Hydra: Difference between revisions

From Deez Nuts' Sword Coast Campaign
Jump to navigation Jump to search
Carcass-first manifest (4 R + 5 UC + 6 C) with recovered/left status; Undying Heartblood VR prize from the retro pass
Current-truth cleanup (issue #2): move change commentary to edit summaries/Talk; session citations become numbered references
 
(4 intermediate revisions by the same user not shown)
Line 23: Line 23:


== Harvest Profile ==
== Harvest Profile ==
''CR 8 — rarity ceiling [[Monster Harvesting#The harvest ladder|Rare]]. Full [[Monster Harvesting#The carcass comes first|manifest]]: 4 Rare + 5 Uncommon + 6 Common. One harvest check per character; see [[Monster Harvesting]] for the rules.''
''CR 8 — Rare ceiling. Rules: [[Monster Harvesting]]. Because the tissue regenerates, more than one viable sample of the restorative parts can be cut from a single corpse. Search all components by effect: [[Find Components]].''
{| class="wikitable"
{{Harvest Profile Header}}
! Component !! Tool column !! Rarity !! Status (S50 + 2026-09 retro pass)
{{Harvest Component|component=Regrowing Hydra Flesh|signature=yes|tool=Cook's / Herbalism / Poisoner's (toxic tissue)|rarity=Rare|effect=Regeneration & healing|effects=Restore: Healing, Restore: Regeneration|primary_for=Potion|contributor_to=Wondrous}}
|-
{{Harvest Component|component=Regenerative Marrow|tool=Herbalism|rarity=Rare|effect=Regeneration & healing|effects=Restore: Healing, Restore: Regeneration|primary_for=Potion|contributor_to=Wondrous}}
| Undying Heartblood || Poisoner's / Alchemist's || '''Very Rare''' ''(above ceiling — nat 20 or ceiling DC +10 only)'' || Recovered ([[Shade]], 26)
{{Harvest Component|component=Neck-Sinew Bundles|tool=Leatherworker's|rarity=Rare|effect=Regenerative sinew — mending cords & straps|effects=Boost: Armor Class, Restore: Regeneration|primary_for=Armor|contributor_to=Weapon, Wondrous}}
|-
{{Harvest Component|component=Hydra Heart-Cluster|tool=Alchemist's|rarity=Rare|effect=Many-hearted stamina — endurance & vitality|effects=Boost: Constitution, Boost: Hit Points|primary_for=Potion|contributor_to=Wondrous}}
| Regrowing Hydra Flesh ''(signature)'' || Cook's / Herbalism / Poisoner's (toxic tissue) || Rare || Recovered
{{Harvest Component|component=Hydra Bile|tool=Alchemist's / Poisoner's|rarity=Uncommon|effect=Acid — corrodes & burns|effects=Damage: Acid|primary_for=Potion, Bomb|contributor_to=Poison, Weapon}}
|-
{{Harvest Component|component=Many-layered Hide|tool=Leatherworker's|rarity=Uncommon|effect=Resilient hide; protection|effects=Boost: Armor Class|primary_for=Armor|contributor_to=Wondrous}}
| Regenerative Marrow || Herbalism || Rare || Recovered
{{Harvest Component|component=Regrowth Nodules|tool=Herbalism|rarity=Uncommon|effect=Budding regenerative tissue|effects=Restore: Healing|primary_for=Potion}}
|-
{{Harvest Component|component=Swamp-Oil Glands|tool=Alchemist's|rarity=Uncommon|effect=Water-shedding oil — proofing & slick|effects=Utility: Environmental Adaptation|primary_for=Potion|contributor_to=Bomb, Wondrous}}
| Neck-Sinew Bundles || Leatherworker's || Rare || Recovered ([[Keyleth]], 15)
{{Harvest Component|component=Skull-Plates|tool=Smith's|rarity=Uncommon|effect=Dense skull-bone plating|effects=Boost: Armor Class|primary_for=Armor|contributor_to=Weapon}}
|-
{{Harvest Component|component=Vital Ichor|tool=Alchemist's|rarity=Common|contributor_to=Potion, Poison, Bomb}}
| Hydra Heart-Cluster || Alchemist's || Rare || ''Left on the carcass''
{{Harvest Component|component=Hydra Blood|tool=Alchemist's / Poisoner's|rarity=Common|contributor_to=Potion, Poison, Bomb}}
|-
{{Harvest Component|component=Hydra Fangs|tool=Smith's|rarity=Common|contributor_to=Weapon, Armor, Bomb}}
| Hydra Bile || Alchemist's / Poisoner's || Uncommon || Recovered ×2
{{Harvest Component|component=Neck Vertebrae|tool=Smith's|rarity=Common|contributor_to=Armor, Weapon}}
|-
{{Harvest Component|component=Hydra Hide Scraps|tool=Leatherworker's|rarity=Common|contributor_to=Armor, Wondrous}}
| Many-layered Hide || Leatherworker's || Uncommon || Recovered
{{Harvest Component|component=Hydra Meat|tool=Cook's|rarity=Common|contributor_to=Rations}}
|-
{{Harvest Table End}}
| Regrowth Nodules || Herbalism || Uncommon || Recovered ([[Karma]])
|-
| Swamp-Oil Glands || Alchemist's || Uncommon || Recovered ([[Xanphina]])
|-
| Skull-Plates || Smith's || Uncommon || ''Left on the carcass''
|-
| Vital Ichor || Alchemist's || Common || Recovered
|-
| Hydra Blood || Alchemist's / Poisoner's || Common || Recovered
|-
| Hydra Fangs || Smith's || Common || Recovered
|-
| Neck Vertebrae || Smith's || Common || Recovered ([[Baelgrum]])
|-
| Hydra Meat || Cook's || Common || ''Left on the carcass''
|-
| Hide Scraps || Leatherworker's || Common || Recovered
|}
The regrowing flesh, marrow, and heartblood are restorative reagents prized for healing draughts; because the tissue regenerates, more than one viable Rare sample can be cut from a single corpse.


''Recovered by the company in [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|Session 50]], with additional recoveries on the 2026-09 retro pass — see the [[Harvested Materials]] ledger.''
== Harvest Record ==
Harvested in [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|Session 50]]; quantities include margin bonuses. Banked totals: [[Harvested Materials]].
{{Harvest Record Header}}
{{Harvest Log Entry|component=Regrowing Hydra Flesh|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=2|harvester=Shade|roll=26}}
{{Harvest Log Entry|component=Regenerative Marrow|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=1|harvester=Karma|roll=19}}
{{Harvest Log Entry|component=Neck-Sinew Bundles|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=1|harvester=Keyleth|roll=15}}
{{Harvest Log Entry|component=Hydra Bile|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=5|harvester=Shade · Xanphina (10)}}
{{Harvest Log Entry|component=Many-layered Hide|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=2|harvester=Keyleth}}
{{Harvest Log Entry|component=Regrowth Nodules|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=2|harvester=Karma}}
{{Harvest Log Entry|component=Swamp-Oil Glands|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=1|harvester=Xanphina}}
{{Harvest Log Entry|component=Vital Ichor|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=2|harvester=Xanphina}}
{{Harvest Log Entry|component=Hydra Blood|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=6|harvester=Shade · Gootcha (7)}}
{{Harvest Log Entry|component=Hydra Fangs|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=1|harvester=Baelgrum|roll=7}}
{{Harvest Log Entry|component=Neck Vertebrae|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=1|harvester=Baelgrum|roll=7}}
{{Harvest Log Entry|component=Hydra Hide Scraps|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=3|harvester=Keyleth}}
{{Harvest Log Entry|component=Hydra Heart-Cluster|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=0|outcome=Left}}
{{Harvest Log Entry|component=Skull-Plates|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=0|outcome=Left}}
{{Harvest Log Entry|component=Hydra Meat|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=0|outcome=Left}}
{{Harvest Table End}}


[[Category:Creatures]]
== See also ==
* [[Bestiary]] — the company's field bestiary
* [[Monster Harvesting]] · [[Harvested Materials]] · [[Find Components]]
 
[[Category:Creatures]] [[Category:Monsters]]

Latest revision as of 18:39, 15 September 2026

Hercules and the Lernaean Hydra, Gustave Moreau, c. 1876 (public domain via Wikimedia Commons)
Hydra
Harper Field Dossier
Combat reference
Type Many-headed reptilian horror; a writhing knot of necks and teeth
Vulnerabilities Fire — only flame will keep a severed neck from sprouting anew
Resistances
Immunities
Condition Immunities
Strong Saves A brute of flesh and stamina more than mind
Senses Watches every quarter at once; near impossible to take unawares
Movement Lumbers on land and swims well; will board a ship or wade ashore after prey
Notable Abilities Strikes with every head at once, each a biting maw on a long neck, and snaps at any foe who slips past its guard. Cut off a head and two more may take its place unless the stump is seared shut
Provenance
Knowledge Partial
First Encountered Session 50, boarding a longship in the Sea of Moving Ice
Filed by Agent Wren, of the Tellstone circle

The Harpers' Read

The hydra's terror is its heads — count them, for each one bites on its own, and woe to the warrior who tries to walk past that thicket of necks, for every head will snap at him as he goes. Hacking them off feels like progress and is a trap: a severed neck regrows, and worse, sprouts double, so that a careless butcher only makes the monster deadlier. The only honest way to take a head for good is to burn the stump shut — a torch, a flask of oil, a pixie of hellfire, anything that cauterises. Better still, forget the heads entirely and pour fire and raw destructive magic into the body until the whole thrashing mass goes still. Keep it off your decks if you can; in close quarters it will chew through your crew before you fell it.

Encounters of Record

  • Session 50 — A six-headed hydra heaved itself aboard Deez Nuts' longship and killed a sailor before the company learned to cauterise its stumps with hellfire; Shade finished it with a chromatic orb.

Harvest Profile

CR 8 — Rare ceiling. Rules: Monster Harvesting. Because the tissue regenerates, more than one viable sample of the restorative parts can be cut from a single corpse. Search all components by effect: Find Components.

Component Tool Rarity Effect Primary for Contributor to
Regrowing Hydra Flesh (signature) Cook's / Herbalism / Poisoner's (toxic tissue) Rare Regeneration & healing
Restore: HealingRestore: Regeneration
Potion Wondrous
Regenerative Marrow Herbalism Rare Regeneration & healing
Restore: HealingRestore: Regeneration
Potion Wondrous
Neck-Sinew Bundles Leatherworker's Rare Regenerative sinew — mending cords & straps
Boost: Armor ClassRestore: Regeneration
Armor Weapon, Wondrous
Hydra Heart-Cluster Alchemist's Rare Many-hearted stamina — endurance & vitality
Boost: ConstitutionBoost: Hit Points
Potion Wondrous
Hydra Bile Alchemist's / Poisoner's Uncommon Acid — corrodes & burns
Damage: Acid
Potion, Bomb Poison, Weapon
Many-layered Hide Leatherworker's Uncommon Resilient hide; protection
Boost: Armor Class
Armor Wondrous
Regrowth Nodules Herbalism Uncommon Budding regenerative tissue
Restore: Healing
Potion
Swamp-Oil Glands Alchemist's Uncommon Water-shedding oil — proofing & slick
Utility: Environmental Adaptation
Potion Bomb, Wondrous
Skull-Plates Smith's Uncommon Dense skull-bone plating
Boost: Armor Class
Armor Weapon
Vital Ichor Alchemist's Common Structure only Potion, Poison, Bomb
Hydra Blood Alchemist's / Poisoner's Common Structure only Potion, Poison, Bomb
Hydra Fangs Smith's Common Structure only Weapon, Armor, Bomb
Neck Vertebrae Smith's Common Structure only Armor, Weapon
Hydra Hide Scraps Leatherworker's Common Structure only Armor, Wondrous
Hydra Meat Cook's Common Structure only Rations

Harvest Record

Harvested in Session 50; quantities include margin bonuses. Banked totals: Harvested Materials.

Component Qty Outcome Recovered by (roll)
Regrowing Hydra Flesh 2 Recovered Shade(26)
Regenerative Marrow 1 Recovered Karma(19)
Neck-Sinew Bundles 1 Recovered Keyleth(15)
Hydra Bile 5 Recovered Shade · Xanphina (10)
Many-layered Hide 2 Recovered Keyleth
Regrowth Nodules 2 Recovered Karma
Swamp-Oil Glands 1 Recovered Xanphina
Vital Ichor 2 Recovered Xanphina
Hydra Blood 6 Recovered Shade · Gootcha (7)
Hydra Fangs 1 Recovered Baelgrum(7)
Neck Vertebrae 1 Recovered Baelgrum(7)
Hydra Hide Scraps 3 Recovered Keyleth
Hydra Heart-Cluster Left
Skull-Plates Left
Hydra Meat Left

See also