Ghoul
| Harper Field Dossier | |
|---|---|
| Combat reference | |
| Type | Undead — a ravenous corpse-eater that hunts in packs |
| Vulnerabilities | None discovered |
| Resistances | None known |
| Immunities | Poison |
| Condition Immunities | Cannot be poisoned, charmed, or worn down by exhaustion |
| Strong Saves | Nothing of note |
| Senses | Sees in the dark |
| Movement | Lopes and scrambles in packs |
| Notable Abilities | Claws that can paralyse a struck victim (elves resist); ravenous and fearless |
| Provenance | |
| Knowledge | Well-attested |
| First Encountered | Session 10 |
| Filed by | Agent Wren, of the Tellstone circle |
The Harpers' Read
A ghoul is hunger given claws. Its danger is its touch: a raked wound can lock a victim rigid, frozen and helpless while the pack feeds (those of elven blood shrug the paralysis off). One ghoul is a nuisance; a pack is a killing floor, because the first to be paralysed becomes easy meat. Drop the ones that have a friend pinned, and keep no one isolated.
Encounters of Record
Waves of them in the dark of Wave Echo Cave (10).
Harvest Profile
CR 1 — Uncommon ceiling. Rules: Monster Harvesting. Search all components by effect: Find Components.
| Component | Tool | Rarity | Effect | Primary for | Contributor to |
|---|---|---|---|---|---|
| Ghoul Paralytic Claw-Glands (signature) | Poisoner's | Uncommon | The glands that lace its claws — a touch that locks a body rigid Afflict: Paralysis |
Poison | Weapon |
| Ghoul Numbing Saliva | Poisoner's | Uncommon | Thick spittle that deadens flesh around a bite Afflict: Paralysis • Afflict: Poisoned |
Poison | Bomb |
| Ghoul Corpse-Eater Gut | Herbalism | Uncommon | A stomach that feeds on carrion unharmed — a purgative's stock Ward: Disease • Restore: Cure Disease |
Potion | — |
| Ghoul Pack-Howl Larynx | Alchemist's | Uncommon | The throat of the feeding-cry that breaks a line's nerve Afflict: Fear |
Wondrous | Bomb |
| Ghoul Grave-Sight Eyes | Jeweler's | Uncommon | Pale eyes that hunt in tomb-dark Sense: Darkvision |
Wondrous | Potion |
| Ghoul Claw Tips | Smith's (or Thieves' fine work) | Common | Structure only | — | Weapon |
| Ghoul Sinew | Leatherworker's | Common | Structure only | — | Armor, Weapon |
| Ghoul Bone | Smith's / Woodcarver's | Common | Structure only | — | Weapon, Armor |
| Ghoul Ichor | Alchemist's | Common | Structure only | — | Poison, Potion |
| Ghoul Hide Scraps | Leatherworker's | Common | Structure only | — | Armor |
| Ghoul Gut Trove | Scavenge | Common | Structure only'(rings and buckles of the eaten — scavenge) | — | — |
See also
- Bestiary — the company's field bestiary
- Skeleton · Zombie · Flameskull — the walking dead the company has faced
- Monster Harvesting · Harvested Materials · Find Components