Sea Hag
| Harper Field Dossier | |
|---|---|
| Combat reference | |
| Type | Fey — a hideous crone of foul tidewater, who fights through fear and slaves |
| Vulnerabilities | None discovered |
| Resistances | None known |
| Immunities | None known |
| Condition Immunities | None known |
| Strong Saves | Nothing of note |
| Senses | Sees in the dark; keen senses |
| Movement | Swims; breathes water and air alike |
| Notable Abilities | A Death Glare that can stop a frightened heart outright; an illusion of monstrous ugliness that frightens; binds weaker creatures as thralls to fight for it; foul water-magic |
| Provenance | |
| Knowledge | Well-attested — put down more than once |
| First Encountered | Session 47, the Sea of Moving Ice |
| Filed by | Agent Wren, of the Tellstone circle |
The Harpers' Read
A sea hag fights through fear and slaves, not strength. Its Death Glare can kill a soul that is already frightened, so the first rule is plain: do not let your people be afraid near it, and break any fear the moment it takes hold. It rarely fights alone — it binds thralls (drowned sailors, Merrow, worse) and spends them without care, and its magic shatters when the hag dies, freeing whatever it enslaved. Kill the crone and the fight usually ends with it.
Encounters of Record
The company has ended sea hags twice. One ambushed their ship north with a Water Elemental and a band of Merrow thralls; when the hag fell the spell broke and the freed merrow turned grateful (39). Later a coven of three set upon the Frost Skimmer in the Sea of Moving Ice — the bronze dragon Verithrax unmade the last with a bolt of lightning (47).
Harvest Profile
CR 2 — Uncommon ceiling. Rules: Monster Harvesting. Search all components by effect: Find Components.
| Component | Tool | Rarity | Effect | Primary for | Contributor to |
|---|---|---|---|---|---|
| Sea Hag Death-Glare Eye (signature) | Jeweler's | Uncommon | The eye of the heart-stopping glare — dread distilled to a lens Afflict: Fear • Damage: Necrotic |
Wondrous | Wand |
| Sea Hag Visage-Skin | Leatherworker's (or Thieves' fine work) | Uncommon | The face that wore horror like a mask — and could wear others Utility: Disguise • Afflict: Fear |
Wondrous | — |
| Sea Hag Thrall-Binding Braid | Weaver's | Uncommon | The lank braid it knotted its slaveries into Afflict: Charm |
Wondrous | Staff |
| Sea Hag Brine-Witch Heart | Alchemist's | Uncommon | A heart pickled in tide-magic — foul but potent reagent stock Boost: Spell Power |
Potion | Wand, Staff |
| Sea Hag Claw Talons | Smith's (or Thieves' fine work) | Uncommon | Yellowed rending talons — weapon stock Damage: Slashing |
Weapon | — |
| Sea Hag Blood | Alchemist's | Common | Structure only | — | Potion, Poison |
| Sea Hag Lank Hair | Weaver's | Common | Structure only'(cordage that never quite dries) | — | Wondrous |
| Sea Hag Wart-Hide Scraps | Leatherworker's | Common | Structure only | — | Armor, Wondrous |
| Sea Hag Fish-Bone Fetishes | Woodcarver's | Common | Structure only'(her own grim carvings) | — | Wand |
| Sea Hag Gullet Pearls | Jeweler's | Common | Structure only | — | Wondrous |
| Sea Hag Pouch Trove | Scavenge | Common | Structure only'(drowned men's keepsakes — scavenge) | — | — |
See also
- Bestiary — the company's field bestiary
- Merrow — the thralls it favours
- Monster Harvesting · Harvested Materials · Find Components