Drilldown: HarvestComponents
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Use the filters below to narrow your results.
creature:
component:
Alchemist's (7) ·
Alchemist's (or Thieves' fine work) (1) ·
Alchemist's / Calligrapher's (1) ·
Calligrapher's (12) ·
Cook's (1) ·
Jeweler's (10) ·
Jeweler's (or Thieves' fine work) (1) ·
Jeweler's / Glassblower's (1) ·
Jeweler's / Navigator's (1) ·
Jeweler's / optics (1) ·
Leatherworker's (9) ·
Leatherworker's (or Thieves' fine work) (1) ·
Navigator's (12) ·
Navigator's / Glassblower's (1) ·
Navigator's / Jeweler's (4) ·
Navigator's / Leatherworker's (1) ·
Smith's (1) ·
Smith's (or Mason's) (1) ·
Weaver's (1) ·
Woodcarver's (or Thieves' fine work) (2)
Afflict: Charm (1) ·
Afflict: Fear (2) ·
Afflict: Restrain (2) ·
Boost: Armor Class (1) ·
Boost: Carrying Capacity (2) ·
Boost: Hit Points (1) ·
Boost: Spell Power (15) ·
Boost: Strength (3) ·
Damage: Acid (2) ·
Damage: Cold (3) ·
Damage: Fire (2) ·
Damage: Lightning (2) ·
Damage: Necrotic (2) ·
Damage: Poison (1) ·
Damage: Psychic (1) ·
Move: Burrowing (1) ·
Move: Flight (2) ·
Move: Swimming (2) ·
Move: Water Breathing (1) ·
Resistance: Fire (1) ·
Sense: Blindsight (3) ·
Sense: Darkvision (15) ·
Sense: Heightened Senses (6) ·
Sense: Tremorsense (3) ·
Skill: Athletics (7) ·
Skill: Intimidation (1) ·
Skill: Perception (4) ·
Skill: Sleight of Hand (1) ·
Skill: Stealth (2) ·
Skill: Survival (2) ·
Utility: Disguise (5) ·
Utility: Environmental Adaptation (1) ·
Utility: Illusion (2) ·
Utility: Light (1) ·
Utility: Luck (3) ·
Utility: Navigation (3) ·
Utility: Telepathy (1)
None (17) ·
Armor (10) ·
Bomb (3) ·
Potion (15) ·
Rations (1) ·
Staff (13) ·
Wand (16) ·
Weapon (10)
Showing below up to 70 results in range #1 to #70.


