Harvested Materials

From Deez Nuts' Sword Coast Campaign
Revision as of 02:37, 13 September 2026 by Wvaske (talk | contribs) (Harvest DB: pass effect tags through the inventory query, tag the shed snakeskins, link Find Components)
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Harvested Materials

Description and context.

Origin

Where it came from or who created it.

Contents

Include the full text or excerpt.

Interpretation

Theories, importance, or player insights.

Harvested Materials

A running ledger of crafting components the company has cut from slain monsters and banked for later work. Components are spent as Craft Value (CV); the harvesting rules are at Monster Harvesting, and every creature's dossier is in the Bestiary. Looking for something specific? Find Components searches this inventory by standard effect (poison, healing, armor, senses, flight…).

September 2026: the ledger was re-adjudicated under the carcass-first manifest rules — full manifests were generated for every creature harvested to date, and past rolls re-scored additively: rarity-and-below column sweeps, plus the margin-yields-quantity rule (one extra unit per full 5 points over a component's DC; signatures capped at one extra on 10+). An interim draft instead granted above-ceiling components on a +10 margin; when the rule was finalized as quantity, those interim items — Crystalline Venom Core, Queen's Ice-Heart, Undying Heartblood, Stormsilk Wing-Leather, Stormheart Ventricle, Master Sigil-Ichor, Azure Paralytic Extract, and Anathema's Undying Venom-Heart — were converted into the quantity bonuses now reflected below. Karma's nat-20 Storm-Quickened Heart stands (nat 20 remains the way past the ceiling).

How to read this table

This inventory is generated live from the harvest database — every creature page's Harvest Profile defines the components (the HarvestComponents table) and its Harvest Record logs what was actually recovered, session by session (the HarvestLog table). Edit those pages and this ledger updates itself; nothing is tallied by hand. Quantities are the net of everything recovered minus anything spent on crafting.

For each item type, a component is one of:

  • Primary — its effect can define that item and caps the item's rarity (only Uncommon-or-better parts qualify; Common parts carry no effect).
  • Contributor — it adds CV and structure to that item but does not set the effect.
  • — — not usable for that item type.

Bomb is a thrown area-of-effect consumable; it shares the single-use economy with potions and poisons. The crafting roll made at the bench sets each item's final quality, and for consumables how many you make.

The table is sortable: click a type column (e.g. Staff) to group every component that can anchor or feed it, read the Effect column to see what a primary would theme the item toward, and total CV against the build thresholds. CV shown is per unit — multiply by QTY for the total held. The small line under each effect is its standard effect tags — the searchable index behind Find Components; the prose above it stays the creative canvas.

Component inventory

Component QTY Source Rarity CV/unit Effect Potion Poison Bomb Wand Staff Wondrous Armor Weapon
Abyssal Bellows-Lung 1 Dragon Turtle Legendary 32 The steam-breath organ — boiling blast & crushing pressure
Damage: Fire • Damage: Thunder
Contributor — Primary Contributor Primary Contributor — —
Titan Carapace (signature) 1 Dragon Turtle Legendary 32 Near-impervious shell; plating that resists fire
Boost: Armor Class • Resistance: Fire
— — — — — Contributor Primary Contributor
Anathema Scale Coat 1 Yuan-ti Anathema Very Rare 16 Layered serpent-scale plating — fire- and lightning-warded
Boost: Armor Class • Resistance: Fire • Resistance: Lightning
— — — — — Contributor Primary Contributor
Anathema Venom Glands (signature) 2 Yuan-ti Anathema Very Rare 16 Many-fanged venom — virulent, layered neurotoxin
Damage: Poison • Afflict: Poisoned
— Primary Primary — — — — Contributor
Breath Gland (Frost Sac) 1 Arauthator Very Rare 16 Frost breath — cone of killing cold
Damage: Cold
Primary — Primary Primary Primary Contributor — Contributor
Gemlike Serpent Eyes 2 Yuan-ti Anathema Very Rare 16 Serpent gaze — gem-focus stock; beguilement and suggestion
Afflict: Charm • Boost: Spell Power
— — — Primary Contributor Primary — —
Heat-Pit Clusters 1 Yuan-ti Anathema Very Rare 16 Heat-sense — perceive warm bodies through darkness; divination
Sense: Blindsight • Sense: Heightened Senses • Utility: Divination
— — — Contributor Contributor Primary — —
Horn & Frill 1 Arauthator Very Rare 16 Frost staff-stock — channels cold
Damage: Cold • Boost: Spell Power
— — — Primary Primary Contributor — Contributor
Mageward Ichor 1 Yuan-ti Anathema Very Rare 16 Spell-turning essence — warding against magic
Resistance: Spells • Boost: Saving Throws
Primary — — — Contributor Primary Contributor —
Scalding Steam Gland 2 Dragon Turtle Very Rare 16 Fire & steam — scalding burst
Damage: Fire
Primary — Primary Primary Primary Contributor — Primary
Shell-Plate 1 Dragon Turtle Very Rare 16 Steam-warded plating; heavy protection (resist fire)
Boost: Armor Class • Resistance: Fire
— — — — — Contributor Primary Contributor
Stormcaller's Lens 1 Dragon Turtle Very Rare 16 Storm — lightning & thunder; divination
Damage: Lightning • Damage: Thunder • Utility: Divination • Utility: Scrying
— — — Primary Primary Primary — Contributor
Vital Roe 2 Dragon Turtle Very Rare 16 Potent restoration & healing
Restore: Healing • Restore: Restoration
Primary — — — — Contributor — —
Antivenin Organ 1 Yuan-ti Anathema Rare 8 Antitoxin — resist & neutralize poison
Restore: Cure Poison • Ward: Poison
Primary Contributor — — — Contributor — —
Beak & Claws 2 Dragon Turtle Rare 8 Rending bite & claw — pierce & slash
Damage: Piercing • Damage: Slashing
— — — — — — Contributor Primary
Brine-Blood 3 Dragon Turtle Rare 8 Corrosive brine — acid & frigid water
Damage: Acid • Damage: Cold
Primary Contributor Primary — — — — Contributor
Cryogland Bile 2 Arauthator Rare 8 Cold bile — freezing catalyst
Damage: Cold
Primary Contributor Primary — — — — —
Frost-Tanned Hide 2 Arauthator Rare 8 Cold-warded leather; supple & insulating
Boost: Armor Class • Resistance: Cold • Utility: Environmental Adaptation
— — — — — Contributor Primary —
Glacial Eyes 3 Arauthator Rare 8 Cold-sight — see through snow & magical frost; divination
Sense: Darkvision • Utility: Divination
— — — Contributor — Primary — —
Glacial Scales 1 Arauthator Rare 8 Cold resistance; rigid scale plating
Boost: Armor Class • Resistance: Cold
— — — — — Contributor Primary Contributor
Heartfrost Residue 1 Arauthator Rare 8 Arcane frost essence — cold & slowing magic
Damage: Cold • Afflict: Slow
Primary — Primary Primary Contributor Contributor — Contributor
Leviathan Hide 1 Dragon Turtle Rare 8 Vast, resilient heavy leather
Boost: Armor Class
— — — — — Contributor Primary —
Neck-Sinew Bundles 1 Hydra Rare 8 Regenerative sinew — mending cords & straps
Boost: Armor Class • Restore: Regeneration
— — — — — Contributor Primary Contributor
Regenerative Marrow 1 Hydra Rare 8 Regeneration & healing
Restore: Healing • Restore: Regeneration
Primary — — — — Contributor — —
Regrowing Hydra Flesh (signature) 2 Hydra Rare 8 Regeneration & healing
Restore: Healing • Restore: Regeneration
Primary — — — — Contributor — —
Six-Skull Crowns 2 Yuan-ti Anathema Rare 8 Serpent skull-crowns — helm and trophy stock
Boost: Armor Class • Skill: Intimidation
— — — — — Contributor Primary Contributor
Storm-Quickened Heart 1 Blue Dragon Wyrmling Rare 8 Storm vitality — potent restoration; living lightning essence
Restore: Healing • Damage: Lightning
Primary — — Contributor Contributor Contributor — —
Talon Hooks 8 Arauthator Rare 8 Rending cold — cuts & chills
Damage: Slashing • Damage: Cold
— — — — — — Contributor Primary
Tide-Sense Organ 2 Dragon Turtle Rare 8 Divination — sense water, movement & location
Sense: Tremorsense • Utility: Navigation • Utility: Divination
— — — Contributor Contributor Primary — —
Abyssal Ichor 3 Yuan-ti Anathema Uncommon 4 Faintly abyssal blood-ink; sigil reagent
Boost: Spell Power
— — — Contributor — Primary — —
Azure Scale Coat 1 Blue Dragon Wyrmling Uncommon 4 Storm-warded scale plating
Boost: Armor Class • Resistance: Lightning
— — — — — Contributor Primary Contributor
Brine Concentrate 1 Dragon Turtle Uncommon 4 Brine & frigid water (minor)
Damage: Acid • Damage: Cold
Primary Contributor Primary — — — — Contributor
Cerulean Wyrmhide 4 Blue Dragon Wyrmling Uncommon 4 Storm-warded light leather
Boost: Armor Class • Resistance: Lightning
— — — — — Contributor Primary —
Deepwater Swim Bladder 3 Dragon Turtle Uncommon 4 Buoyancy & deep-diving organ
Move: Swimming • Move: Water Breathing • Utility: Environmental Adaptation
— — — — — Primary — —
Dread Antler Rack 10 Peryton Uncommon 4 Dive-hardened goring antlers — weapon stock
Damage: Piercing
— — — — — Contributor Contributor Primary
Envenomed Fangs 5 Yuan-ti Anathema Uncommon 4 Venom-channeled fangs
Damage: Poison • Damage: Piercing
— Contributor — — — — — Primary
Fathom-Hide Patches 2 Dragon Turtle Uncommon 4 Pressure-hardened hide patches
Boost: Armor Class • Utility: Environmental Adaptation
— — — — — Contributor Primary —
Frost-Sheened Loose Scales 3 Arauthator Uncommon 4 Loose cold-warded scales
Boost: Armor Class • Resistance: Cold
— — — — — — Primary Contributor
Frostfang Teeth 8 Arauthator Uncommon 4 Biting cold (minor)
Damage: Cold • Damage: Piercing
— — — — — — Contributor Primary
Galvanic Ichor 4 Blue Dragon Wyrmling Uncommon 4 Numbing shock-toxin — paralytic
Afflict: Paralysis • Damage: Lightning
Contributor Primary Primary — — — — Contributor
Heart-Pearls 11 Peryton Uncommon 4 Calcified crop-pearls formed around devoured hearts — grim gem-focus and luckstone stock
Utility: Luck • Boost: Spell Power
— — — Contributor Contributor Primary — —
Heartsblood Ichor 11 Peryton Uncommon 4 Blood fouled by a diet of humanoid hearts — a sickening dread-toxin
Damage: Poison • Afflict: Fear
— Primary Contributor — — — — —
Heat-Pit Membranes 3 Yuan-ti Anathema Uncommon 4 Lesser heat-sense membranes
Sense: Heightened Senses
— — — — — Primary — —
Hydra Bile 5 Hydra Uncommon 4 Acid — corrodes & burns
Damage: Acid
Primary Contributor Primary — — — — Contributor
Ice-Vein Sinew 3 Arauthator Uncommon 4 Cold-supple sinew & straps
Boost: Armor Class
— — — — — Contributor Primary Contributor
Many-layered Hide 2 Hydra Uncommon 4 Resilient hide; protection
Boost: Armor Class
— — — — — Contributor Primary —
Refined Frostvenom 8 Giant Spider Uncommon 4 Cold venom — chill & slow
Damage: Cold • Damage: Poison • Afflict: Slow
Contributor Primary Primary — — — — Contributor
Regrowth Nodules 2 Hydra Uncommon 4 Budding regenerative tissue
Restore: Healing
Primary — — — — — — —
Rendered Steam-Bile 5 Dragon Turtle Uncommon 4 Heat & steam (minor)
Damage: Fire
Primary Contributor Primary Contributor — — — Contributor
Rimed Carapace Section 1 Giant Spider Uncommon 4 Cold resistance; light protection
Boost: Armor Class • Resistance: Cold
— — — — — Contributor Primary Contributor
Rimevenom Gland (signature) 2 Giant Spider Uncommon 4 Cold venom — chill & slow
Damage: Cold • Damage: Poison • Afflict: Slow
Contributor Primary Primary — — — — Contributor
Sapphire-Gleam Eyes 2 Blue Dragon Wyrmling Uncommon 4 Gem-focus stock; storm-sight gleam
Boost: Spell Power
— — — Contributor Contributor Primary — —
Serpent Musk Gland 3 Yuan-ti Anathema Uncommon 4 Beast-calming serpent musk
Skill: Animal Handling • Afflict: Charm
Primary — — — — Contributor — —
Shadowbound Heart (signature) 2 Peryton Uncommon 4 The organ that casts the man-shaped shadow — unnatural vitality; shadow-veiling and disguise
Utility: Disguise • Utility: Illusion • Boost: Hit Points
Primary — — — — Primary — —
Shed Snakeskins (giant constrictor) 18 Winding Water Uncommon 4 Whole shed skins from at least three lineages of giant constrictor — supple snake-leather and prized trade stock
Boost: Armor Class
— — — — — Contributor Primary —
Sky-Stag Pelt 6 Peryton Uncommon 4 Storm-gray half-pelt, half-plumage — light leather that sheds wind
Boost: Armor Class
— — — — — Contributor Primary —
Spider Antitoxin Gland 2 Giant Spider Uncommon 4 Antitoxin — resist & neutralize poison
Restore: Cure Poison • Ward: Poison
Primary Contributor — — — — — —
Storm-Etched Ink 3 Blue Dragon Wyrmling Uncommon 4 Lightning sigils — magical ink & scroll reagent
Boost: Spell Power • Damage: Lightning
— — — Contributor Contributor Primary — —
Stormspark Gland (signature) 3 Blue Dragon Wyrmling Uncommon 4 Lightning burst — crackling discharge
Damage: Lightning
Primary — Primary Primary Contributor Contributor — Contributor
Swamp-Oil Glands 1 Hydra Uncommon 4 Water-shedding oil — proofing & slick
Utility: Environmental Adaptation
Primary — Contributor — — Contributor — —
Wing Membrane 3 Arauthator Uncommon 4 Gliding membrane — light & wind-catching
Move: Flight
— — — — — Primary Contributor —
Anathema Fangs 9 Yuan-ti Anathema Common 2 — (structure only) — — — — — — Contributor Contributor
Antler Tines & Talons 15 Peryton Common 2 — (structure only) — — — — — — Contributor Contributor
Bone Shards 4 Arauthator Common 2 — (structure only) — — — — — — Contributor Contributor
Chilled Hemolymph 4 Giant Spider Common 2 — (structure only) Contributor Contributor Contributor — — — — —
Claw Chips 4 Dragon Turtle Common 2 — (structure only) — — — — — — Contributor Contributor
Dragon Meat 1 Arauthator Common 2 — (structure only) — — — — — — — —
Flight-Quills 5 Peryton Common 2 — (structure only) — — — Contributor — Contributor — —
Gizzard Stones 3 Arauthator Common 2 — (structure only) — — — — — — — —
Hide & Feather Scraps 9 Peryton Common 2 — (structure only) — — — — — Contributor Contributor —
Hide Scraps 2 Arauthator Common 2 — (structure only) — — — — — Contributor Contributor —
Horn Buds 2 Blue Dragon Wyrmling Common 2 — (structure only) — — — — — — Contributor Contributor
Hydra Blood 6 Hydra Common 2 — (structure only) Contributor Contributor Contributor — — — — —
Hydra Fangs 1 Hydra Common 2 — (structure only) — — Contributor — — — Contributor Contributor
Hydra Hide Scraps 3 Hydra Common 2 — (structure only) — — — — — Contributor Contributor —
Neck Vertebrae 1 Hydra Common 2 — (structure only) — — — — — — Contributor Contributor
Peryton Blood 18 Peryton Common 2 — (structure only) Contributor Contributor Contributor — — — — —
Restorative Marrow 5 Peryton Common 2 — (structure only) Contributor — — — — — — —
Rimed Chitin Plates 2 Giant Spider Common 2 — (structure only) — — — — — — Contributor Contributor
Salt-Gland Brine 7 Dragon Turtle Common 2 — (structure only) Contributor Contributor Contributor — — — — —
Scale Handfuls 4 Yuan-ti Anathema Common 2 — (structure only) — — — — — — Contributor Contributor
Scale Shards 2 Blue Dragon Wyrmling Common 2 — (structure only) — — — — — — Contributor Contributor
Serpent Blood 13 Yuan-ti Anathema Common 2 — (structure only) Contributor Contributor Contributor — — — — —
Shell Fragments 4 Dragon Turtle Common 2 — (structure only) — — — — — — Contributor Contributor
Sinew Cord 3 Dragon Turtle Common 2 — (structure only) — — — — — Contributor Contributor —
Single Faceted Eye 1 Giant Spider Common 2 — (structure only) — — — Contributor Contributor Contributor — —
Sluggish Blood 9 Arauthator Common 2 — (structure only) Contributor Contributor Contributor — — — — —
Sparking Blood 6 Blue Dragon Wyrmling Common 2 — (structure only) Contributor Contributor Contributor — — — — —
Tail Vertebrae 9 Arauthator Common 2 — (structure only) — — — — — — Contributor Contributor
Turtle Blood 2 Dragon Turtle Common 2 — (structure only) Contributor Contributor Contributor — — — — —
Vital Ichor 2 Hydra Common 2 — (structure only) Contributor Contributor Contributor — — — — —
Wind-Reader Pinions 5 Peryton Common 2 — (structure only) — — — — — Contributor — —
Wyrmling Fangs & Talons 2 Blue Dragon Wyrmling Common 2 — (structure only) — — — — — — Contributor Contributor


Trade goods & field gathering

Components that came from somewhere other than a slain monster's manifest — gathered finds and trade stock. Defined and logged here so they appear in the inventory above.

Component Tool Rarity Effect Primary for Contributor to
Shed Snakeskins (giant constrictor) Leatherworker's Uncommon Whole shed skins from at least three lineages of giant constrictor — supple snake-leather and prized trade stock
Boost: Armor Class
Armor Wondrous
Component Qty Outcome Recovered by (roll)
Shed Snakeskins (giant constrictor) 18 Recovered— Shade appraised them as standard Zhentarim trade stock, from at least a dozen snakes across three lineages gathered — no check needed

Session harvest records

  • Session 55 — Peryton ×5 (CR 2, Uncommon ceiling). Five of the six perytons slain at the nest-tor on Varram's trail were harvested by lantern-light; the sixth died in the nest and went unharvested. Full roll-by-roll record on the Peryton dossier. The same day's travel also yielded 18 whole shed snakeskins gathered (no check needed) from a giant-constrictor shed-field on the Winding Water — see Trade goods above.

See also