Cloaker

From Deez Nuts' Sword Coast Campaign
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Cloaker
Harper Field Dossier
Combat reference
Type Aberration — a living-cloak ambusher of the Underdark deeps
Vulnerabilities None discovered
Resistances None known
Immunities None known
Condition Immunities None known
Strong Saves Nothing of note
Senses Sees in the dark; senses by sound and echo even when blinded
Movement Flies; clings to ceilings, all but invisible against bare stone when still
Notable Abilities Drops from above and engulfs a victim like a cloak — smothering them and shielding itself behind their body; a moan that shakes the nerve; throws up illusory phantom copies of itself so blows fall on empty air
Provenance
Knowledge Well-attested — one hunted in the deep mines
First Encountered Session 45, the tunnels of Garmok's Mine
Filed by Agent Wren, of the Tellstone circle

The Harpers' Read

A cloaker hunts from the ceiling — a living cloak of leather and malice you will not see until it drops. Two tricks make it maddening: it engulfs a victim, wrapping tight to smother them and hide behind their flesh, and it conjures phantom doubles so your strikes meet nothing. Its moan unsettles the heart. Light the ceilings before you pass beneath them; once it commits, free whoever it has wrapped and mark the real one — it bleeds, the phantoms do not.

Encounters of Record

A cloaker ambushed Deez Nuts in the natural caves of Garmok's Mine, dropping from the stone ceiling onto Keyleth before the party could see it. Its moaning phantoms confused their blows, but coordinated strikes — Xanphina with Garmok's Flail, Alexios's radiant smites — brought it down. The circle marks it as a warning of fouler aberrations deeper in the mine (45).

Harvest Profile

CR 8 — Rare ceiling. Rules: Monster Harvesting. Search all components by effect: Find Components.

Component Tool Rarity Effect Primary for Contributor to
Cloaker Phantom-Weaver Cortex (signature) Alchemist's Rare The knot of alien brain that spun its phantom doubles — illusion in the flesh
Utility: Illusion
Wondrous, Wand Potion
Cloaker Living-Cloak Hide Leatherworker's Rare The creature nearly whole — a cloak that was already a cloak, stone-dark and silent
Boost: Armor ClassSkill: Stealth
Armor Wondrous
Cloaker Moan-Box Larynx Alchemist's Rare The droning organ of the nerve-shaking moan
Afflict: Fear
Wondrous Bomb
Cloaker Echo-Sense Nodes Navigator's Rare The sounding-organs by which it hunts blind
Sense: Blindsight
Wondrous
Cloaker Tail-Whip Smith's / Leatherworker's Uncommon The long bony lash of its tail — whip stock
Damage: Slashing
Weapon
Cloaker Grip-Claws Smith's (or Thieves' fine work) Uncommon The paired hooks it clings and seizes with
Damage: PiercingSkill: Athletics
Weapon Wondrous
Cloaker Stone-Mimic Dorsal Leatherworker's Uncommon The back-hide that passes for bare rock when still
Utility: DisguiseSkill: Stealth
Wondrous Armor
Cloaker Smother-Membrane Leatherworker's Uncommon The wrapping underside — it grips and binds what it folds around
Afflict: Restrain
Weapon Wondrous
Cloaker Pale Eyes Jeweler's Uncommon Flat pale eyes made for the lightless deeps
Sense: Darkvision
Wondrous Potion
Cloaker Membrane Scraps Leatherworker's Common Structure only Armor, Wondrous
Cloaker Cartilage Ribs Woodcarver's Common Structure only Wand, Weapon
Cloaker Ichor Alchemist's Common Structure only Potion, Poison
Cloaker Needle-Teeth Woodcarver's (or Thieves' fine work) Common Structure only Weapon
Cloaker Sinew Leatherworker's Common Structure only Armor, Weapon
Cloaker Gut Trove Scavenge Common Structure only'(effects of the engulfed — scavenge)

See also