Ice Elemental

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Ice Elemental
Harper Field Dossier
Combat reference
Type Elemental — a roaring mass of living, animate ice
Vulnerabilities None confirmed; fire is the natural wager (unconfirmed)
Resistances None known
Immunities Cold of every kind
Condition Immunities Cannot be poisoned, charmed, frightened, worn to exhaustion, paralysed, petrified, or knocked prone — elemental through and through
Strong Saves Hardy of body (constitution)
Senses Sees in the dark; feels movement through ice and stone
Movement Slides over ice; burrows through ice and snow to surface among you
Notable Abilities A killing aura of cold — its mere nearness is a wound; heavy slamming fists; loosed shards of ice at range
Provenance
Knowledge Partial — fought once, as the dragon's summon
First Encountered Session 49, in Oyaviggaton
Filed by Agent Wren, of the Tellstone circle

The Harpers' Read

A thing of living ice, called up by Arauthator to grind a line down. Its danger is twofold: a killing aura of cold so that merely standing near it bleeds your people, and a knack for burrowing through the ice to erupt in your midst. It feels no pain, no fear, no poison, and cannot be worn down. Spend nothing on cold against it; if it has a frailty it is fire, though the company never proved it. Fall back out of its aura and break it at range.

Encounters of Record

Summoned by Old White Death during the battle of Oyaviggaton (49), it harried the company turn upon turn — surfacing among them, slamming with icy fists, and loosing icicles.