Drilldown: HarvestComponents
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Use the filters below to narrow your results.
Afflict: Poisoned (1) ·
Boost: Carrying Capacity (1) ·
Damage: Bludgeoning (1) ·
Damage: Piercing (1) ·
Damage: Slashing (1) ·
Resistance: Cold (1) ·
Restore: Healing (1) ·
Sense: Blindsight (1) ·
Sense: Heightened Senses (1) ·
Skill: Athletics (1) ·
Skill: Perception (1) ·
Utility: Environmental Adaptation (1) ·
Utility: Luck (1)
Showing below up to 10 results in range #1 to #10.


