Bronze Blades: Difference between revisions

From Deez Nuts' Sword Coast Campaign
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Restore full page content (accidentally clobbered in rev 1283) and keep the S43 additions — Council confrontation, Garmok's Mine rescue, the one-sided debt, black-dragon divination
Session 51 ingest: Shade's false red-coin rumor — Ship Kurth and the Arcane Brotherhood now primed to search the Blades; unresolved time bomb
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In [[Session 43 - The Council of Waterdeep]] the relationship soured into a one-sided rivalry. At the [[Council of Waterdeep]], the party (already resentful of the Blades for taking credit for others' work) asked [[Marshal Ulder Ravenguard]] for authority to deal with them — only to learn the Blades are Ravenguard's own Baldur's Gate–sanctioned agents working the same anti-Cult mission, and were ordered to cooperate rather than compete. Hours later, deep in [[Garmok's Mine]], the party found the Blades being overwhelmed by a massed Cult ambush and saved them from a near-total wipe. [[Sir Cedric Lightbringer]] acknowledged the company now owed [[Deez Nuts]] a debt — a gratitude the party pointedly refused to reciprocate ("''Except not us, buddy.''"). The Blades also confirmed, via divination, that a [[Voaraghamanthar|black dragon]] lurked within a few miles of the mine but could not be located, and that the scale of the Cult presence was larger than any they had ever encountered.
In [[Session 43 - The Council of Waterdeep]] the relationship soured into a one-sided rivalry. At the [[Council of Waterdeep]], the party (already resentful of the Blades for taking credit for others' work) asked [[Marshal Ulder Ravenguard]] for authority to deal with them — only to learn the Blades are Ravenguard's own Baldur's Gate–sanctioned agents working the same anti-Cult mission, and were ordered to cooperate rather than compete. Hours later, deep in [[Garmok's Mine]], the party found the Blades being overwhelmed by a massed Cult ambush and saved them from a near-total wipe. [[Sir Cedric Lightbringer]] acknowledged the company now owed [[Deez Nuts]] a debt — a gratitude the party pointedly refused to reciprocate ("''Except not us, buddy.''"). The Blades also confirmed, via divination, that a [[Voaraghamanthar|black dragon]] lurked within a few miles of the mine but could not be located, and that the scale of the Cult presence was larger than any they had ever encountered.
=== The Red-Coin Frame-Job (Session 51) ===
The Blades were nowhere near [[Luskan]] during the red-coin crisis of [[Session 51 - The Red Gold Reckoning (2026-06-28)|Session 51]] — which did not protect them from it. [[Shade]] planted an '''entirely false rumor''' that the Bronze Blades carry blood-red coins and should be searched "thoroughly," selling it first to the cured dockmaster [[Bargan Thrust]] (who vowed Ship Kurth would "search them good") and then, with a '''Deception 26''', to the cured [[Zelene]] — meaning the [[Arcane Brotherhood]]'s mages are now primed to search them as well.
Two powerful Luskan factions therefore stand ready to enthusiastically and repeatedly strip-search a completely innocent adventuring company the moment it shows its banner in the city. The Blades know nothing of this. ''An unresolved (and ticking) comedic time bomb — see the [[Quests|Quest Tracker]].''


=== Appearances ===
=== Appearances ===
* [[Session 42 - Bagpipes, Blood, and the Bronze Blades]]
* [[Session 42 - Bagpipes, Blood, and the Bronze Blades]]
* [[Session 43 - The Council of Waterdeep]]
* [[Session 43 - The Council of Waterdeep]]
* [[Session 51 - The Red Gold Reckoning (2026-06-28)]] ''(in absentia — framed by [[Shade]] as red-coin carriers)''


[[Category:Organizations]] [[Category:Adventuring Companies]] [[Category:Rise of Tiamat]] [[Category:Good Organizations]]
[[Category:Organizations]] [[Category:Adventuring Companies]] [[Category:Rise of Tiamat]] [[Category:Good Organizations]]

Revision as of 15:49, 4 July 2026

Bronze Blades

The Bronze Blades are a renowned adventuring company active along the Sword Coast during 1486–1488 DR. They present as "problem-solvers for the common folk," but their contracts and contacts suggest a deft hand with faction politics and covert missions. Multiple cells and scribes have credited the Blades with actions against the Cult of the Dragon—some firmly verified, others… vigorously disputed.

Reputation

  • Lauded by law-minded orders for clean, public victories.
  • Whispered about in spy circles for quiet, surgical work.
  • Rumored to "do business" when it keeps tyrants off the board.

Membership

  • Thistle Quickfoot – Halfling Bard (face, logistics, morale)
  • Whisper Willowshade – Half-Elf Rogue (infiltration, countersurveillance)
  • Boddynock "Boomer" Cogsprocket – Gnome Artificer (sapper, alchemy, field repairs)
  • Silster Elira – Half-Orc Cleric (battlefield medic, rites, undead interdiction)
  • Sir Cedric Lightbringer – Human Paladin (shield leader, standards, negotiations)

Heraldry

A burnished bronze shortblade over a laurel; field of river-green. Camps fly a brass wind-chime that doubles as a coded signal (three notes = regroup).

Accomplishments

  • Hunted and destroyed a cult operation south of Waterdeep. The cultists were reinforced with numerous guard drakes and even drove off a Wearer of the Purple
  • Infiltrated a black-market ring supplying the Cult's river smuggling, replacing manifests and turning the ring against its patron.
  • Disrupted Cult logistics by storming Castle Naerytar and driving one of the Wyrmspeakers into fleeing with her Red Wizard companion
  • Found a lost calf during a night march and returned it (after it ate half their rations).
  • Mapped a forgotten cellar under a Daggerford cooperage; left a note: "Not a cult lair. Yet."
  • Brokered a three-day truce between reed-cutters and river druids so both could harvest at dawn.

Allies and Relationships

  • Order of the Gauntlet – Respectful partners; the Blades' public rescues and oath-clean conduct win them temple contracts.
  • Zhentarim – "Professional courtesies." They don't cross streams unless profit or tyrants demand it.
  • Emerald Enclave – The Blades can hunt or parley as the grove requires—one reason circle elders keep their door open.

Encounter with Deez Nuts

The Bronze Blades encountered the party during Session 42 - Bagpipes, Blood, and the Bronze Blades, where they demonstrated their combat prowess and tactical coordination against Cult forces.

In Session 43 - The Council of Waterdeep the relationship soured into a one-sided rivalry. At the Council of Waterdeep, the party (already resentful of the Blades for taking credit for others' work) asked Marshal Ulder Ravenguard for authority to deal with them — only to learn the Blades are Ravenguard's own Baldur's Gate–sanctioned agents working the same anti-Cult mission, and were ordered to cooperate rather than compete. Hours later, deep in Garmok's Mine, the party found the Blades being overwhelmed by a massed Cult ambush and saved them from a near-total wipe. Sir Cedric Lightbringer acknowledged the company now owed Deez Nuts a debt — a gratitude the party pointedly refused to reciprocate ("Except not us, buddy."). The Blades also confirmed, via divination, that a black dragon lurked within a few miles of the mine but could not be located, and that the scale of the Cult presence was larger than any they had ever encountered.

The Red-Coin Frame-Job (Session 51)

The Blades were nowhere near Luskan during the red-coin crisis of Session 51 — which did not protect them from it. Shade planted an entirely false rumor that the Bronze Blades carry blood-red coins and should be searched "thoroughly," selling it first to the cured dockmaster Bargan Thrust (who vowed Ship Kurth would "search them good") and then, with a Deception 26, to the cured Zelene — meaning the Arcane Brotherhood's mages are now primed to search them as well.

Two powerful Luskan factions therefore stand ready to enthusiastically and repeatedly strip-search a completely innocent adventuring company the moment it shows its banner in the city. The Blades know nothing of this. An unresolved (and ticking) comedic time bomb — see the Quest Tracker.

Appearances