Harvested Materials

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Revision as of 15:03, 3 September 2026 by Wvaske (talk | contribs) (2026-09 retro pass — carcass-first manifests for all six creatures; additive re-adjudication (2 new Legendary, 1 VR, 9 Rare, UCs & commons); inventory expanded)
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Harvested Materials

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Interpretation

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Harvested Materials

A running ledger of crafting components the company has cut from slain monsters and banked for later work. Components are spent as Craft Value (CV); the harvesting rules are at Monster Harvesting.

September 2026: the ledger was re-adjudicated under the new carcass-first manifest rules — full manifests were generated for every creature harvested to date, and past rolls re-scored additively (rarity-and-below sweeps, plus the beat-ceiling-by-10 prize rule). Nothing previously banked was removed; the retro gains are noted per carcass below.

How to read this table

For each item type, a component is one of:

  • Primary — its effect can define that item and caps the item's rarity (only Uncommon-or-better parts qualify; Common parts carry no effect).
  • Contributor — it adds CV and structure to that item but does not set the effect.
  • — not usable for that item type.

Bomb is a thrown area-of-effect consumable; it shares the single-use economy with potions and poisons. The crafting roll made at the bench sets each item's final quality, and for consumables how many you make.

The table is sortable: click a type column (e.g. Staff) to group every component that can anchor or feed it, read the Effect column to see what a primary would theme the item toward, and total the CV column against the build thresholds. CV shown is the total held (per-unit value × quantity in hand).

Component inventory

Component QTY Source Rarity CV Effect Potion Poison Bomb Wand Staff Wondrous Armor Weapon
Titan Carapace (signature) 1 Dragon Turtle Legendary 32 Near-impervious shell; signature plating (resist fire) Contributor Primary Contributor
Abyssal Bellows-Lung 1 Dragon Turtle Legendary 32 The steam-breath organ — boiling blast and crushing pressure Contributor Primary Contributor Primary Contributor
Anathema's Undying Venom-Heart 1 Yuan-ti Anathema Legendary 32 Living venom-heart — self-renewing virulence Primary Primary Contributor Contributor
Anathema Venom Glands (signature) 1 Yuan-ti Anathema Very Rare 16 Many-fanged venom — virulent, layered neurotoxin Primary Primary Contributor
Mageward Ichor 1 Yuan-ti Anathema Very Rare 16 Spell-turning essence — warding against magic Primary Contributor Primary Contributor
Anathema Scale Coat 1 Yuan-ti Anathema Very Rare 16 Layered serpent-scale plating — fire- and lightning-warded Contributor Primary Contributor
Heat-Pit Clusters 1 Yuan-ti Anathema Very Rare 16 Heat-sense — perceive warm bodies through darkness; divination Contributor Contributor Primary
Gemlike Serpent Eyes 1 Yuan-ti Anathema Very Rare 16 Serpent gaze — gem-focus stock; beguilement and suggestion Primary Contributor Primary
Undying Heartblood 1 Hydra Very Rare 16 Regeneration distilled — potent healing essence Primary Contributor
Scalding Steam Gland 1 Dragon Turtle Very Rare 16 Fire & steam — scalding burst Primary Primary Primary Primary Contributor Primary
Stormcaller's Lens 1 Dragon Turtle Very Rare 16 Storm — lightning & thunder; divination Primary Primary Primary Contributor
Vital Roe 1 Dragon Turtle Very Rare 16 Potent restoration & healing Primary Contributor
Shell-Plate 1 Dragon Turtle Very Rare 16 Steam-warded plating; heavy protection (resist fire) Contributor Primary Contributor
Breath Gland (Frost Sac) 1 Arauthator Very Rare 16 Frost breath — cone of killing cold Primary Primary Primary Primary Contributor Contributor
Horn & Frill 1 Arauthator Very Rare 16 Frost staff-stock — channels cold Primary Primary Contributor Contributor
Antivenin Organ 1 Yuan-ti Anathema Rare 8 Antitoxin — resist & neutralize poison Primary Contributor Contributor
Six-Skull Crowns 1 Yuan-ti Anathema Rare 8 Serpent skull-crowns — helm and trophy stock Contributor Primary Contributor
Crystalline Venom Core 1 Ice Spider Queen Rare 8 Frozen venom crystal — potent chill-toxin Primary Primary Contributor
Queen's Ice-Heart 1 Ice Spider Queen Rare 8 Frost vitality — cold essence & restoration Primary Contributor Contributor Contributor
Cryogland Bile 1 Arauthator Rare 8 Cold bile — freezing catalyst Primary Contributor Primary
Neck-Sinew Bundles 1 Hydra Rare 8 Regenerative sinew — mending cords & straps Contributor Primary Contributor
Stormsilk Wing-Leather 1 Blue Dragon Wyrmling Rare 8 Storm-supple wing leather Contributor Primary
Stormheart Ventricle 1 Blue Dragon Wyrmling Rare 8 Living storm chamber — lightning vitality Primary Contributor Contributor Contributor
Master Sigil-Ichor 1 Blue Dragon Wyrmling Rare 8 Refined storm-script reagent Contributor Contributor Primary
Azure Paralytic Extract 1 Blue Dragon Wyrmling Rare 8 Concentrated shock-paralytic Contributor Primary Contributor Contributor
Brine-Blood 1 Dragon Turtle Rare 8 Corrosive brine — acid & frigid water Primary Contributor Primary Contributor
Tide-Sense Organ 1 Dragon Turtle Rare 8 Divination — sense water, movement & location Contributor Contributor Primary
Beak & Claws 1 Dragon Turtle Rare 8 Rending bite & claw — pierce & slash Contributor Primary
Leviathan Hide 1 Dragon Turtle Rare 8 Vast, resilient heavy leather Contributor Primary
Regrowing Hydra Flesh (signature) 1 Hydra Rare 8 Regeneration & healing Primary Contributor
Regenerative Marrow 1 Hydra Rare 8 Regeneration & healing Primary Contributor
Heartfrost Residue 1 Arauthator Rare 8 Arcane frost essence — cold & slowing magic Primary Primary Primary Contributor Contributor Contributor
Glacial Eyes 2 Arauthator Rare 8 Cold-sight — see through snow & magical frost; divination Contributor Primary
Glacial Scales (hide's worth) 1 Arauthator Rare 8 Cold resistance; rigid scale plating Contributor Primary Contributor
Talon Hooks (8 claws) 8 Arauthator Rare 8 Rending cold — cuts & chills Contributor Primary
Frost-Tanned Hide 1 Arauthator Rare 8 Cold-warded leather; supple & insulating Contributor Primary
Storm-Quickened Heart (nat-20 prize) 1 Blue Dragon Wyrmling Rare 8 Storm vitality — potent restoration; living lightning essence Primary Contributor Contributor Contributor
Envenomed Fangs 1 Yuan-ti Anathema Uncommon 4 Venom-channeled fangs Contributor Primary
Serpent Musk Gland 1 Yuan-ti Anathema Uncommon 4 Beast-calming serpent musk Primary Contributor
Abyssal Ichor 1 Yuan-ti Anathema Uncommon 4 Faintly abyssal blood-ink; sigil reagent Contributor Primary
Heat-Pit Membranes 1 Yuan-ti Anathema Uncommon 4 Lesser heat-sense membranes Primary
Regrowth Nodules 1 Hydra Uncommon 4 Budding regenerative tissue Primary
Swamp-Oil Glands 1 Hydra Uncommon 4 Water-shedding oil — proofing & slick Primary Contributor Contributor
Deepwater Swim Bladder 1 Dragon Turtle Uncommon 4 Buoyancy & deep-diving organ Primary
Fathom-Hide Patches 1 Dragon Turtle Uncommon 4 Pressure-hardened hide patches Contributor Primary
Frost-Sheened Loose Scales 1 Arauthator Uncommon 4 Loose cold-warded scales Contributor Primary Contributor
Ice-Vein Sinew 1 Arauthator Uncommon 4 Cold-supple sinew & straps Contributor Primary Contributor
Hydra Bile 2 Hydra Uncommon 8 Acid — corrodes & burns Primary Contributor Primary Contributor
Refined Frostvenom 3 Ice Spider Queen Uncommon 12 Cold venom — chill & slow Contributor Primary Primary Contributor
Stormspark Gland (signature) 2 Blue Dragon Wyrmling Uncommon 8 Lightning burst — crackling discharge Primary Primary Primary Contributor Contributor Contributor
Galvanic Ichor 2 Blue Dragon Wyrmling Uncommon 8 Numbing shock-toxin — paralytic Contributor Primary Primary Contributor
Cerulean Wyrmhide 2 Blue Dragon Wyrmling Uncommon 8 Storm-warded light leather Contributor Primary
Sapphire-Gleam Eyes 2 Blue Dragon Wyrmling Uncommon 8 Gem-focus stock; storm-sight gleam Contributor Contributor Primary
Azure Scale Coat 1 Blue Dragon Wyrmling Uncommon 4 Storm-warded scale plating Contributor Primary Contributor
Storm-Etched Ink 1 Blue Dragon Wyrmling Uncommon 4 Lightning sigils — magical ink & scroll reagent Contributor Contributor Primary
Rimevenom Gland 1 Ice Spider Queen Uncommon 4 Cold venom — chill & slow Contributor Primary Primary Contributor
Spider Antitoxin Gland 1 Ice Spider Queen Uncommon 4 Antitoxin — resist & neutralize poison Primary Contributor
Rimed Carapace Section 1 Ice Spider Queen Uncommon 4 Cold resistance; light protection Contributor Primary Contributor
Many-layered Hide 1 Hydra Uncommon 4 Resilient hide; protection Contributor Primary
Rendered Steam-Bile 2 Dragon Turtle Uncommon 8 Heat & steam (minor) Primary Contributor Primary Contributor Contributor
Brine Concentrate 1 Dragon Turtle Uncommon 4 Brine & frigid water (minor) Primary Contributor Primary Contributor
Frostfang Teeth 6 Arauthator Uncommon 4 Biting cold (minor) Contributor Primary
Wing Membrane 2 Arauthator Uncommon 4 Gliding membrane — light & wind-catching Primary Contributor
Serpent Blood 4 Yuan-ti Anathema Common 8 — (structure only) Contributor Contributor Contributor
Anathema Fangs 6 Yuan-ti Anathema Common 2 — (structure only) Contributor Contributor
Scale Handfuls 1 Yuan-ti Anathema Common 2 — (structure only) Contributor Contributor
Rimed Chitin Plates 1 Ice Spider Queen Common 2 — (structure only) Contributor Contributor
Chilled Hemolymph 1 Ice Spider Queen Common 2 — (structure only) Contributor Contributor Contributor
Single Faceted Eye 1 Ice Spider Queen Common 2 — (structure only) Contributor Contributor Contributor
Vital Ichor 1 Hydra Common 2 — (structure only) Contributor Contributor Contributor
Hydra Blood 1 Hydra Common 2 — (structure only) Contributor Contributor Contributor
Hydra Fangs 1 Hydra Common 2 — (structure only) Contributor Contributor Contributor
Neck Vertebrae 1 Hydra Common 2 — (structure only) Contributor Contributor
Turtle Blood 1 Dragon Turtle Common 2 — (structure only) Contributor Contributor Contributor
Salt-Gland Brine 1 Dragon Turtle Common 2 — (structure only) Contributor Contributor Contributor
Shell Fragments 1 Dragon Turtle Common 2 — (structure only) Contributor Contributor
Claw Chips 1 Dragon Turtle Common 2 — (structure only) Contributor Contributor
Sinew Cord 1 Dragon Turtle Common 2 — (structure only) Contributor Contributor
Sluggish Blood 6 Arauthator Common 2 — (structure only) Contributor Contributor Contributor
Bone Shards 1 Arauthator Common 2 — (structure only) Contributor Contributor
Dragon Meat 1 Arauthator Common 2 — (structure only) Contributor
Hide Scraps 1 Arauthator Common 2 — (structure only) Contributor Contributor
Sparking Blood 2 Blue Dragon Wyrmling Common 4 — (faintly charged; structure only) Contributor Contributor Contributor
Scale Shards 2 Blue Dragon Wyrmling Common 4 — (structure only) Contributor Contributor
Horn Buds 2 Blue Dragon Wyrmling Common 4 — (structure only) Contributor Contributor
Wyrmling Fangs & Talons 1 Blue Dragon Wyrmling Common 2 — (structure only) Contributor Contributor
Tail Vertebrae 6 Arauthator Common 2 — (structure only) Contributor Contributor
Gizzard Stones 6 Arauthator Common 2 — (swallowed stones; scavenge)

Session 54 harvest record — Yuan-ti Anathema (CR 12)

The Yuan-ti Anathema slain in the street at Boareskyr Bridge (Session 54). One check per character; every member of the party spent Tempered Soul on the check, and Guidance was ruled usable once per group harvest — Baelgrum and Keyleth each cast it on themselves. Rarity ceiling Very Rare (DC 20).

Harvester Tool Roll Recovered
Shadier Poisoner's 30 (25 + soul 5) Anathema's Undying Venom-Heart (Legendary — ceiling DC beaten by 10) + Anathema Venom Glands (signature) (VR) + Envenomed Fangs (UC) + Serpent Blood
Gootcha Thieves' (→ Jeweler's fine work) 27 (23 + soul 4) Gemlike Serpent Eyes (VR)
Xan Alchemist's 21 (17 + soul 4) Mageward Ichor (VR) + Serpent Musk Gland (UC) + Abyssal Ichor (UC) + Serpent Blood
Baelgrum Smith's 20 (14 + soul 3 + Guidance 3) Anathema Scale Coat (VR) + Six-Skull Crowns (R) + Anathema Fangs + Scale Handfuls
Keyleth Navigator's 20 (14 + soul 3 + Guidance 3) Heat-Pit Clusters (VR) + Heat-Pit Membranes (UC)
Karma Herbalism 17 (12 + soul 5) Antivenin Organ (R) + Serpent Blood

Full manifest (3 VR + 4 R + 5 UC + 6 C): the components above, plus — left on the carcass — the Anathema Hide (R), Coiled Muscle Sinew (R), and Supple Scale-Skin (UC), all in the Leatherworker's column nobody worked, and assorted Serpent Meat, Rib Bones, and Sinew Cords (C). Shade's 30 hit the Very Rare ceiling DC exactly +10, invoking the beat-by-10 rule for the Legendary Venom-Heart.

Component names and assignments were drafted in post-session processing (the DM: "That's for future me to figure out"). See the profile; corrections welcome.

Session 53 harvest record — Blue Dragon Wyrmlings (CR 3 ×2)

Two blue dragon wyrmlings slain in the Battle of Nuts Deep (Session 53). Two checks per character — one per carcass. The DM rolled for the absent Shadier. Rarity ceiling Uncommon (DC 10); Karma's natural 20 invoked the brand-new nat-20 rule and claimed a Rare component from beyond the ceiling.

Wyrmling A

Harvester Tool Roll Recovered
Karma Herbalism 29 (nat 20) Storm-Quickened Heart (Rare — above ceiling, nat-20 rule)
Keyleth Leatherworker's 22 Cerulean Wyrmhide
Shadier Jeweler's 18 Sapphire-Gleam Eyes (pair)
Xan Alchemist's 14 Stormspark Gland (signature) + Sparking Blood
Gootcha Thieves' (→ small-Smith's fine work) 10 Azure Scale Coat + Wyrmling Fangs & Talons
Baelgrum Smith's 8 Scale Shards (scraps)

Wyrmling B

Harvester Tool Roll Recovered
Karma Alchemist's 24 Stormspark Gland (signature) + Sparking Blood
Xan Calligrapher's 24 Storm-Etched Ink
Shadier Poisoner's 23 Galvanic Ichor
Keyleth Leatherworker's 9 (+3 Guidance = 12) Cerulean Wyrmhide
Gootcha Poisoner's 10 Galvanic Ichor
Baelgrum Smith's 8 (+1 Guidance = 9) Scale Shards (scraps)

Retro pass (2026-09, carcass-first rules): the Uncommon ceiling DC is 10, so every total of 20 or more now triggers the beat-by-10 rule — four checks qualified, each claiming one Rare above-ceiling prize: Keyleth's 22 on Wyrmling A → Stormsilk Wing-Leather; on Wyrmling B, Karma's 24 → Stormheart Ventricle, Xan's 24 → Master Sigil-Ichor, and Shadier's 23 → Azure Paralytic Extract. Common-slot sweeps also recovered Horn Buds ×2 (Baelgrum's 8 and 9 both clear the Common DC 5). Left on the carcasses: the second Azure Scale Coat (Uncommon — Baelgrum missed the Uncommon DC on both bodies), plus Wyrmling Meat and Wing-Membrane Scraps (C).

(Original-guidance note preserved: the DM allowed Guidance on single rolls where the caster knew the spell — Baelgrum +1 on one Smith's roll, Keyleth +3 on one Leatherworker's roll. Component assignments drafted in post-session processing; corrections welcome.)

Session 50 harvest record

Four creatures harvested in and around the Sea of Moving Ice: the ice-spider queen (CR 2), the Hydra (CR 8), and the Dragon Turtle (CR 17) at Deez Nuts' longship, and the ancient white dragon Arauthator (CR 20) at Oyaviggaton.

Ice Spider Queen (CR 2)

Harvester Tool Roll Recovered
Gootcha Poisoner's 24 Rimevenom Gland (signature)
Xan Alchemist's 20 Refined Frostvenom + Chilled Hemolymph
Karma Herbalism 19 Spider Antitoxin Gland
Shadier Poisoner's 17 Refined Frostvenom
Baelgrum Smith's (→ chitin) 13 Rimed Carapace Section
Keyleth Cartographer's (→ optics) 9 Single Faceted Eye

Retro pass (2026-09): the Uncommon ceiling DC 10 + 10 = 20 — two checks qualified for above-ceiling Rare prizes: Gootcha's 24 → Crystalline Venom Core, Xan's 20 → Queen's Ice-Heart. Sweeps also recovered a third Refined Frostvenom (Gootcha's Uncommon sweep of the poisoner column) and Rimed Chitin Plates (Baelgrum's Common sweep). Left on the carcass: the Faceted Eye-Cluster (UC — Keyleth's 9 missed it; a Single Faceted Eye at Common was taken instead), Glacial Web-Silk, Frost-Silk Carapace Lining, and Spider Meat (C — no weaver or cook worked the body).

Hydra (CR 8)

Harvester Tool Roll Recovered
Shadier Poisoner's (→ toxic tissue) 26 Regrowing Hydra Flesh (signature) + Hydra Bile
Karma Herbalism 19 Regenerative Marrow
Keyleth Cartographer's (→ hide) 15 Many-layered Hide
Xan Alchemist's 10 Hydra Bile + Vital Ichor
Gootcha Poisoner's 7 Hydra Blood
Baelgrum Smith's 7 Hydra Fangs

Retro pass (2026-09): the Rare ceiling DC 15 + 10 = 25 — Shadier's 26 claims an above-ceiling Very Rare prize: Undying Heartblood. Sweeps also recovered Neck-Sinew Bundles (R — Keyleth's 15 meets the Rare DC in the hide/leather column), Regrowth Nodules (UC — Karma), Swamp-Oil Glands (UC — Xan), and Neck Vertebrae (C — Baelgrum). Left on the carcass: Skull-Plates (UC) and the Hydra Heart-Cluster (R — deep in the alchemist column nobody cleared at Rare), plus Hydra Meat (C).

Dragon Turtle (CR 17)

Harvester Tool Roll Recovered
Shadier Poisoner's (→ hazardous glands) 28 Scalding Steam Gland + Brine-Blood
Karma Herbalism (→ restorative) 26 Vital Roe
Keyleth Cartographer's (→ Navigator's) 24 Stormcaller's Lens + Tide-Sense Organ
Keyleth Leatherworker's (extra roll) 16 Leviathan Hide (Rare)
Baelgrum Smith's 24 (nat 20) Titan Carapace (Legendary) + Shell-Plate (Very Rare) + Beak & Claws (Rare)
Gootcha Poisoner's 13 Rendered Steam-Bile
Xan Alchemist's 12 Brine Concentrate

Retro pass (2026-09): Shadier's 28 clears the Legendary DC 25 outright in the hazardous-gland column, recovering the carcass's second Legendary component — the Abyssal Bellows-Lung, the steam-breath organ itself — plus a second Rendered Steam-Bile and Salt-Gland Brine on the sweep. Other sweeps recovered the Deepwater Swim Bladder (UC — Keyleth's Navigator's 24), Fathom-Hide Patches and Sinew Cord (UC/C — Keyleth's Leatherworker's 16), Shell Fragments and Claw Chips (C — Baelgrum), and Turtle Blood (C — Xan). Left on the carcass: the Gizzard Pearls (R — no jeweler) and the Turtle Meat & Fat (UC-grade, abundant — no cook). Baelgrum's natural 20 was ruled to claim the Legendary Titan Carapace despite the total falling one short of DC 25.

Arauthator — Ancient White Dragon (CR 20)

Old White Death was a carcass vast enough to work at every station at once, so Karma and Baelgrum each cut several parts. DCs are by rarity, per the ladder.

Component Tool Rarity (DC) Harvester Roll Result
Rimeforged Heart (signature) Alchemist's Very Rare (20) Karma 22 Yielded — eaten by Xanphina (permanent boon); not banked
Breath Gland (Frost Sac) Alchemist's Very Rare (20) Karma 23 Recovered — 1 sac (3–4 doses)
Heartfrost Residue Alchemist's Rare (15) Karma 17 Recovered — 2–3 pinches
Glacial Eyes Alchemist's Rare (15) Karma 23 Recovered — 2 eyes
Sluggish Blood Alchemist's Common (5) Karma 20 Recovered — 6 vials
Cryogland Bile Alchemist's Rare (15) Karma 12 Recovered on the 2026-09 retro pass — her other Alchemist's rolls (17–23) clear the Rare DC, and a success sweeps the column
Horn & Frill Smith's Very Rare (20) Baelgrum 22 Recovered — 2 horns + frill
Glacial Scales Smith's Rare (15) Baelgrum 22 Recovered — 1 hide's worth
Talon Hooks Smith's Rare (15) Baelgrum 21 Recovered — 8 claws
Frostfang Teeth Smith's Uncommon (10) Baelgrum 23 Recovered — 6 fangs
Tail Vertebrae Smith's Common (5) Baelgrum 21 Recovered — 6 bones
Frost-Tanned Hide Leatherworker's Rare (15) Keyleth 22 Recovered — 1 hide
Wing Membrane Leatherworker's Uncommon (10) Xanphina 19 Recovered — 2 membranes
Gizzard Stones Scavenge Common (5) Keyleth 13 Recovered — 2 stones

Retro pass (2026-09): the regenerated manifest (Artifact ceiling: 1 A + 2 L + 3 VR + 4 R + 5 UC + 6 C) added slots the original record never listed. Newly recovered on column sweeps: Cryogland Bile (R — see above), Frost-Sheened Loose Scales (UC — Baelgrum's Smith's sweeps), Ice-Vein Sinew (UC — Keyleth's Leatherworker's 22), and Bone Shards, Dragon Meat, and Hide Scraps (C). Left on the carcass at Oyaviggaton — no roll reached them: Arauthator's Soul-Ice Core (Artifact, DC 30), the Wyrm-Skull of Old White Death (Legendary, DC 25 — Baelgrum's best was 23), the Greatwing Pinion Pair (Legendary, DC 25 — Keyleth's best was 22), and Rime Crystals (UC — no jeweler). Only the Rimeforged Heart was consumed rather than banked.

Tool mappings for the longship harvests, and Keyleth's extra Leatherworker's roll on the Dragon Turtle, were one-time allowances — the column rules were settled only after the fight, and the party should not lose materials to rules made afterward. Future harvests follow the standard columns, one check per character.