Renown Tracker

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Renown Tracker

Per-character renown with each faction and patron. Renown accrues from deeds; crossing a threshold raises a character's rank, which unlocks a boon. Tracked separately from coalition standing — see the Faction Support Tracker. (Synced through Session 52, July 2026; Rank 3 conferrals recorded August 2026. Where the handbooks and the session logs disagree, the logs win — see reconciliation notes.)

Rank 3 grants two things: an ability, and a retinue — a standing body of faction personnel you direct. See Faction Retinues for how retinues work, and each retinue's own page for its people and postings.

Rank ladder

Rank Renown required
Rank 0 0
Rank 1 5
Rank 2 10
Rank 3 20
Rank 4 50
Rank 5 120

"Achieved" is the rank a track's renown total has earned. "Conferred" is what has actually been granted in play (with its boon). Where Achieved exceeds Conferred, a promotion and boon are pending.

Standings

Character Faction / Patron Renown Achieved Conferred Current / next boon
Shade Zhentarim 32 R3 R3 — Viper (S43) Poisoner's Kit proficiency; Whisperfang (envenom your next damaging spell) and Mute's Kiss (silence a caster, PB/long rest). Retinue: The Broken Latch (Aug 2026). Next: R4 Ardragon at 50. Highest track in the party — reflects her extra tenure in the Zhentarim.
Shade Compact (Shade) — the prophecy track 17 R2 R0 No boon ladder yet — pending to R2. Zarchelia/Dispater hold a special interest in Shade (see notes).
Deez Nuts (party) Compact (Party) — the shared Compact 5 R1 R0 No boon ladder yet — pending to R1. Begins S50 when all six sign.
Xanphina Order of the Gauntlet 27 R3 R3 — Hammer of Light (Aug 2026) Divine Distraction — reaction, flare your weapon and Blind an attacker (CON save), PB/long rest. Retinue: The Anvil. Next: R4 Knight Commander at 50.
Xanphina Orc Ancestors 22 R3 R1 No boon ladder yet — pending to R3
Keyleth Emerald Enclave – Talons of Veylan 23 R3 R3 — Scaled Bane (Aug 2026) Predator's Focus — reaction when a creature uses a Legendary Action, disadvantage on its next save unless it makes a WIS save; the target is then marked. Retinue: Talonfall. Next: R4 Verdant Hunter at 50.
Gootcha Harpers 26 R3 R3 — Ciphermaster (Aug 2026) Quiet Hands — bonus action, contested Sleight of Hand to lift a small object; if it was needed for a spell or ability, that fails. Retinue: The Nightingales. Next: R4 Hidden Hand at 50.
Gootcha Raven Queen 14 R2 R1 No boon ladder yet — pending to R2
Karma Emerald Enclave – Scales of Eldath 27 R3 R3 — Balancewarden (Aug 2026) Turn the Flood — 4th-level reaction spell; redirect an area effect on a failed CON save, or blunt it on a success. Always prepared. Retinue: The Hearthwardens. Next: R4 Peacebearer at 50.
Baelgrum Dawnbringers (militant order) 14 R2 R2 — Aster Knight (Aug 2026) Radiant Rebuke — reaction retaliation, 3d8 radiant (WIS save halves); +2d8 and no reactions vs undead or fiends. Also holds R1 Kindler ("Herald of the Dawn"). Next: R3 Banneret of the Dawn at 20 — which brings The Dawnwatch. Positives ×2 — see notes.
Alexios Athena 22 — frozen S50 R3 R1 — Acolyte of the Owl Orphaned — soul lost S50; awaiting a close/transfer ruling.

Rank ladders & boons

Each rank's renown threshold is on the ladder above (R1 = 5, R2 = 10, R3 = 20, R4 = 50, R5 = 120). Rank 4 and Rank 5 boons below are the older handbook entries and are due for revision — see the notes.

Gain: protect innocents (especially at personal cost), destroy cultists/fiends/undead, act honorably, lead with moral clarity, expose corruption, place duty above gain. Lose: deceit, cowardice, cruelty.

Rank Title Boon
1 Defender Shield of Duty: cast Shield of Faith 1/long rest
2 Justicar Bonus action: you + allies within 10 ft gain Temp HP = level + CON mod (Xanphina's "Rally the Line")
3 Hammer of Light Divine Distraction: reaction when a creature within 30 ft attacks, it makes a CON save or is Blinded until the end of its next turn (applies to the triggering attack); disadvantage on a success. Sheds bright light 20 ft. PB/long rest. Plus the lance The Anvil. (Xanphina's current rank)
4 Knight Commander Allies within 10 ft may reroll a failed save 1/long rest (due for revision — R4 should grant a banner)
5 Paragon of Order Aura of Courage: you + allies within 10 ft are immune to fear (due for revision — R5 should grant a host)

Gain: expose plots, deliver intel, recruit informants, avert bloodshed subtly, thwart tyranny. Lose: brutality, recklessness, public exposure, betrayal.

Rank Title Boon
1 Initiate of Secrets Proficiency + Expertise in one of Arcana, History, or Religion
2 Shadowtongue Cast Disguise Self 1/long rest without a slot
3 Ciphermaster Quiet Hands: bonus action, contested Dexterity (Sleight of Hand) to take a small object a creature carries; if it was required for a spell or ability, that fails and its action is wasted. PB/long rest. Plus the cell The Nightingales. (Gootcha's current rank)
4 Hidden Hand Invisibility (1 min) 1/long rest (due for revision — R4 should grant a circuit)
5 Eye in the Shadows Detect Thoughts 1/long rest without components (due for revision — R5 should grant a consort)

Gain: increase control, profit, eliminate threats, return Zhent property, broker deals. Lose: failures, exposure, altruism that costs profit.

Rank Title Boon
1 Fang Insightful Negotiator: advantage on all CHA checks vs one creature for 24 h
2 Wolf Magic Initiate feat (Warlock or Wizard list)
3 Viper Poisoner's Kit proficiency. Whisperfang: 1/long rest, envenom your next damaging spell — extra poison damage equal to PB and a CON save or Poisoned. Mute's Kiss: reaction, thrown powder silences a caster and those within 5 ft (CON save). PB/long rest. Plus the crew The Broken Latch. (Shade's current rank)
4 Ardragon Call in a Zhentarim favor 1/week (due for revision — R4 should grant a road)
5 Dread Lord Sneak Attack dice deal maximum damage 1/long rest (due for revision — R5 should grant a market)

Emerald Enclave – Talons of Veylan — Keyleth

Gain: slay dragonkin, protect sacred groves. Lose: spare evil, aid civilization's spread.

Rank Title Boon
1 Wyrmwatcher Speak with Animals 1/long rest
2 Talon Initiate Resist one element type after slaying a dragonkin
3 Scaled Bane Predator's Focus: reaction when a creature uses a Legendary Action, it has disadvantage on its next save unless it spends its reaction to succeed on a WIS save. Marked: a creature that fails grants advantage on the next attack against it. PB/long rest. Plus the flight Talonfall. (Keyleth's current rank)
4 Verdant Hunter Move without trace in natural terrain (due for revision — R4 should grant a range)
5 Veylan's Wrath 1/long rest, deal maximum weapon damage against a dragon (due for revision — R5 should grant a wrath)

Emerald Enclave – Scales of Eldath — Karma

Gain: preserve harmony, reform enemies. Lose: needless death, disruption of peace. (Unavoidable kills of an actively hostile evil creature are neutral — see notes.)

Rank Title Boon
1 Grovekeeper 1/long rest, when a creature damages an ally within 10 ft, it makes a WIS save (DC 8 + prof + WIS) or is pacified until the end of its next turn
2 Rivercaller Cast Calm Emotions 1/long rest ("Eldath's Sanctuary")
3 Balancewarden Turn the Flood (4th-level abjuration, always prepared): reaction when a creature creates an area of effect. On a failed CON save you choose where the area lands; on a success its damage drops by one die and any save DC drops by 2. Plus the hearth The Hearthwardens. (Karma's current rank)
4 Peacebearer 1/long rest, allies within 10 ft heal 1d6 at the start of their turn for 1 min (due for revision — R4 should grant a ford)
5 Avatar of Balance Greater Restoration 1/long rest (due for revision — R5 should grant a watershed)

Dawnbringers (militant order) — Baelgrum

Gain: destroy undead & fiends, break curses and infernal corruption, bring hope to the fearful, protect innocents, hunt the Cult, keep faith and oaths. Lose: consort with/raise/spare undead & fiends, spread despair, act from pride/cruelty/vengeance, let evil prosper, break faith.

Rank Title Boon
1 Kindler "Herald of the Dawn": 1/long rest bonus action, up to 3 allies within 30 ft gain PB + WIS temp HP and advantage on their next save
2 Aster Knight "Radiant Rebuke": reaction retaliation, 3d8 radiant (WIS save halves); +2d8 & no reactions vs undead/fiend (Baelgrum's current rank)
3 Banneret of the Dawn Unbroken Banner: reaction when an ally within 30 ft fails a save, they reroll and add your WIS; until the end of your next turn, you and allies within 10 ft can't be Frightened. PB/long rest. Plus the lance The Dawnwatch.
4 Sunmarshal "The Morning Always Comes": 1/long rest, an ally dropping to 0 HP instead drops to 1 and heals 2d8 + WIS; nearby enemies Blinded (due for revision — R4 should grant a march)
5 High Aster "Beacon of the Unsleeping Sun": 1/long rest, 1-min radiant aura (due for revision — R5 should grant a crusade)

Above the ranks stands the Dawnbreaker, head of the militant order (capstone boon "Dawn's Return" — held in reserve).

Patron / order tracks without a boon ladder

Compact (Shade), Compact (Party), Orc Ancestors (Xanphina), and the Raven Queen (Gootcha) have renown but no rank ladder yet. Define per-rank boons so their pending promotions have something to grant. The two Compact ladders should differ: Compact (Shade) a prophecy-themed ladder (foresight / infernal insight hinting at what Dispater wants from her); Compact (Party) a plainer "favor owed / favor granted" ladder tied to the Operation the Compact obliges.

Renown ledger

Per-deed renown awarded to each track. Blank = 0. Columns: Zh Zhentarim/Shade · CS Compact (Shade) · CP Compact (Party) · OG Gauntlet/Xanphina · OA Orc Ancestors/Xanphina · Ta Talons/Keyleth · Hp Harpers/Gootcha · RQ Raven Queen/Gootcha · Sc Scales/Karma · Db Dawnbringers/Baelgrum · At Athena/Alexios (frozen S50).

Deed Zh CS CP OG OA Ta Hp RQ Sc Db At
Super Kill Lord Valtheran (Respected Lord of Waterdeep) 1 1 1 2 1
Enlist pickpocket to spy for Harpers 1 1 1 1 1
Make deal for the bagpipes 1 2 1
Rescue the Bronze Blades 1 1 1 1
Get information on the bagpipes by deception 1 2
Clear hobgoblins from the road to Candlekeep 1 1 1 1 1
Train Lizardfolk defenders 1 1 1 1 1 1
Retake Castle Naerytar 1 1 1 1 1 1 1 1
Return Zhentarim items to Waterdeep 2
Calm Venomfang −1 2
Thurmin working with Halia 2 1 1
Parley with the black dragon at sea 1 1 1 −1 1 2 1
Peace with the merrow under the hag's influence 1 1 1 1 1
Send the flying castle to enlist the giants 1 1 1 1 1 1
Killing Iskralathrax 1 1 1 1 2 1 1 −1
Ease Veylan's spirit 1 1 2 1 1 1 1
Kill Vaartox of the Ashen Covenant 1 1 1 2 1 1 1 1
Super Kill Cult assassins in the Wyrmwood 1 1 1 1 1 2 1 1
Pact with the Raven Queen 1 −1 1 1 1 1 2 1 1
Collect the Returning Trident 2
Taking Castle Naerytar 1 1 1 1
Killing Rezmir 1 1 1 1 1 1
Killing Rath Modar 1 1 1 1 1 1
Destroying & capturing the dragon eggs 1 1 1 1 1
Taking the flying castle (Skyreach Castle) from the Cult 2 2 2 2
Getting the giants as allies 1 1 1
— Sessions 44–52 —
Slay Voaraghamanthar (black dragon) & break the Cult in Garmok's Mine (S44) 1 1 1 2 1 1
Destroy the horned devil & lay Garmok the Chainbearer's spirit to rest (S44) −1 1 2 1 1 1
Reclaim Garmok's Mine & hoard (S44) 1 1
Uncover the Cult of Tiamat shrine & seize the ritual book (S45) 1 1
Befriend the Myconid colony (S45) 1
Failed Derro scam, caught & smoothed over (S45) 1 1 −1
Retreat from the Mind Gobbler — mission failure (S45) −1
Ally the Svirfneblin & repair their lift (S46) 1 1
Dig the bypass tunnel — end the Myconid/gnome/Derro conflict peacefully (S46) −1 2 1
Defeat the Drow raiders defending the deep gnomes (S46) 1 1
Parley & ally the bronze dragon Verithrax (S47) −1 2
Broker peace: merfolk, polar-bear/ice-hunter rescue, Maccath leads (S47) 1 2 1
Kill the ice-hunter patrol (later revealed hostages) & take disguises (contested) (S47) 1 1 −1 −1 −1
Win the Oyaviggaton duel honestly & expose the hostage lie (S47) 1 1 1 1
Free/ally the oppressed — Mend Nets, ice toads, ice trolls (S48) 1 2 1
Rescue Maccath & secure Draakhorn / Well of Dragons intel (S48) 1 1 1 2 1
Refuse Arauthator's offer to serve him (S48) 1 1
Shade bonds the Eye of Gilbraxis into a necromancer's spellbook (S48) 1
Seal the Compact & take fiendish pacts (Athena freezes) (S50) 2 −1 −1 −1 1
Kill Arauthator, "Old White Death," & free the Ice Hunters (S50) 1 1 2 1 1 2
Baelgrum revives fallen allies (Hrimthur, sailor May) (S50) −1 1 2
Shade drains Redbeard to death & indentures the survivors (S50) 1 1 −1 −1 −1 −1
Break Luskan's red-coin infernal curse city-wide (S51) −1 1 1 1 4
Turn the Arcane Brotherhood into a true ally (S51) 1 1
Frame the Bronze Blades (contested) (S51) 1 1 −1 −1
Keep ~500 infernal coins (S51) 1 1 −1
Bring Maccath south — everyone gets credit (S52) 1 1 1 1 1 1 1 1 1 2
Rout the Cult hit squad; Baelgrum's DC-21 "Halt" (S52) 1 2
Take the fort — Nuts Deep / the Gray Watch (S52) 1 1 1 2
Interrogate then execute bound Rook — prevent resurrection (S52) 1 1 1 1 2 1 2
Total 32 17 5 27 22 23 26 14 27 14 22

Reconciliation notes

  • Rank 3 conferred across the party (August 2026): Xanphina, Gootcha, Keyleth, Karma, and Shade all now hold their faction's third rank, each with an ability and a retinue. Baelgrum was conferred Rank 2 at the same time and is the only one without a retinue; his — The Dawnwatch — waits on Banneret of the Dawn at 20 renown. Handled one-to-one out of game. See Faction Retinues.
  • Rank 3 boons replaced the handbook entries. The old Faction Boons — DM Guide text at this rank ("weapon attacks count as magical," "resistance to necrotic damage," "add PB to an Investigation or Arcana check," and so on) is superseded by the abilities listed above.
  • Rank 4 and 5 boons are due for revision. Those rows still carry handbook text. Under the current design, R4 grants command of a formation larger than a retinue and R5 larger still — each faction has its own name for them. Flagged in the ladder tables.
  • Compact split (S50): the old single "Devils" track is now two. Compact (Shade) carries all pre-S50 infernal renown (it was only ever Shade's) and remains her personal, prophecy-linked track. Compact (Party) is the shared Compact, beginning S50 when all six sign; Shade sits on both.
  • Dawnbringers / Baelgrum: new track from S50. To accelerate his path after joining late, his positive renown is doubled; negatives count at face value. His S50–52 deeds net +14 → Rank 2 (Aster Knight), now conferred. Rank 3 arrives at 20.
  • Gauntlet & Harpers rescoped: both were over-credited (a reflexive +1 on nearly every good deed). Now the Order of the Gauntlet scores only for destroying evil openly, protecting innocents at cost, honor, and exposing corruption; the Harpers only for intel, exposing plots, recruiting, and averting bloodshed.
  • Emerald Enclave — unavoidable kills: Karma takes no penalty for killing an actively hostile evil dragon when no peace was available (Voaraghamanthar S44, Arauthator S50 both scored neutral for her). She still loses for genuinely needless death (Redbeard, the ice-hunter patrol).
  • Contested rows (need a DM ruling): the ice-hunter patrol (S47) and the Bronze Blades frame (S51). The Rook execution (S52) is settled.
  • Still pending: Orc Ancestors (Xanphina, R3 achieved), Raven Queen (Gootcha, R2), Compact (Shade) (R2), and Compact (Party) (R1) — all four lack a boon ladder entirely. Alexios's Athena track is frozen at 22 and needs a close/transfer ruling.
  • Enclave wings (retained): Keyleth = Talons of Veylan (gains for slaying dragons), Karma = Scales of Eldath (gains for peace). The Council of Waterdeep page's listing of Karma under Talons is the error.
  • "Defender" vs "Justicar": S43 called Xanphina's R2 promotion "Defender," but her boon ("Rally the Line") is the R2/Justicar trait. Decide whether to keep "Defender" as her R2 title or adopt the guide's "Justicar."
  • Worksheet spellings normalized: "Iskrathralax" → Iskralathrax; "Castle Naeyrtar" → Castle Naerytar.

See also