Skeleton

From Deez Nuts' Sword Coast Campaign
Jump to navigation Jump to search
Skeleton
Harper Field Dossier
Combat reference
Type Undead — animated bone, mindless and obedient
Vulnerabilities Crushing, bludgeoning blows
Resistances None known
Immunities Poison
Condition Immunities Cannot be poisoned or worn down by exhaustion
Strong Saves Nothing of note
Senses Sees in the dark
Movement Shambles to its orders
Notable Abilities Mindless; obeys its raiser; falls apart under blunt force
Provenance
Knowledge Well-attested
First Encountered Session 9
Filed by Agent Wren, of the Tellstone circle
From Holbein's Danse Macabre, c. 1526 (public domain via Wikimedia Commons)

The Harpers' Read

A skeleton is bone given motion by another's will — no mind of its own, only its raiser's orders. It is brittle: a crushing blow (a mace, a hammer, a falling rock) shatters it far better than a cut or a thrust. It feels no poison and no weariness. Bring blunt force, and where you can, deal with whatever raised it.

Encounters of Record

Skeletal dead of the fallen dwarves in Wave Echo Cave (9), and again among temple guardians (35).

Harvest Profile

CR ¼ — Common ceiling. Rules: Monster Harvesting. Search all components by effect: Find Components.

Component Tool Rarity Effect Primary for Contributor to
Skeleton Animus Dust (signature) Calligrapher's Common The grave-magic residue that moved the bones — it clings to the joints as a fine black dust
Damage: Necrotic
Wondrous Wand
Skeleton Bone Bundle Smith's / Woodcarver's Common Structure only Weapon, Armor, Wand
Skeleton Rib Staves Woodcarver's Common Structure only'(haft and ammunition stock) Wand, Weapon
Skeleton Skull Cup Woodcarver's (or Thieves' fine work) Common Structure only Wondrous
Skeleton Finger Charms Woodcarver's (or Thieves' fine work) Common Structure only'(carving stock) Wondrous
Skeleton Rusted Kit Scavenge Common Structure only'(whatever it was buried or fell with — scavenge)

See also