Dragon Turtle: Difference between revisions

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Harvest DB: tag manifest components with standard effects (searchable via Find Components)
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== Harvest Record ==
== Harvest Record ==
Harvested in [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|Session 50]]; quantities include the 2026-09 retro pass (margin bonuses). Banked totals: [[Harvested Materials]].
Harvested in [[Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|Session 50]]; quantities include margin bonuses. Banked totals: [[Harvested Materials]].
{{Harvest Record Header}}
{{Harvest Record Header}}
{{Harvest Log Entry|component=Titan Carapace|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=1|harvester=Baelgrum|roll=24, nat 20|notes=nat-20 claim}}
{{Harvest Log Entry|component=Titan Carapace|session=50|session_page=Session 50 - Reforged in Hell, the Voyage Home (2026-06-14)|quantity=1|harvester=Baelgrum|roll=24, nat 20|notes=nat-20 claim}}

Latest revision as of 18:39, 15 September 2026

Dragon Turtle
Harper Field Dossier
Combat reference
Type Draconic sea-leviathan — a mountain of shell and spite beneath the waves
Vulnerabilities None discovered; but its kinship with dragons is itself a weakness — weapons forged to slay dragons bite it all the same, and a caster who can change the very nature of their flame sidesteps its fire-proof hide
Resistances Shrugs off fire and scalding heat
Immunities
Condition Immunities
Strong Saves Iron-bodied and strong of will; its hide and endurance rarely fail it. Slower of reflex and wit
Senses
Movement Swims with terrible speed and will hunt a ship across open water; can haul its bulk onto ice to press an attack
Notable Abilities A breath of boiling steam that scalds like dragonfire across a wide front; jaws and a battering tail with long reach, able to stave in a hull or shatter a wall of ice
Provenance
Knowledge Partial
First Encountered Session 50, hunting a longship through the Sea of Moving Ice
Filed by Agent Wren, of the Tellstone circle

The Harpers' Read

Do not mistake the dragon turtle for a beast of the deep — it is a true dragon in all but name, and that is the key to killing it. Common fire is wasted breath; it bathes in heat and answers with a cone of boiling steam that will scald a whole deck at once. Fight it as you would a wyrm: bring weapons enchanted against dragons, for they wound it as readily as any drake, and lean on a caster who can recolour their magic into frost, lightning, or poison to slip past its fire-proof shell. It is iron-bodied and stubborn of will, so do not waste effort trying to charm or terrify it; aim instead for the slower reflexes and duller mind beneath all that armour. If you can lure it onto the ice and out of its element, do so — a beached leviathan is a slower one.

Encounters of Record

Harvest Profile

CR 17 — Legendary ceiling. Rules: Monster Harvesting. The shell appears at several grades as separate entries — loose fragments at Common up to the signature carapace at Legendary. Search all components by effect: Find Components.

Component Tool Rarity Effect Primary for Contributor to
Titan Carapace (signature) Smith's Legendary Near-impervious shell; plating that resists fire
Boost: Armor Class • Resistance: Fire
Armor Wondrous, Weapon
Abyssal Bellows-Lung Alchemist's / Poisoner's (hazardous glands) Legendary The steam-breath organ — boiling blast & crushing pressure
Damage: Fire • Damage: Thunder
Bomb, Staff Potion, Wand, Wondrous
Scalding Steam Gland Alchemist's / Poisoner's Very Rare Fire & steam — scalding burst
Damage: Fire
Potion, Bomb, Wand, Staff, Weapon Wondrous
Stormcaller's Lens Navigator's Very Rare Storm — lightning & thunder; divination(also called Storm-Lens Eyes)
Damage: Lightning • Damage: Thunder • Utility: Divination • Utility: Scrying
Wand, Staff, Wondrous Weapon
Vital Roe Herbalism Very Rare Potent restoration & healing
Restore: Healing • Restore: Restoration
Potion Wondrous
Shell-Plate Smith's Very Rare Steam-warded plating; heavy protection (resist fire)
Boost: Armor Class • Resistance: Fire
Armor Wondrous, Weapon
Brine-Blood Alchemist's / Poisoner's Rare Corrosive brine — acid & frigid water
Damage: Acid • Damage: Cold
Potion, Bomb Poison, Weapon
Tide-Sense Organ Navigator's Rare Divination — sense water, movement & location
Sense: Tremorsense • Utility: Navigation • Utility: Divination
Wondrous Wand, Staff
Beak & Claws Smith's Rare Rending bite & claw — pierce & slash
Damage: Piercing • Damage: Slashing
Weapon Armor
Leviathan Hide Leatherworker's Rare Vast, resilient heavy leather
Boost: Armor Class
Armor Wondrous
Gizzard Pearls Jeweler's Rare Luck-pearls — gem-foci & charms
Utility: Luck • Boost: Spell Power
Wondrous, Wand Staff
Rendered Steam-Bile Alchemist's / Poisoner's Uncommon Heat & steam (minor)
Damage: Fire
Potion, Bomb Poison, Wand, Weapon
Brine Concentrate Alchemist's Uncommon Brine & frigid water (minor)
Damage: Acid • Damage: Cold
Potion, Bomb Poison, Weapon
Deepwater Swim Bladder Navigator's Uncommon Buoyancy & deep-diving organ
Move: Swimming • Move: Water Breathing • Utility: Environmental Adaptation
Wondrous —
Fathom-Hide Patches Leatherworker's Uncommon Pressure-hardened hide patches
Boost: Armor Class • Utility: Environmental Adaptation
Armor Wondrous
Turtle Meat & Fat Cook's Uncommon Hearty provender — rations & tallow(abundant) Rations —
Turtle Blood Alchemist's Common Structure only — Potion, Poison, Bomb
Salt-Gland Brine Alchemist's / Poisoner's Common Structure only — Potion, Poison, Bomb
Shell Fragments Smith's Common Structure only — Armor, Weapon
Claw Chips Smith's Common Structure only — Armor, Weapon
Sinew Cord Leatherworker's Common Structure only — Armor, Wondrous
Bone Ballast Scavenge Common Structure only — —

Harvest Record

Harvested in Session 50; quantities include margin bonuses. Banked totals: Harvested Materials.

Component Qty Outcome Recovered by (roll)
Titan Carapace 1 Recovered— nat-20 claim Baelgrum(24, nat 20)
Abyssal Bellows-Lung 1 Recovered— cleared DC 25 Shade(28)
Scalding Steam Gland 2 Recovered Shade
Stormcaller's Lens 1 Recovered— Navigator's Keyleth(24)
Vital Roe 2 Recovered Karma(26)
Shell-Plate 1 Recovered Baelgrum
Brine-Blood 3 Recovered Shade
Tide-Sense Organ 2 Recovered Keyleth
Beak & Claws 2 Recovered Baelgrum
Leviathan Hide 1 Recovered— Leatherworker's Keyleth(16)
Rendered Steam-Bile 5 Recovered Shade · Gootcha (13)
Brine Concentrate 1 Recovered Xanphina(12)
Deepwater Swim Bladder 3 Recovered Keyleth
Fathom-Hide Patches 2 Recovered Keyleth
Turtle Blood 2 Recovered column sweeps
Salt-Gland Brine 7 Recovered column sweeps
Shell Fragments 4 Recovered column sweeps
Claw Chips 4 Recovered column sweeps
Sinew Cord 3 Recovered column sweeps
Gizzard Pearls — Left— no jeweler —
Turtle Meat & Fat — Left —
Bone Ballast — Left —

See also