Aboleth

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Aboleth
Harper Field Dossier
Combat reference
Type Aberration — an ancient, alien horror of the deep water, with a memory older than empires
Vulnerabilities None discovered
Resistances None known
Immunities None known
Condition Immunities None known
Strong Saves Strong of will and wit (wisdom, intelligence, constitution)
Senses Sees in the dark; feels anything touching the water around it; can perceive through the eyes of those it enslaves
Movement Swims; near-helpless out of water
Notable Abilities A mind that enslaves across distance, riding its thrall's senses; tentacles whose touch rots flesh into a slime that must stay wet to live; a curtain of fear; it forgets nothing and bears grudges across ages
Provenance
Knowledge Partial — one tense encounter
First Encountered Session 46, an underground lake beneath Garmok's Mine
Filed by Agent Wren, of the Tellstone circle

The Harpers' Read

An aboleth is not a beast but an intelligence older than the surface world, and it fights with the mind first. It can enslave a will at range and see through the captured eyes; its tentacles transmute flesh into a slime that cracks and chokes away from water. It is all but helpless on dry land, so the fight is won by drawing it from its lake or staying well off the shore. Above all, guard your minds — and never believe the voice that offers you exactly what you most want.

It is older than the gods, and it does not truly die. An aboleth is primordial — said to have existed since the beginning of time, and to feed by drawing the memories and knowledge of those it ensnares onto the Material Plane. Destroying its body is not the end of it: it simply reforms elsewhere, perhaps even on another plane. The drow researcher Ilyra keeps the one beneath Garmok's Mine as a long-term subject of study for precisely this reason.

Encounters of Record

The company met one lurking in an underground lake beneath Garmok's Mine — a wary standoff more than a brawl (46). It never engaged them directly, but it accepted the drow corpses they threw into the water (tidying the lake of bodies with unsettling, unhurried care) and the Eye of Gilbraxis pressed a flat warning onto Shade: "avoid the water." It remains alive in its lake.

Harvest Profile

CR 10 — Very Rare ceiling. Rules: Monster Harvesting. Search all components by effect: Find Components. The one beneath Garmok's Mine yet lives; this is what the oldest lore says such a body holds — for whoever one day dares the lake.

Component Tool Rarity Effect Primary for Contributor to
Aboleth Memory-Brine Brain (signature) Alchemist's Very Rare A brain steeped in ages — memories older than empires swim in it still
Utility: DivinationBoost: Intelligence
Potion, Wondrous Staff
Aboleth Enslaver Mucus-Glands Poisoner's Very Rare The glands of the enslaving touch — a will-bending draught's dark heart
Afflict: Charm
Poison Potion, Wondrous
Aboleth Threefold Hearts Alchemist's Very Rare The primordial hearts that beat before the gods — vitality that refuses ending
Boost: ConstitutionRestore: Regeneration
Potion Wondrous
Aboleth Slime-Membrane Poisoner's Rare The transmuting slime-coat — flesh it touches sickens into something that must stay wet
Afflict: Disease
Poison Bomb
Aboleth Sense-Lines Navigator's Rare The lines by which it feels every ripple of its lake
Sense: TremorsenseSense: Blindsight
Wondrous
Aboleth Red Eye-Lenses Jeweler's Rare The three red eyes that watch through stolen faces
Utility: ScryingSense: Darkvision
Wondrous Wand
Aboleth Gray Hide-Plates Leatherworker's Rare Eel-gray plated hide, ancient and water-supple
Boost: Armor ClassUtility: Environmental Adaptation
Armor Wondrous
Aboleth Tentacle Sinew Leatherworker's Uncommon Cabled tentacle-cores — lash and whip stock
Damage: Bludgeoning
Weapon Armor
Aboleth Ink-Ichor Calligrapher's Uncommon Ichor dark with drowned thought — ink for scripts that whisper back
Boost: Spell PowerUtility: Telepathy
Wondrous Wand, Staff
Aboleth Gill-Rakes Alchemist's Uncommon The great gill-rakes that drink the deep water
Move: Water Breathing
Potion Wondrous
Aboleth Dream-Mucus Alchemist's Uncommon The mucus of its sending-dreams — visions cling to it
Utility: IllusionAfflict: Sleep
Potion Bomb
Aboleth Fin Membranes Navigator's / Leatherworker's Uncommon The great tail-fin vanes of a tireless swimmer
Move: Swimming
Wondrous Armor
Aboleth Ichor-Brine Alchemist's Common Structure only Potion, Poison
Aboleth Cartilage Smith's / Woodcarver's Common Structure only Armor, Wand
Aboleth Hide Scraps Leatherworker's Common Structure only Armor, Wondrous
Aboleth Slime Jelly Herbalism Common Structure only Potion
Aboleth Tooth Ridges Woodcarver's Common Structure only Weapon
Aboleth Gut Trove Scavenge Common Structure only'(relics of the ages it has swallowed — scavenge)

See also