Troll: Difference between revisions
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Add Harvest Profile (CR 5, Rare ceiling — 15-slot carcass manifest per Monster Harvesting) and See also; bestiary-wide retroactive harvest coverage |
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== Encounters of Record == | == Encounters of Record == | ||
The company has met troll-kind on both sides of a blade. They fought them on the road north ([[Session 26 - The Road to Neverwinter (2/18/24)|26]]), and in the icy north they both faced troll-kind and turned some to their side — the mercenary trolls Ralph, Gunner, and Blade held off a pack of [[Scrag|scrags]] inside [[Oyaviggaton]] ([[Session 48 - Inside Oyaviggaton (2026.04.12)|48]]–[[Session 49 - Old White Death (2026-04-26)|49]]), where the dragon's [[Ice Troll|ice trolls]] guarded its halls. | The company has met troll-kind on both sides of a blade. They fought them on the road north ([[Session 26 - The Road to Neverwinter (2/18/24)|26]]), and in the icy north they both faced troll-kind and turned some to their side — the mercenary trolls Ralph, Gunner, and Blade held off a pack of [[Scrag|scrags]] inside [[Oyaviggaton]] ([[Session 48 - Inside Oyaviggaton (2026.04.12)|48]]–[[Session 49 - Old White Death (2026-04-26)|49]]), where the dragon's [[Ice Troll|ice trolls]] guarded its halls. | ||
== Harvest Profile == | |||
''CR 5 — Rare ceiling. Rules: [[Monster Harvesting]]. Search all components by effect: [[Find Components]]. Harvest with fire close to hand — a troll's parts keep trying to be a troll.'' | |||
{{Harvest Profile Header}} | |||
{{Harvest Component|component=Troll Heartroot|signature=yes|tool=Alchemist's|rarity=Rare|effect=The knotted, still-beating root of the troll's mending — regeneration itself, cut from the source|effects=Restore: Regeneration, Boost: Constitution|primary_for=Potion|contributor_to=Wondrous}} | |||
{{Harvest Component|component=Troll Ever-Knitting Flesh|tool=Alchemist's|rarity=Rare|effect=Flesh that closes over a blade even off the body — potent mending stock|effects=Restore: Regeneration, Restore: Healing|primary_for=Potion|contributor_to=Wondrous}} | |||
{{Harvest Component|component=Troll Rending Claws|tool=Smith's|rarity=Rare|effect=Long gut-hook claws — savage weapon stock|effects=Damage: Slashing|primary_for=Weapon|contributor_to=Armor}} | |||
{{Harvest Component|component=Troll Warty Hide|tool=Leatherworker's|rarity=Rare|effect=Rubbery, self-sealing hide — armor that closes its own cuts|effects=Boost: Armor Class, Boost: Hit Points|primary_for=Armor|contributor_to=Wondrous}} | |||
{{Harvest Component|component=Troll Marrow-Jelly|tool=Herbalism|rarity=Uncommon|effect=Green marrow-jelly — a mender's draught-stock|effects=Restore: Healing|primary_for=Potion}} | |||
{{Harvest Component|component=Troll Fang Set|tool=Smith's (or Thieves' fine work)|rarity=Uncommon|effect=A snapping jaw's worth of fangs — weapon stock|effects=Damage: Piercing|primary_for=Weapon|contributor_to=Armor}} | |||
{{Harvest Component|component=Troll Sinew Cords|tool=Leatherworker's|rarity=Uncommon|effect=Loping, tireless sinew — straps that never slacken|effects=Skill: Athletics|primary_for=Armor|contributor_to=Weapon, Wondrous}} | |||
{{Harvest Component|component=Troll Gut-Acid|tool=Alchemist's|rarity=Uncommon|effect=Stomach acid that digests bone, iron, and boot-leather alike|effects=Damage: Acid|primary_for=Potion, Bomb|contributor_to=Poison}} | |||
{{Harvest Component|component=Troll Nose-Glands|tool=Alchemist's|rarity=Uncommon|effect=The scent-organs of a hunger that tracks meat for miles|effects=Sense: Heightened Senses, Skill: Survival|primary_for=Wondrous|contributor_to=Potion}} | |||
{{Harvest Component|component=Troll Blood Sludge|tool=Alchemist's|rarity=Common|contributor_to=Potion, Poison|notes=loses its virtue within a day}} | |||
{{Harvest Component|component=Troll Bone|tool=Smith's / Woodcarver's|rarity=Common|contributor_to=Weapon, Armor, Wand}} | |||
{{Harvest Component|component=Troll Hide Scraps|tool=Leatherworker's|rarity=Common|contributor_to=Armor, Wondrous}} | |||
{{Harvest Component|component=Troll Meat|tool=Cook's|rarity=Common|contributor_to=Rations|notes=keeps twitching — cook it thoroughly and at once}} | |||
{{Harvest Component|component=Troll Knuckle-Bones|tool=Woodcarver's (or Thieves' fine work)|rarity=Common|contributor_to=Wand, Wondrous|notes=carving stock}} | |||
{{Harvest Component|component=Troll Gut Trove|tool=Scavenge|rarity=Common|notes=whatever it swallowed that would not digest — scavenge}} | |||
{{Harvest Table End}} | |||
== See also == | |||
* [[Bestiary]] — the company's field bestiary | |||
* [[Ice Troll]] · [[Scrag]] — the subtypes | |||
* [[Monster Harvesting]] · [[Harvested Materials]] · [[Find Components]] | |||
[[Category:Trolls]] [[Category:Creatures]] | [[Category:Trolls]] [[Category:Creatures]] | ||
Latest revision as of 19:45, 17 September 2026
| Harper Field Dossier | |
|---|---|
| Combat reference | |
| Type | Giant (troll) — a loping, ravenous horror that knits its wounds shut as you watch |
| Vulnerabilities | Fire and acid — the only things that stop its flesh from closing |
| Resistances | None known |
| Immunities | None known |
| Condition Immunities | None known |
| Strong Saves | Hardy of body above all (constitution); little else of note |
| Senses | Keen of scent; sees in the dark |
| Movement | Lopes fast on two legs or four; climbs |
| Notable Abilities | Rends with claws and a snapping bite; regenerates — wounds close and severed limbs crawl back unless seared with fire or acid; a tireless, witless hunger |
| Provenance | |
| Knowledge | Well-attested |
| First Encountered | Session 26 |
| Filed by | Agent Wren, of the Tellstone circle |
The parent dossier for troll-kind. Cold-dwelling Ice Trolls and water-bound Scrags are subtypes — see below.

Of every monster in this book, the troll is the one most often killed twice. Read why. — Wren
The Harpers' Read
A troll is barely a mind wrapped around a hunger. What makes it deadly is what it does after you wound it: the gash closes, the bone knits, a hewn-off arm gropes back to its socket. There is exactly one answer — fire or acid. Sear every serious wound or the thing simply will not stay down; a troll dropped without flame rises again in moments. Carry a torch, a flask of oil, a fire-spell — anything that burns — and finish it on the ground.
Subtypes
- Ice Troll — a frost-rimed troll of the far north, inured to cold and quick to deal it. Arauthator keeps them as wardens.
- Scrag — the aquatic troll; it mends only while water touches it, so dry land is its undoing.
Encounters of Record
The company has met troll-kind on both sides of a blade. They fought them on the road north (26), and in the icy north they both faced troll-kind and turned some to their side — the mercenary trolls Ralph, Gunner, and Blade held off a pack of scrags inside Oyaviggaton (48–49), where the dragon's ice trolls guarded its halls.
Harvest Profile
CR 5 — Rare ceiling. Rules: Monster Harvesting. Search all components by effect: Find Components. Harvest with fire close to hand — a troll's parts keep trying to be a troll.
| Component | Tool | Rarity | Effect | Primary for | Contributor to |
|---|---|---|---|---|---|
| Troll Heartroot (signature) | Alchemist's | Rare | The knotted, still-beating root of the troll's mending — regeneration itself, cut from the source Restore: Regeneration • Boost: Constitution |
Potion | Wondrous |
| Troll Ever-Knitting Flesh | Alchemist's | Rare | Flesh that closes over a blade even off the body — potent mending stock Restore: Regeneration • Restore: Healing |
Potion | Wondrous |
| Troll Rending Claws | Smith's | Rare | Long gut-hook claws — savage weapon stock Damage: Slashing |
Weapon | Armor |
| Troll Warty Hide | Leatherworker's | Rare | Rubbery, self-sealing hide — armor that closes its own cuts Boost: Armor Class • Boost: Hit Points |
Armor | Wondrous |
| Troll Marrow-Jelly | Herbalism | Uncommon | Green marrow-jelly — a mender's draught-stock Restore: Healing |
Potion | — |
| Troll Fang Set | Smith's (or Thieves' fine work) | Uncommon | A snapping jaw's worth of fangs — weapon stock Damage: Piercing |
Weapon | Armor |
| Troll Sinew Cords | Leatherworker's | Uncommon | Loping, tireless sinew — straps that never slacken Skill: Athletics |
Armor | Weapon, Wondrous |
| Troll Gut-Acid | Alchemist's | Uncommon | Stomach acid that digests bone, iron, and boot-leather alike Damage: Acid |
Potion, Bomb | Poison |
| Troll Nose-Glands | Alchemist's | Uncommon | The scent-organs of a hunger that tracks meat for miles Sense: Heightened Senses • Skill: Survival |
Wondrous | Potion |
| Troll Blood Sludge | Alchemist's | Common | Structure only'(loses its virtue within a day) | — | Potion, Poison |
| Troll Bone | Smith's / Woodcarver's | Common | Structure only | — | Weapon, Armor, Wand |
| Troll Hide Scraps | Leatherworker's | Common | Structure only | — | Armor, Wondrous |
| Troll Meat | Cook's | Common | Structure only'(keeps twitching — cook it thoroughly and at once) | — | Rations |
| Troll Knuckle-Bones | Woodcarver's (or Thieves' fine work) | Common | Structure only'(carving stock) | — | Wand, Wondrous |
| Troll Gut Trove | Scavenge | Common | Structure only'(whatever it swallowed that would not digest — scavenge) | — | — |
See also
- Bestiary — the company's field bestiary
- Ice Troll · Scrag — the subtypes
- Monster Harvesting · Harvested Materials · Find Components