to keep it down
Resistances None known
Immunities Cold of every kind
Condition Immunities None known
Strong Saves Hardy of body above all (constitution)
Senses Keen of scent; sees in the dark
Movement Lopes over ice and snow without slipping; climbs
Notable Abilities Rends with frost-cold claws and bite; regenerates like all troll-kind; the chill it adds is a nuisance — the knitting flesh is the danger
Provenance
Knowledge Partial — met as the dragon's wardens
First Encountered Session 48, in Oyaviggaton
Filed by Agent Wren, of the Tellstone circle

A cold-dwelling subtype of Troll. See also Scrag.

The Harpers' Read

An ice troll is a troll the cold has claimed — every bit as relentless and self-mending as its lowland cousin, but inured to frost and quick to deal it. Everything true of a Troll holds here: fire or acid to keep it down, or it rises. Do not waste cold against it, and do not let the frost on its claws distract you from the only thing that matters — burning each wound shut.

Encounters of Record

The company found them deep in Oyaviggaton as the wardens of Arauthator, patrolling the ice tunnels and guarding the captive Maccath the Crimson (48).

Harvest Profile

CR 5 — Rare ceiling. Rules: Monster Harvesting. Search all components by effect: Find Components. Harvest with fire close to hand — a troll's parts keep trying to be a troll.

Component Tool Rarity Effect Primary for Contributor to
Ice Troll Rime-Heart (signature) Alchemist's Rare A heart sheathed in living rime — the troll's mending married to winter's armor
Restore: RegenerationResistance: Cold
Potion Wondrous
Ice Troll Frost-Knit Flesh Alchemist's Rare Flesh that closes cold and blue even off the body — mending laced with frost
Restore: RegenerationDamage: Cold
Potion Bomb
Ice Troll Glacier Claws Smith's Rare Frost-cold gut-hooks — savage weapon stock that bites twice
Damage: SlashingDamage: Cold
Weapon Armor
Ice Troll Rimed Hide Leatherworker's Rare Rubbery hide under a crust of frost — cold-warded, self-sealing armor stock
Boost: Armor ClassResistance: Cold
Armor Wondrous
Ice Troll Chill Marrow Herbalism Uncommon Cold green marrow — a mender's draught-stock that numbs as it knits
Restore: HealingResistance: Cold
Potion
Ice Troll Fangs Smith's (or Thieves' fine work) Uncommon Frost-rimed fangs — weapon stock
Damage: PiercingDamage: Cold
Weapon Armor
Ice Troll Sinew Cords Leatherworker's Uncommon Tireless cold-supple sinew — straps that never stiffen in frost
Skill: Athletics
Armor Weapon, Wondrous
Ice Troll Frost-Bile Alchemist's Uncommon Bile that freezes what it touches
Damage: Cold
Potion, Bomb Poison
Ice Troll Snow-Nose Glands Alchemist's Uncommon Scent-organs that track warm meat across a glacier
Sense: Heightened SensesSkill: Survival
Wondrous Potion
Ice Troll Blood Slush Alchemist's Common Structure only'(loses its virtue within a day) Potion, Poison
Ice Troll Bone Smith's / Woodcarver's Common Structure only Weapon, Armor, Wand
Ice Troll Hide Scraps Leatherworker's Common Structure only Armor, Wondrous
Ice Troll Meat Cook's Common Structure only'(keeps twitching — cook it thoroughly and at once) Rations
Ice Troll Wart-Ice Beads Jeweler's Common Structure only'(frozen wart-nodules — bead and inlay stock) Wondrous
Ice Troll Gut Trove Scavenge Common Structure only'(frozen swallowed oddments — scavenge)

See also