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- Session Logs
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- Setting: Sword Coast, Faerûn (1488 DR)
- Arc: Rise of Tiamat
- Previously: Lost Mine of Phandelver
Welcome to the Campaign Codex
A living record of legends, lies, and very expensive mistakes.
This wiki tracks the lore, people, places, and consequences of your adventures across the Sword Coast in 1488 DR. Start with the Active Quests or check the latest Session Logs.
Current Arc: Rise of Tiamat
What you know: A cult devoted to the Dragon Queen gathers power, allies, and treasure—seeking to unmake the balance of the Realms. They hold the Draakhorn, a horn that can muster dragons across the North, and are working toward summoning Tiamat herself. What you need: Leads, leverage, and friends in high (and low) places.
Active Quests
| Quest | Status | Key NPCs |
|---|---|---|
| Investigate the Cult of the Dragon | Active - The overarching war against the Cult and its plan to summon Tiamat | Leosin Erlanthar, Council of Waterdeep |
| Stop the Summoning of Tiamat / Recover the Draakhorn | Active - The Cult holds the Draakhorn, which musters dragons within 2,000 miles | Maccath the Crimson, Cult of the Dragon |
| Find Varram the White | Active - Track the Wyrmspeaker who lost the White Dragon Mask, last seen near Boareskr Bridge | Varram the White, Remalia Haventree |
| Stop Rezmir and the Black Dragon Lady | Active - Rezmir fled Castle Naerytar with the Red Wizard Rath Modar; her soul is owed to the Raven Queen | Rezmir, Rath Modar |
| Rite of Sundering | Active - Find The Ashtongue to mend the infernal rift beneath Garmok's Mine | The Ashtongue, Xanphina |
| Report Findings to Council of Waterdeep | Ongoing - Standing reporting obligation to the Council on Cult activities and progress | Council of Waterdeep, Remalia Haventree, Ontharr Frume |
Recently Completed (Rise of Tiamat)
- Investigate Garmok's Mine — ✅ Complete (S43–44; Garmok freed, Voaraghamanthar slain)
- Find Maccath the Crimson — ✅ Complete (S47–48; freed from Oyaviggaton)
- Defeat Arauthator (Old White Death) — ✅ Complete (S48–50)
Completed Quests (Lost Mine of Phandelver)
- Rescue Gundren Rockseeker - ✅ Complete
- Find Wave Echo Cave - ✅ Complete
- Defeat the Black Spider - ✅ Complete
- Clear the Redbrand Menace - ✅ Complete
See all: Quest Tracker • All Quests • Completed • Active
Quest Leads
Quest Leads are breadcrumbs, rumors, and mysteries the party has encountered but hasn't fully pursued yet. Unlike active quests, these are hints that could develop into full quests when investigated. (Full list on the Quest Tracker.)
| Quest Lead | What's Known |
|---|---|
| Investigate the Prophecy of the Thorn-Born Star | "Five heads rising from the shadow's root" — a prophecy of Tiamat's return; Maccath the Crimson is researching it. |
| The Goosebear — is the honk the Draakhorn? | A legendary fear-honking chimera of the north; Shade suspects the "honk" may actually be the Draakhorn. |
| The Compact's future debt | The reforged party owes Lady Calera / Zarchelia aid in a coming conflict, on Dispater's warrant. |
| Voaraghamanthar's lost hoard | The mine treasure was a Cult offering — his true hoard lies elsewhere, and his twin WaveRender may have revived him. |
| The ice hunters' grudge | Bone Carver and the freed ice-hunter clan turned hostile after learning the party killed their missing brethren. |
| Find Information on the Sighing Masks | Mysterious magical items mentioned in passing. Their purpose and powers remain unknown. |
| Infiltrate the Masquerade of Whispers | A secret society of scholars who stole books from Candlekeep's infernal section. They meet monthly under the full moon. |
| Investigate the Attacks on Halia's Waypoints | The Cult has been attacking Halia's trade network, seeking the source of Phandalin's legendary magic items. |
See all: Quest Tracker • All Quest Leads
The Party
Shade Tiefling • Wizard (reforged from Bard) Zhentarim
Xanphina Half-Orc • Path of the Ancestral Guardian Order of the Gauntlet
Gootcha Half-Elf • Phantom Rogue Harpers
Keyleth Wood Elf • Swarmkeeper Ranger Emerald Enclave
Karma Tabaxi • Circle of the Moon Druid Emerald Enclave
Retired/Former Members: Alexios (soul lost in the Hells, S50) • Bechamel • Bruder • Thurmin (Retired) • Swarm of Rats • Cosima
Factions & Power Players
| Faction | What They Want | Your Relationship |
|---|---|---|
| The Harpers | Quiet influence, protecting the Realms through secrets and leverage. | Gootcha is a member. Allies… so long as you don't get loud. |
| Order of the Gauntlet | Justice, courage, and the smiting of evil with extreme enthusiasm. | Xanphina is a member. Respect earned through deeds. |
| Emerald Enclave | Balance of nature; stopping threats that scar the land and wild places. | Keyleth and Karma are members. The wild remembers kindness. |
| Zhentarim | Profit, influence, and control of trade—by contract or coercion. | Shade is a member. Friends with benefits. And receipts. |
| Cult of the Dragon | Power through draconic tyranny; bringing back the Dragon Queen. | Your enemy. Their plans have plans. |
| Council of Waterdeep | Coordinating the defense of the Sword Coast against Tiamat's return. | Allies in the fight against the Cult of the Dragon. |
Places to Know
| Regions & Cities | Dungeons & Ruins | Browse |
|---|---|---|
Notable NPCs
| Allies | Enemies | Browse |
|---|---|---|
|
Campaign Resources
| Category | Links |
|---|---|
| Sessions | Session Logs • All Sessions • Session Log Template |
| Quests | Quest Tracker • All Quests • Active • Completed |
| People | The Party • All NPCs • Organizations |
| Items | All Items • Magic Items |
| Bestiary | Bestiary • All Creatures |
| Rules | House Rules • Cover, Line of Sight, and Hiding |
| Places | All Locations • LMoP • Rise of Tiamat |
Resources
Quick reference pages for combat rules, party abilities, and campaign information:
| Resource | Description |
|---|---|
| House Rules | The campaign's standing DM rulings and homebrew (attunement, Circle Magic, sea travel, the Compact feats, and more) |
| Cover, Line of Sight, and Hiding | Complete rules reference for cover mechanics, line of sight, and hiding in combat |
| Deez Nuts Synergies & Abilities | Comprehensive party abilities, synergies, and combat reference for tactical planning |
Create New Pages
Use templates to create new pages:
Copy a template, replace placeholder text, and save:
- Template:Session - Session summaries
- Template:NPC - Non-player characters
- Template:Player Character - Party members
- Template:Location - Cities, dungeons, regions
- Template:Faction - Organizations and groups
- Template:Item - Magic items and relics
- Template:Quest - Quests and story arcs
See all templates: Template Index
DM Notes (Protect This Page)
Warning: spoilers. If your players can see this section, consider page protection or moving this to a separate namespace.
- DM Tools
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In the Sword Coast, history isn't written by victors—it's written by survivors.