Giant Crab

| Harper Field Dossier | |
|---|---|
| Combat reference | |
| Type | Oversized armoured crustacean of cold coasts and glaciers |
| Vulnerabilities | Its shell cracks easily; it is no great thing to put one down |
| Resistances | |
| Immunities | |
| Condition Immunities | |
| Strong Saves | |
| Senses | Feels its way by the tremor of footsteps through ice and stone — darkness and blinding tricks do nothing to hide you from it |
| Movement | Equally at home in water and out; breathes beneath the waves and scuttles ashore |
| Notable Abilities | Pincers that grip and crush. Little danger one at a time, but they gather in great numbers on the ice |
| Provenance | |
| Knowledge | Partial |
| First Encountered | Session 50, swarming a glacier in the Sea of Moving Ice |
| Filed by | Agent Wren, of the Tellstone circle |
The Harpers' Read
Singly, a giant crab is barely worth the name of monster — a brittle shell over a slow, crushing claw, and a few good blows ends it. The danger is the swarm: they mass on the ice and glaciers by the dozen, and a dozen crushing pincers will undo even a strong company if it lets itself be surrounded. Do not count on darkness or a clever blinding to save you — the things feel your every footfall through the ground and will find you regardless. Against a press of them, sweeping fire and lightning do far more than picking them off one by one. And take the spoils: the meat is good and plentiful — a single giant crab will feed a whole crew — so a battlefield can double as a larder, and a hot meal does wonders for the spirits of frightened sailors.
Encounters of Record
- Session 50 — A glacier teeming with giant crabs in the Sea of Moving Ice; Deez Nuts lured and slaughtered them with fire and lightning, then held a crab boil that restored the longship crew's morale.
Harvest Profile
CR ⅛ — Common ceiling. Rules: Monster Harvesting. Search all components by effect: Find Components.
| Component | Tool | Rarity | Effect | Primary for | Contributor to |
|---|---|---|---|---|---|
| Giant Crab Crusher Pincer (signature) | Smith's | Common | The great crushing claw — mace and grip stock ready-shaped Damage: Bludgeoning |
Weapon | Armor |
| Giant Crab Tremor-Feelers | Navigator's | Common | The leg-sense that reads footfalls through ice Sense: Tremorsense |
Wondrous | — |
| Giant Crab Shell Plates | Smith's / Mason's | Common | Structure only | — | Armor |
| Giant Crab Meat | Cook's | Common | Structure only'(feeds a crew — see the Session 50 crab boil) | — | Rations |
| Giant Crab Leg Chitin | Smith's / Woodcarver's | Common | Structure only | — | Weapon, Armor |
| Giant Crab Gut Grit | Scavenge | Common | Structure only'(sea-polished stones and the odd lost coin — scavenge) | — | — |
See also
- Bestiary — the company's field bestiary
- Monster Harvesting · Harvested Materials · Find Components